Pith. sign in

REVIEW 30 cited by

GeoVLA: Empowering 3D Representations in Vision-Language-Action Models

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2508.09071 v2 pith:NNKI34S7 submitted 2025-08-12 cs.RO

GeoVLA: Empowering 3D Representations in Vision-Language-Action Models

classification cs.RO
keywords actionembeddingsgeovlainformationmodelspointadaptabilityawareness
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

Vision-Language-Action (VLA) models have emerged as a promising approach for enabling robots to follow language instructions and predict corresponding actions. However, current VLA models mainly rely on 2D visual inputs, neglecting the rich geometric information in the 3D physical world, which limits their spatial awareness and adaptability. In this paper, we present GeoVLA, a novel VLA framework that effectively integrates 3D information to advance robotic manipulation. It uses a vision-language model (VLM) to process images and language instructions,extracting fused vision-language embeddings. In parallel, it converts depth maps into point clouds and employs a customized point encoder, called Point Embedding Network, to generate 3D geometric embeddings independently. These produced embeddings are then concatenated and processed by our proposed spatial-aware action expert, called 3D-enhanced Action Expert, which combines information from different sensor modalities to produce precise action sequences. Through extensive experiments in both simulation and real-world environments, GeoVLA demonstrates superior performance and robustness. It achieves state-of-the-art results in the LIBERO and ManiSkill2 simulation benchmarks and shows remarkable robustness in real-world tasks requiring height adaptability, scale awareness and viewpoint invariance.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 30 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. VEGA: Visual Encoder Grounding Alignment for Spatially-Aware Vision-Language-Action Models

    cs.RO 2026-05 unverdicted novelty 7.0

    VEGA improves spatial reasoning in VLA models for robotics by aligning visual encoder features with 3D-supervised DINOv2 representations via a temporary projector and cosine similarity loss.

  2. See like a Robot: Robot-Centric Pointmaps for Vision-Language-Action Models

    cs.RO 2026-07 conditional novelty 6.0

    Expressing RGB-D observations as end-effector-centered robot-frame pointmaps and adding them element-wise to RGB tokens improves pretrained VLAs under camera viewpoint variation.

  3. Learning 4D Geometric Priors for Inference-Efficient World Action Models

    cs.RO 2026-07 conditional novelty 6.0

    Training-only multi-expert co-training with decayed 4D read-mask attention and action-aware temporal geometric distillation improves WAM manipulation success while keeping the original lightweight inference graph.

  4. Geometric Action Model for Robot Policy Learning

    cs.RO 2026-06 unverdicted novelty 6.0

    GAM splits a geometric foundation model to enable language-conditioned future geometry prediction and action decoding for robot policies, claiming superior performance on manipulation benchmarks.

  5. VeriSpace: Spatially Grounded Action Verification for Vision-Language-Action Models

    cs.RO 2026-06 unverdicted novelty 6.0

    VeriSpace is a 3D-aware action verifier that improves test-time action selection in VLA models by encoding scenes with visual and geometric information and reasoning over spatial relations and goal progress.

  6. MotionVLA: Injecting Geometric Motion into Vision-Language-Action Model

    cs.RO 2026-06 unverdicted novelty 6.0

    MotionVLA converts short past video windows into compact trajectory-field tokens to supply motion-consistent evidence for vision-language-action robot policies, improving long-horizon manipulation.

  7. 3DThinkVLA: Endowing Vision-Language-Action Models with Latent 3D Priors via 3D-Thinking-Guided Co-training

    cs.CV 2026-06 unverdicted novelty 6.0

    A 3D-thinking-guided co-training method disentangles geometry perception and spatial reasoning to inject latent 3D priors into VLA models via adapters, achieving SOTA on manipulation benchmarks while running on 2D ima...

  8. Dexterity-BEV: Aligning 3D World and Actions for Generalizable Robot Policies Learning

    cs.RO 2026-06 unverdicted novelty 6.0

    Dexterity-BEV creates 3D vertex-based inputs and BEV-aligned outputs to reduce spatial-temporal misalignments in end-to-end robot policies trained on diverse datasets and embodiments.

  9. ELAN4D: Embodiment-Centric 4D Supervision for Vision-Language-Action Models via Plug-and-Play Adaptation

    cs.RO 2026-05 unverdicted novelty 6.0

    ELAN4D introduces plug-and-play 4D keypoint track supervision from forward kinematics to enhance VLA policy generalization in robotic manipulation tasks.

  10. GuidedVLA: Specifying Task-Relevant Factors via Plug-and-Play Action Attention Specialization

    cs.RO 2026-05 unverdicted novelty 6.0

    GuidedVLA improves VLA success rates by manually supervising separate attention heads in the action decoder with auxiliary signals for task-relevant factors.

  11. GuidedVLA: Specifying Task-Relevant Factors via Plug-and-Play Action Attention Specialization

    cs.RO 2026-05 unverdicted novelty 6.0

    GuidedVLA improves VLA generalization by supervising individual attention heads with manually defined auxiliary signals for three task-relevant factors.

  12. ConsisVLA-4D: Advancing Spatiotemporal Consistency in Efficient 3D-Perception and 4D-Reasoning for Robotic Manipulation

    cs.RO 2026-05 unverdicted novelty 6.0

    ConsisVLA-4D adds cross-view semantic alignment, cross-object geometric fusion, and cross-scene dynamic reasoning to VLA models, delivering 21.6% and 41.5% gains plus 2.3x and 2.4x speedups on LIBERO and real-world tasks.

  13. Unified 4D World Action Modeling from Video Priors with Asynchronous Denoising

    cs.RO 2026-04 unverdicted novelty 6.0

    X-WAM unifies real-time robotic action execution with high-fidelity 4D world synthesis by adapting video diffusion priors through lightweight depth branches and asynchronous noise sampling, achieving 79-91% success on...

  14. Unified 4D World Action Modeling from Video Priors with Asynchronous Denoising

    cs.RO 2026-04 unverdicted novelty 6.0

    X-WAM unifies robotic action execution and 4D world synthesis by adapting video diffusion priors with a lightweight depth branch and asynchronous noise sampling, achieving 79-91% success on robot benchmarks.

  15. Robotic Manipulation is Vision-to-Geometry Mapping ($f(v) \rightarrow G$): Vision-Geometry Backbones over Language and Video Models

    cs.RO 2026-04 unverdicted novelty 6.0

    Vision-geometry backbones using pretrained 3D world models outperform vision-language and video models for robotic manipulation by enabling direct mapping from visual input to geometric actions.

  16. E-VLA: Event-Augmented Vision-Language-Action Model for Dark and Blurred Scenes

    cs.CV 2026-04 conditional novelty 6.0

    E-VLA integrates event streams directly into VLA models via lightweight fusion, raising Pick-Place success from 0% to 60-90% at 20 lux and from 0% to 20-25% under severe motion blur.

  17. A Pragmatic VLA Foundation Model

    cs.RO 2026-01 unverdicted novelty 6.0

    LingBot-VLA is a VLA foundation model trained on massive real robot data that shows superior generalization across tasks and platforms with fast training throughput.

  18. LIBERO-PRO: Towards Robust and Fair Evaluation of Vision-Language-Action Models Beyond Memorization

    cs.CV 2025-10 conditional novelty 6.0

    LIBERO-PRO shows VLA models collapse from over 90% to 0% accuracy under perturbations in objects, states, instructions, and environments, exposing memorization instead of genuine comprehension.

  19. MemoryVLA: Perceptual-Cognitive Memory in Vision-Language-Action Models for Robotic Manipulation

    cs.RO 2025-08 conditional novelty 6.0

    MemoryVLA introduces a perceptual-cognitive memory bank and working-memory retrieval mechanism into VLA models, raising success rates on long-horizon robotic tasks by up to 26 points over prior baselines.

  20. GeoHAT: Geometry-Adaptive Hybrid Action Transformer for Mobile Manipulation

    cs.RO 2026-06 unverdicted novelty 5.0

    GeoHAT reports a 79.3% mean success rate on the ManiSkill-HAB mobile manipulation benchmark (23.7% above the strongest baseline) by using gated geometric token injection and a hybrid whole-body action decoder.

  21. MemoryVLA++: Temporal Modeling via Memory and Imagination in Vision-Language-Action Models

    cs.RO 2026-06 unverdicted novelty 5.0

    MemoryVLA++ integrates a perceptual-cognitive memory bank and denoising world model into VLA models to enable temporal reasoning, yielding performance gains on manipulation benchmarks and real-robot tasks.

  22. Robots Need More than VLA and World Models

    cs.RO 2026-06 unverdicted novelty 5.0

    The paper identifies four missing interfaces (data autolabelling, embodiment retargeting, physics-grounded world models, and video-based reward inference) as the central bottleneck beyond VLA scaling for robot intelligence.

  23. GeoAlign: Beyond Semantics with State-Guided Spatial Alignment in VLA Models

    cs.RO 2026-06 unverdicted novelty 5.0

    GeoAlign post-trains an RGB geometry branch on robot RGB-D data to produce GEP features that are queried by proprioceptive state to generate phase-dependent geometry tokens, yielding 99.0% on LIBERO, 85.3% on SimplerE...

  24. PointACT: Vision-Language-Action Models with Multi-Scale Point-Action Interaction

    cs.RO 2026-05 unverdicted novelty 5.0

    PointACT proposes a 3D-aware dual-system VLA policy using multi-scale point-action interaction with bottleneck window self-attention, achieving 10% higher success rates on RLBench-10Tasks over prior pretrained VLAs.

  25. X-Imitator: Spatial-Aware Imitation Learning via Bidirectional Action-Pose Interaction

    cs.RO 2026-05 unverdicted novelty 5.0

    X-Imitator is a bidirectional action-pose interaction framework for spatial-aware imitation learning that outperforms vanilla policies and explicit pose guidance on 24 simulated and 3 real-world robotic tasks.

  26. Learning Action Manifold with Multi-view Latent Priors for Robotic Manipulation

    cs.RO 2026-05 unverdicted novelty 5.0

    The method uses multi-view diffusion priors and action manifold learning to resolve depth ambiguity and improve action prediction in VLA robotic manipulation models, reporting higher success rates than baselines on LI...

  27. PokeVLA: Empowering Pocket-Sized Vision-Language-Action Model with Comprehensive World Knowledge Guidance

    cs.RO 2026-04 unverdicted novelty 5.0

    PokeVLA is a lightweight VLA model pre-trained on 2.4M samples for spatial grounding and reasoning, then adapted via multi-view semantics and geometry alignment to achieve state-of-the-art robot manipulation performance.

  28. R3D: Revisiting 3D Policy Learning

    cs.CV 2026-04 unverdicted novelty 5.0

    A transformer 3D encoder plus diffusion decoder architecture, with 3D-specific augmentations, outperforms prior 3D policy methods on manipulation benchmarks by improving training stability.

  29. CoEnv: Driving Embodied Multi-Agent Collaboration via Compositional Environment

    cs.RO 2026-04 unverdicted novelty 5.0

    CoEnv introduces a compositional environment that integrates real and simulated spaces for multi-agent robotic collaboration, using real-to-sim reconstruction, VLM action synthesis, and validated sim-to-real transfer ...

  30. E-VLA: Event-Augmented Vision-Language-Action Model for Dark and Blurred Scenes

    cs.CV 2026-04 conditional novelty 5.0

    Degradation-Driven Prompting improves VLM accuracy on deceptive visual tasks by downsampling inputs and routing them through classification, external visual tools, and a critic.