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Bunny-VisionPro: Real-Time Bimanual Dexterous Teleoperation for Imitation Learning

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arxiv 2407.03162 v1 pith:H2CVJAD2 submitted 2024-07-03 cs.RO cs.CVcs.LG

classification cs.ROcs.CVcs.LG
keywords teleoperationdexterousbimanualbunny-visionproimitationlearningreal-timeperformance
verification ladder T0 review T1 audit T2 compute T3 formal

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Teleoperation is a crucial tool for collecting human demonstrations, but controlling robots with bimanual dexterous hands remains a challenge. Existing teleoperation systems struggle to handle the complexity of coordinating two hands for intricate manipulations. We introduce Bunny-VisionPro, a real-time bimanual dexterous teleoperation system that leverages a VR headset. Unlike previous vision-based teleoperation systems, we design novel low-cost devices to provide haptic feedback to the operator, enhancing immersion. Our system prioritizes safety by incorporating collision and singularity avoidance while maintaining real-time performance through innovative designs. Bunny-VisionPro outperforms prior systems on a standard task suite, achieving higher success rates and reduced task completion times. Moreover, the high-quality teleoperation demonstrations improve downstream imitation learning performance, leading to better generalizability. Notably, Bunny-VisionPro enables imitation learning with challenging multi-stage, long-horizon dexterous manipulation tasks, which have rarely been addressed in previous work. Our system's ability to handle bimanual manipulations while prioritizing safety and real-time performance makes it a powerful tool for advancing dexterous manipulation and imitation learning.

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Cited by 35 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. DexterityGen: Foundation Controller for Unprecedented Dexterity

    cs.RO 2025-02 conditional novelty 8.0 of 10

    A pretrained generative controller can convert coarse, unsafe teleoperation finger commands into stable, dexterous robot hand motions, enabling object reorientation and basic tool use.

  2. HandEdit: A Unified Benchmark for Egocentric Human-to-Robot Dexterous Hand Image Editing

    cs.RO 2026-08 conditional novelty 6.0 of 10

    HandEdit is a benchmark and 200M-instance dataset that converts egocentric human hand manipulation frames into 26 distinct URDF-specified robot hand and hand-arm embodiments.

  3. Smooth Operator: A Real-Time Sampling-Based Algorithm for Kinematic Hand Retargeting

    cs.RO 2026-07 unverdicted novelty 6.0 of 10

    Sampling-Based Retargeter (SBR) delivers lower-jitter real-time kinematic hand retargeting and higher task success with less operator fatigue than gradient-based baselines in an 18-person study.

  4. Dexplore: Scalable Neural Control for Dexterous Manipulation from Reference-Scoped Exploration

    cs.RO 2025-09 conditional novelty 6.0 of 10

    Dexplore learns dexterous robotic hand control from human MoCap demonstrations by treating them as soft, adaptively shrinking spatial references, then distills the policy into a vision-based controller.

  5. DEXOP: A Device for Robotic Transfer of Dexterous Human Manipulation

    cs.RO 2025-09 conditional novelty 6.0 of 10

    DEXOP implements perioperation with a passive exoskeleton linked to a sensorized robot hand, and DEXOP-collected demonstrations train robot policies more efficiently per unit time than teleoperation.

  6. ManiFlow: A General Robot Manipulation Policy via Consistency Flow Training

    cs.RO 2025-09 conditional novelty 6.0 of 10

    ManiFlow trains a flow-matching policy with a continuous-time consistency objective and an adaptive cross-attention transformer, enabling dexterous manipulation with 1-2 inference steps and substantially higher succes...

  7. LodeStar: Long-horizon Dexterity via Synthetic Data Augmentation from Human Demonstrations

    cs.RO 2025-08 conditional novelty 6.0 of 10

    LodeStar combines automatic skill segmentation with simulation-based reinforcement learning augmentation and a learned routing transformer to let a robotic hand complete long-horizon dexterous tasks from a few human demos.

  8. BEAVR: Bimanual, multi-Embodiment, Accessible, Virtual Reality Teleoperation System for Robots

    cs.RO 2025-08 conditional novelty 6.0 of 10

    BEAVR provides an open-source, low-cost VR teleoperation pipeline for multiple robot embodiments, with LeRobot-format data recording and compatibility with ACT, Diffusion Policy, and SmolVLA.

  9. PAPRLE (Plug-And-Play Robotic Limb Environment): A Modular Ecosystem for Robotic Limbs

    cs.RO 2025-07 conditional novelty 6.0 of 10

    PAPRLE is a modular teleoperation ecosystem that pairs diverse input devices with arbitrary robot limb configurations and adds force feedback even when leader and follower morphologies differ.

  10. RwoR: Generating Robot Demonstrations from Human Hand Collection for Policy Learning without Robot

    cs.RO 2025-07 conditional novelty 6.0 of 10

    A generative model and wrist camera turn human hand videos into robot gripper demonstrations that train manipulation policies at success rates close to those trained on real gripper data.

  11. TypeTele: Releasing Dexterity in Teleoperation by Dexterous Manipulation Types

    cs.RO 2025-07 conditional novelty 6.0 of 10

    A type-guided teleoperation system that selects predefined dexterous hand poses with a language model outperforms retargeting-based teleoperation on nine real-world tasks and improves imitation learning success.

  12. Human2LocoMan: Learning Versatile Quadrupedal Manipulation with Human Pretraining

    cs.RO 2025-06 conditional novelty 6.0 of 10

    Pretraining a modular transformer policy on human demonstrations then finetuning on a small robot dataset improves success on six real quadruped manipulation tasks, including out-of-distribution objects.

  13. ClutterDexGrasp: A Sim-to-Real System for General Dexterous Grasping in Cluttered Scenes

    cs.RO 2025-06 conditional novelty 6.0 of 10

    A simulation-trained teacher-student policy achieves zero-shot sim-to-real closed-loop target-oriented dexterous grasping in cluttered scenes, with 83.9 percent real-world success.

  14. DemoSpeedup: Accelerating Visuomotor Policies via Entropy-Guided Demonstration Acceleration

    cs.RO 2025-06 conditional novelty 6.0 of 10

    DemoSpeedup accelerates visuomotor policies by downsampling high-entropy segments of demonstrations, achieving roughly 2x faster execution with maintained or improved success rates.

  15. Towards a Generalizable Bimanual Foundation Policy via Flow-based Video Prediction

    cs.CV 2025-05 conditional novelty 6.0 of 10

    CogRobot uses optical flow as an intermediate variable to fine-tune a text-to-video model for predicting bimanual robot trajectories, then maps those predictions to actions with a goal-conditioned diffusion policy.

  16. SuFIA-BC: Generating High Quality Demonstration Data for Visuomotor Policy Learning in Surgical Subtasks

    cs.RO 2025-04 conditional novelty 6.0 of 10

    SuFIA-BC introduces a photorealistic surgical digital-twin benchmark and shows that current behavior cloning policies, whether RGB or point-cloud based, struggle on contact-rich surgical subtasks.

  17. RoboTwin: Dual-Arm Robot Benchmark with Generative Digital Twins

    cs.RO 2025-04 conditional novelty 6.0 of 10

    Pre-training on RoboTwin's generative digital twins and fine-tuning on 20 real demonstrations raises dual-arm task success from about 20% to 62% and single-arm success from about 1% to 72%.

  18. Global-Local Interface for On-Demand Teleoperation

    cs.RO 2025-02 conditional novelty 6.0 of 10

    A Global-Local teleoperation interface that separates coarse positioning from fine manipulation lets operators complete precise tasks faster and with higher success than using either mode alone.

  19. DOGlove: Dexterous Manipulation with a Low-Cost Open-Source Haptic Force Feedback Glove

    cs.RO 2025-02 conditional novelty 6.0 of 10

    DOGlove is a low-cost, open-source haptic glove for dexterous teleoperation that improves performance on contact-rich tasks and supplies demonstrations for imitation learning.

  20. You Only Teach Once: Learn One-Shot Bimanual Robotic Manipulation from Video Demonstrations

    cs.RO 2025-01 conditional novelty 6.0 of 10

    From one human hand demonstration, YOTO generates hundreds of robot demonstrations and trains a bimanual diffusion policy that outperforms ACT, DP, DP3, and EquiBot on five real-world tasks.

  21. Learning to Transfer Human Hand Skills for Robot Manipulations

    cs.RO 2025-01 conditional novelty 6.0 of 10

    A retargeting model learns a joint manifold of human hand, robot hand, and object trajectories, trained on synthetic pseudo-ground-truth triplets, and transfers human mocap demonstrations to a real robot hand.

  22. ARMADA: Augmented Reality for Robot Manipulation and Robot-Free Data Acquisition

    cs.RO 2024-12 conditional novelty 6.0 of 10

    Live augmented-reality feedback from a virtual robot raises the hardware replay success of barehanded human demonstrations from 1.3% to 71.1%, enabling robot-free data collection for imitation learning.

  23. AnyBimanual: Transferring Unimanual Policy for General Bimanual Manipulation

    cs.RO 2024-12 conditional novelty 6.0 of 10

    AnyBimanual transfers pretrained unimanual robot policies to bimanual manipulation via a skill manager and a visual aligner, achieving 32.00% average success on 12 RLBench2 tasks.

  24. WildLMa: Long Horizon Loco-Manipulation in the Wild

    cs.RO 2024-11 conditional novelty 6.0 of 10

    WildLMa combines VR teleoperation with whole-body control, CLIP-based language-conditioned imitation learning, and an LLM planner to give a quadruped robot reusable manipulation skills that generalize to unseen object...

  25. AsymDex: Asymmetry and Relative Coordinates for RL-based Bimanual Dexterity

    cs.RO 2024-11 conditional novelty 6.0 of 10

    AsymDex trains two multi-fingered robot hands for bimanual tasks by assigning asymmetric roles and using relative coordinates, beating baselines in success and sample efficiency.

  26. MEVION: Low-Cost Open-Source Data Collection System for Powerful and High-Speed Dual-Arm Manipulation

    cs.RO 2026-07 conditional novelty 5.0 of 10

    MEVION is an open-source dual-arm teleoperation platform with 60 Nm joint torque, built from e-commerce parts for about $14,000 per four-arm system, enabling heavier, faster manipulation data collection.

  27. ImMimic: Cross-Domain Imitation from Human Videos via Mapping and Interpolation

    cs.RO 2025-09 conditional novelty 5.0 of 10

    A co-training framework that maps retargeted human hand trajectories to robot demonstrations with dynamic time warping and MixUp interpolation improves robot manipulation success rates and smoothness across four embodiments.

  28. KineDex: Learning Tactile-Informed Visuomotor Policies via Kinesthetic Teaching for Dexterous Manipulation

    cs.RO 2025-05 conditional novelty 5.0 of 10

    KineDex shows that kinesthetic teaching with inpainting and force-informed actions trains tactile-aware visuomotor policies that outperform position-only control on nine dexterous manipulation tasks.

  29. TelePreview: A User-Friendly Teleoperation System with Virtual Arm Assistance for Enhanced Effectiveness

    cs.RO 2024-12 conditional novelty 5.0 of 10

    TelePreview adds a physically aligned augmented-reality preview and a preview/execute foot-pedal switch to low-cost glove-and-IMU teleoperation, and reports higher success rates and shorter execution times in a five-t...

  30. FunGrasp: Functional Grasping for Diverse Dexterous Hands

    cs.RO 2024-11 conditional novelty 5.0 of 10

    Given one RGBD image of a human grasping an object, FunGrasp retargets the grasp to several robot hands and achieves functional real-world grasping of unseen objects.

  31. Scalable Dexterous Robot Learning with AR-based Remote Human-Robot Interactions

    cs.LG 2026-02 conditional novelty 4.0 of 10

    Behavior-cloning pretraining from AR demonstrations plus a contrastive projection-head loss in SAC improves dexterous grasping success by ~8 points and cuts training time ~4x in simulation.

  32. An Immersive Virtual Reality Bimanual Telerobotic System With Haptic Feedback

    cs.HC 2025-01 conditional novelty 4.0 of 10

    Finger force feedback in a bimanual VR teleoperation system improved blind grasping, in-hand manipulation, and fragile-object transport in small user experiments.

  33. Modality-Driven Design for Multi-Step Dexterous Manipulation: Insights from Neuroscience

    cs.RO 2024-12 conditional novelty 4.0 of 10

    A neuroscience-inspired, modality-driven pipeline with classical control, a vision-language-action model, and force-feedback RL performs pick-and-rotate on a real robot, but only 5 of 35 trials complete all steps.

  34. Data Pyramid for Embodied Manipulation: A Survey

    cs.RO 2026-07 conditional novelty 3.0 of 10

    Embodied training data form a five-layer pyramid—real-robot, UMI, ego/exo, simulation, general V–L—ordered by the trade-off between scale and robot alignment, and model capabilities track how those layers are mixed.

  35. UTTG_ A Universal Teleoperation Approach via Online Trajectory Generation

    cs.RO 2025-04 conditional novelty 3.0 of 10

    UTTG is a teleoperation framework that reads robot URDF files and applies smoothing-spline interpolation to convert low-rate human commands into high-frequency joint trajectories across three robot platforms.

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