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TripoSR: Fast 3D Object Reconstruction from a Single Image

Canonical reference. 78% of citing Pith papers cite this work as background.

24 Pith papers citing it
Background 78% of classified citations
abstract

This technical report introduces TripoSR, a 3D reconstruction model leveraging transformer architecture for fast feed-forward 3D generation, producing 3D mesh from a single image in under 0.5 seconds. Building upon the LRM network architecture, TripoSR integrates substantial improvements in data processing, model design, and training techniques. Evaluations on public datasets show that TripoSR exhibits superior performance, both quantitatively and qualitatively, compared to other open-source alternatives. Released under the MIT license, TripoSR is intended to empower researchers, developers, and creatives with the latest advancements in 3D generative AI.

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representative citing papers

R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow

cs.CV · 2026-05-13 · unverdicted · novelty 7.0 · 2 refs

R-DMesh generates high-fidelity 4D meshes aligned to video by disentangling base mesh, motion, and a learned rectification jump offset inside a VAE, then using Triflow Attention and rectified-flow diffusion.

Img2CADSeq: Image-to-CAD Generation via Sequence-Based Diffusion

cs.CV · 2026-05-13 · unverdicted · novelty 7.0

Img2CADSeq generates standard CAD sequences from images via a multi-stage pipeline with three-level hierarchical codebook encoding, importance-guided compression, and contrastive point-cloud conditioning of a VQ-Diffusion model, outperforming prior methods on new CAD-220K and PrintCAD datasets.

CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interaction

cs.CV · 2025-12-12 · unverdicted · novelty 7.0

CARI4D is the first category-agnostic pipeline that produces metric-scale, spatially and temporally consistent 4D reconstructions of human-object interactions from monocular RGB videos via foundation-model hypothesis selection, render-and-compare refinement, and contact reasoning.

SVG360: Editable Multiview Vector Graphics from a Single SVG

cs.CV · 2025-11-20 · unverdicted · novelty 7.0

SVG360 lifts a single SVG to a view-conditioned representation, uses spatial memory to propagate consistent parts across views, and applies structure-aware vectorization to produce editable multiview SVGs.

Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective

cs.CV · 2026-04-15 · unverdicted · novelty 6.0

The paper proposes a problem-driven taxonomy for feed-forward 3D scene modeling that groups methods by five core challenges: feature enhancement, geometry awareness, model efficiency, augmentation strategies, and temporal-aware modeling.

Lyra 2.0: Explorable Generative 3D Worlds

cs.CV · 2026-04-14 · unverdicted · novelty 6.0

Lyra 2.0 produces persistent 3D-consistent video sequences for large explorable worlds by using per-frame geometry for information routing and self-augmented training to correct temporal drift.

UniMesh: Unifying 3D Mesh Understanding and Generation

cs.CV · 2026-04-19 · unverdicted · novelty 5.0

UniMesh unifies 3D mesh generation and understanding in one model via a Mesh Head interface, Chain of Mesh iterative editing, and an Actor-Evaluator self-reflection loop.

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Showing 24 of 24 citing papers.