HalluAudio is the first large-scale benchmark spanning speech, environmental sound, and music that uses human-verified QA pairs, adversarial prompts, and mixed-audio tests to measure hallucinations in large audio-language models.
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Qwen-Audio: Advancing Universal Audio Understanding via Unified Large-Scale Audio-Language Models
Canonical reference. 90% of citing Pith papers cite this work as background.
abstract
Recently, instruction-following audio-language models have received broad attention for audio interaction with humans. However, the absence of pre-trained audio models capable of handling diverse audio types and tasks has hindered progress in this field. Consequently, most existing works have only been able to support a limited range of interaction capabilities. In this paper, we develop the Qwen-Audio model and address this limitation by scaling up audio-language pre-training to cover over 30 tasks and various audio types, such as human speech, natural sounds, music, and songs, to facilitate universal audio understanding abilities. However, directly co-training all tasks and datasets can lead to interference issues, as the textual labels associated with different datasets exhibit considerable variations due to differences in task focus, language, granularity of annotation, and text structure. To overcome the one-to-many interference, we carefully design a multi-task training framework by conditioning on a sequence of hierarchical tags to the decoder for encouraging knowledge sharing and avoiding interference through shared and specified tags respectively. Remarkably, Qwen-Audio achieves impressive performance across diverse benchmark tasks without requiring any task-specific fine-tuning, surpassing its counterparts. Building upon the capabilities of Qwen-Audio, we further develop Qwen-Audio-Chat, which allows for input from various audios and text inputs, enabling multi-turn dialogues and supporting various audio-central scenarios.
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representative citing papers
PreferenceASR is a preference-aware ASR test set built from seven corpora that shows model rankings change when user output-style instructions are considered.
Presents the ATTM grand challenge with efficiency and performance tracks for text-to-music generation using a public instrumental music dataset, evaluated via FAD, CLAP, a new CCS metric, and subjective tests.
CodecAttack perturbs audio in codec latent space with multi-bitrate EoT to achieve 85.5% average ASR on Opus-compressed Audio LLMs versus under 26% for waveform baselines, with transfer to MP3 and AAC.
AffectVerse improves multimodal emotion recognition by at least 2.57% on nine benchmarks through an Emotion World Module that performs short-horizon latent affective prediction via cross-modal temporal imagination and belief aggregation.
NAACA uses a neuro-inspired oscillatory working memory to gate attention in audio language models, raising AudioQwen's average precision from 53.5% to 70.6% on XD-Violence while cutting unnecessary calls.
Polyphonia improves zero-shot stem-specific timbre transfer in polyphonic music by 15.5% target alignment via acoustic-informed attention calibration that uses probabilistic priors to set coarse boundaries.
MIST is a new synthetic speech-based tool-calling dataset for IoT devices that exposes performance gaps between open- and closed-weight multimodal LLMs.
VITA-QinYu is the first expressive end-to-end spoken language model supporting role-playing and singing alongside conversation, trained on 15.8K hours of data and outperforming prior models on expressiveness and conversational benchmarks.
AffectGPT-RL applies reinforcement learning to optimize non-differentiable emotion wheel metrics in open-vocabulary multimodal emotion recognition, yielding performance gains and state-of-the-art results on basic emotion recognition benchmarks.
ONOTE is a multi-format benchmark that applies a deterministic pipeline to expose a disconnect between perceptual accuracy and music-theoretic comprehension in leading omnimodal AI models.
Introduces the Indic-CodecFake dataset for Indic codec deepfakes and SATYAM, a novel hyperbolic ALM that outperforms baselines through dual-stage semantic-prosodic fusion using Bhattacharya distance.
AudioHijack generates imperceptible adversarial audio via gradient estimation, attention supervision, and reverberation blending to hijack 13 LALMs with 79-96% success on unseen contexts and real commercial agents.
RoleJudge is a multidimensional evaluation framework for speech-character alignment in audio LLMs, backed by the RoleChat dataset and multi-stage RL training with standard alignment to reduce reward issues.
HumDial-EIBench is a new benchmark using real human dialogues to evaluate audio language models on emotional intelligence tasks including multi-turn tracking, causal reasoning, empathy generation, and acoustic-semantic conflict resolution.
Adapting speech-aware LLMs with speaker cluster identification tags and concatenated multi-speaker data yields superior speaker-attributed ASR performance versus sequential diarization-plus-ASR pipelines.
FoleyDesigner generates spatio-temporally aligned stereo Foley audio for film clips via multi-agent analysis, diffusion models on video cues, and LLM mixing, supported by the new FilmStereo dataset.
AQUA-Bench evaluates audio QA models on three unanswerability scenarios: missing correct answers, mismatched choice sets, and questions irrelevant to the audio.
MECAT is a multi-expert benchmark for audio AI offering fine-grained captions and QA pairs generated via expert models and LLM reasoning, paired with the DATE metric that combines semantic similarity and cross-sample discriminability to favor detailed outputs.
Orak is a foundational benchmark providing training data, interfaces, and evaluation tools for LLM agents across diverse video game genres.
A contrastive multimodal framework augments satellite-audio datasets with vision-language model sound descriptions to learn shared soundscape concepts for zero-shot retrieval and synthesis.
WorldSense provides the first benchmark requiring synergistic audio-video-text understanding on 1,662 real-world videos and 3,172 QA pairs, where the best current multimodal LLM reaches only 65.1% accuracy.
VoiceBench is the first benchmark for multi-faceted evaluation of LLM voice assistants using real and synthetic spoken instructions with speaker, environmental, and content variations.
On synthetic banking speech alone, GRPO cuts ASR WER 40% relative to SFT (36.71%→22.09%) by improving stopping calibration and attention anchoring to audio.
citing papers explorer
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HalluAudio: A Comprehensive Benchmark for Hallucination Detection in Large Audio-Language Models
HalluAudio is the first large-scale benchmark spanning speech, environmental sound, and music that uses human-verified QA pairs, adversarial prompts, and mixed-audio tests to measure hallucinations in large audio-language models.
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Preference-ASR: A Preference-Aware Test Set for Benchmarking ASR in the Era of Speech LLMs
PreferenceASR is a preference-aware ASR test set built from seven corpora that shows model rankings change when user output-style instructions are considered.
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Academic Text-to-Music Grand Challenge: Datasets, Baselines, and Evaluation Methods
Presents the ATTM grand challenge with efficiency and performance tracks for text-to-music generation using a public instrumental music dataset, evaluated via FAD, CLAP, a new CCS metric, and subjective tests.
-
Codec-Robust Attacks on Audio LLMs
CodecAttack perturbs audio in codec latent space with multi-bitrate EoT to achieve 85.5% average ASR on Opus-compressed Audio LLMs versus under 26% for waveform baselines, with transfer to MP3 and AAC.
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AffectVerse: Emotional World Models for Multimodal Affective Computing
AffectVerse improves multimodal emotion recognition by at least 2.57% on nine benchmarks through an Emotion World Module that performs short-horizon latent affective prediction via cross-modal temporal imagination and belief aggregation.
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NAACA: Training-Free NeuroAuditory Attentive Cognitive Architecture with Oscillatory Working Memory for Salience-Driven Attention Gating
NAACA uses a neuro-inspired oscillatory working memory to gate attention in audio language models, raising AudioQwen's average precision from 53.5% to 70.6% on XD-Violence while cutting unnecessary calls.
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Polyphonia: Zero-Shot Timbre Transfer in Polyphonic Music with Acoustic-Informed Attention Calibration
Polyphonia improves zero-shot stem-specific timbre transfer in polyphonic music by 15.5% target alignment via acoustic-informed attention calibration that uses probabilistic priors to set coarse boundaries.
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MIST: Multimodal Interactive Speech-based Tool-calling Conversational Assistants for Smart Homes
MIST is a new synthetic speech-based tool-calling dataset for IoT devices that exposes performance gaps between open- and closed-weight multimodal LLMs.
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VITA-QinYu: Expressive Spoken Language Model for Role-Playing and Singing
VITA-QinYu is the first expressive end-to-end spoken language model supporting role-playing and singing alongside conversation, trained on 15.8K hours of data and outperforming prior models on expressiveness and conversational benchmarks.
-
AffectGPT-RL: Revealing Roles of Reinforcement Learning in Open-Vocabulary Emotion Recognition
AffectGPT-RL applies reinforcement learning to optimize non-differentiable emotion wheel metrics in open-vocabulary multimodal emotion recognition, yielding performance gains and state-of-the-art results on basic emotion recognition benchmarks.
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ONOTE: Benchmarking Omnimodal Notation Processing for Expert-level Music Intelligence
ONOTE is a multi-format benchmark that applies a deterministic pipeline to expose a disconnect between perceptual accuracy and music-theoretic comprehension in leading omnimodal AI models.
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Indic-CodecFake meets SATYAM: Towards Detecting Neural Audio Codec Synthesized Speech Deepfakes in Indic Languages
Introduces the Indic-CodecFake dataset for Indic codec deepfakes and SATYAM, a novel hyperbolic ALM that outperforms baselines through dual-stage semantic-prosodic fusion using Bhattacharya distance.
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Hijacking Large Audio-Language Models via Context-Agnostic and Imperceptible Auditory Prompt Injection
AudioHijack generates imperceptible adversarial audio via gradient estimation, attention supervision, and reverberation blending to hijack 13 LALMs with 79-96% success on unseen contexts and real commercial agents.
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Character Beyond Speech: Leveraging Role-Playing Evaluation in Audio Large Language Models via Reinforcement Learning
RoleJudge is a multidimensional evaluation framework for speech-character alignment in audio LLMs, backed by the RoleChat dataset and multi-stage RL training with standard alignment to reduce reward issues.
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HumDial-EIBench: A Human-Recorded Multi-Turn Emotional Intelligence Benchmark for Audio Language Models
HumDial-EIBench is a new benchmark using real human dialogues to evaluate audio language models on emotional intelligence tasks including multi-turn tracking, causal reasoning, empathy generation, and acoustic-semantic conflict resolution.
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Speaker Attributed Automatic Speech Recognition Using Speech Aware LLMS
Adapting speech-aware LLMs with speaker cluster identification tags and concatenated multi-speaker data yields superior speaker-attributed ASR performance versus sequential diarization-plus-ASR pipelines.
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FoleyDesigner: Immersive Stereo Foley Generation with Precise Spatio-Temporal Alignment for Film Clips
FoleyDesigner generates spatio-temporally aligned stereo Foley audio for film clips via multi-agent analysis, diffusion models on video cues, and LLM mixing, supported by the new FilmStereo dataset.
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AQUA-Bench: Beyond Finding Answers to Knowing When There Are None in Audio Question Answering
AQUA-Bench evaluates audio QA models on three unanswerability scenarios: missing correct answers, mismatched choice sets, and questions irrelevant to the audio.
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MECAT: A Multi-Experts Constructed Benchmark for Fine-Grained Audio Understanding Tasks
MECAT is a multi-expert benchmark for audio AI offering fine-grained captions and QA pairs generated via expert models and LLM reasoning, paired with the DATE metric that combines semantic similarity and cross-sample discriminability to favor detailed outputs.
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Orak: A Foundational Benchmark for Training and Evaluating LLM Agents on Diverse Video Games
Orak is a foundational benchmark providing training data, interfaces, and evaluation tools for LLM agents across diverse video game genres.
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Sat2Sound: A Unified Framework for Zero-Shot Soundscape Mapping
A contrastive multimodal framework augments satellite-audio datasets with vision-language model sound descriptions to learn shared soundscape concepts for zero-shot retrieval and synthesis.
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WorldSense: Evaluating Real-world Omnimodal Understanding for Multimodal LLMs
WorldSense provides the first benchmark requiring synergistic audio-video-text understanding on 1,662 real-world videos and 3,172 QA pairs, where the best current multimodal LLM reaches only 65.1% accuracy.
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VoiceBench: Benchmarking LLM-Based Voice Assistants
VoiceBench is the first benchmark for multi-faceted evaluation of LLM voice assistants using real and synthetic spoken instructions with speaker, environmental, and content variations.
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When Synthetic Speech Is All You Have: Better Call GRPO
On synthetic banking speech alone, GRPO cuts ASR WER 40% relative to SFT (36.71%→22.09%) by improving stopping calibration and attention anchoring to audio.
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COALA: Robust Contextualized Speech-augmented Language Modeling for ASR via Contrastive Regularizer and Biasing Score Estimation
COALA ranks biasing entities via an SLM discriminative scorer with multi-positive and point-wise losses, enabling large-list contextual ASR without context-window collapse.
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Gradient-Based Speech-to-Text Alignment for Any ASR Model: From CTC to Speech LLMs
Gradient saliency of teacher-forced token log-probabilities, decoded by dynamic programming, yields usable word alignments for every ASR family including speech LLMs.
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SPEARBench: A Benchmark for Naturalness Evaluation in Streaming Speech-to-Speech Language Models
An open-source benchmark for speech-to-speech models shows that current systems produce intelligible audio but diverge from human conversational behavior in latency, dialect consistency, emotional entrainment, and prosody.
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Unified Audio Intelligence Without Regressing on Text Intelligence
Audex unifies audio understanding and generation on a strong text MoE backbone with multi-stage SFT plus text-only Cascade RL, matching open SOTA audio scores while mostly retaining text capability.
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How to Leverage Synthetic Speech for LLM-Based ASR Systems?
Layer-wise pooling plus RIR-augmented synthetic speech matches a 100%-real ASR baseline with only 25% real data (13.6 h) and beats it at higher real fractions.
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MER-R1: Multimodal Emotion Reasoning via Slow-Fast Thinking Synergy
MER-R1 uses dual-objective RL to optimize fast-thinking recall and slow-thinking precision separately in multimodal emotion recognition, with calibration to align them, yielding SOTA results on two benchmarks.
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Omni-Perception Policy Optimization for Multimodal Emotion Reasoning
A cue-coverage reward plus a modality-token KL penalty makes multimodal emotion-reasoning models cite more real visual/audio evidence and hallucinate less, with reported SoTA on emotion benchmarks.
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Uncertainty-based Debiasing and Unlearning for Decontamination
UBD leverages ensemble uncertainty to estimate per-sample memorization and construct debiased targets for post-hoc correction or unlearning, yielding output distributions closer to uncontaminated models on MMLU-Pro and MATH-MCQA than baselines.
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DeceptionX: From Multimodal Evidence to Explainable Deception Detection
DeceptionX trains a multimodal LLM to explain lie judgments with visual and audio evidence, but its benchmark gains rest on overlapping train/test data and label-conditioned annotations.
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RAIL: Rethinking Auditory Intelligence in Large Audio-Language Models with a CHC-Grounded Benchmark
Introduces RAIL, a CHC-grounded benchmark with five core auditory capabilities to assess LALMs beyond task-centric metrics, showing uneven model performance.
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A Finetuned SpeechLLM for Joint Multi-Granular L2 Assessment and Natural-Language Rationales
A rubric-guided SpeechLLM jointly predicts multi-granular L2 proficiency labels and generates natural-language rationales using hybrid SFT and Bounded DPO, matching prior performance on SpeechOcean762 with plausible sentence-level rationales but weaker faithfulness at word/phoneme levels.
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Is Text All You Need? Text as a Universal Information Bottleneck for Speech LLMs
C-Gate represents speech frames as convex combinations of LLM token embeddings to enforce manifold compatibility, delivering up to 48.7% relative WER reduction on LibriSpeech while preserving emotion recognition accuracy.
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Titans-as-a-Layer: Test-Time Memory for Conversational Speech Emotion Recognition
Introduces a Memory-as-a-Layer adapter that writes dialogue history into neural memory and reads it as a residual update to improve conversational speech emotion recognition on audio LLMs.
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Continuous Audio Thinking for Large Audio Language Models
CoAT adds a continuous latent thinking space to LALMs via expert distillation to retain acoustic information, yielding gains on audio reasoning, understanding, music, emotion, and transcription benchmarks across three models.
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Audio Interaction Model
Audio-Interaction unifies offline and online audio tasks into one streaming model via the SoundFlow framework and a new 2.6M-item streaming corpus, enabling real-time instruction following and proactive responses.
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UAT: Unified Audio-Text Diffusion for Audio Generation, Editing, and Captioning
UAT presents a diffusion-centric framework coupling continuous latent diffusion for audio with masked discrete diffusion for text in a shared dual-stream backbone to enable unified generation, editing, and captioning.
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Entity Binding Failures in Speech LLM Reasoning: Diagnosis and Chain-of-Thought Intervention
Speech LLMs fail logical entity-tracking tasks due to binding failures in continuous speech features; Entity-Aware Chain-of-Thought prompting recovers most of the gap even under misrecognition.
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SpeakerCard-1M: An Evidence-Grounded Corpus for In-the-Wild Speaker Verification
SpeakerCard-1M supplies 56.7k evidence-grounded speaker cards, 1.78M captions, and new cross-modal protocols showing audio LMs lag a dual-encoder baseline on attribute-conditioned verification while joint training barely hurts standard EER.
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Learning When to Think While Listening in Large Audio-Language Models
A wait-think-answer controller for LALMs is trained via SFT followed by six-reward DAPO, raising row-weighted accuracy from 67.6% to 70.3% and cutting post-endpoint thinking length by 14% on synthetic spoken QA while remaining functional on real recorded audio.
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SpeakerLLM: A Speaker-Specialized Audio-LLM for Speaker Understanding and Verification Reasoning
SpeakerLLM unifies speaker profiling, recording-condition understanding, and structured verification reasoning in an audio-LLM via a hierarchical tokenizer and decision traces.
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When Audio-Language Models Fail to Leverage Multimodal Context for Dysarthric Speech Recognition
Current audio-language models fail to use clinical multimodal context for dysarthric speech recognition, but context-aware LoRA fine-tuning delivers large accuracy gains on the SAP dataset.
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Omni-Embed-Audio: Leveraging Multimodal LLMs for Robust Audio-Text Retrieval
LLM-backed audio-text encoders match M2D-CLAP on caption retrieval but substantially improve text-to-text retrieval and hard-negative discrimination under user-intent queries.
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TW-Sound580K: A Regional Audio-Text Dataset with Verification-Guided Curation for Localized Audio-Language Modeling
TW-Sound580K dataset plus Tai-LALM model with dynamic Dual-ASR arbitration lifts localized Taiwanese audio-language accuracy to 49.1% on the TAU benchmark.
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MCAT: Scaling Many-to-Many Speech-to-Text Translation with MLLMs to 70 Languages
MCAT scales MLLMs to many-to-many speech translation across 70 languages via curriculum learning and a 30-token speech adapter, surpassing prior SOTA on FLEURS while improving speed.
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Investigating Modality Contribution in Audio LLMs for Music
Adapts MM-SHAP to quantify modality contributions in two Audio LLMs on MuChoMusic, showing text dominance alongside limited audio localization of key events.
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Qwen3-Omni Technical Report
Qwen3-Omni is a unified multimodal model that achieves open-source SOTA on 32 of 36 audio and audio-visual benchmarks and overall SOTA on 22 without degrading performance on text, image, or video relative to single-modal Qwen counterparts.