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Toward General-Purpose Robots via Foundation Models: A Survey and Meta-Analysis

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arxiv 2312.08782 v3 pith:SJV5NF42 submitted 2023-12-14 cs.RO cs.AIcs.CVcs.LG

Toward General-Purpose Robots via Foundation Models: A Survey and Meta-Analysis

classification cs.RO cs.AIcs.CVcs.LG
keywords modelsfoundationroboticsgeneral-purposesystemsexploringrobotsspecific
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Building general-purpose robots that operate seamlessly in any environment, with any object, and utilizing various skills to complete diverse tasks has been a long-standing goal in Artificial Intelligence. However, as a community, we have been constraining most robotic systems by designing them for specific tasks, training them on specific datasets, and deploying them within specific environments. These systems require extensively-labeled data and task-specific models. When deployed in real-world scenarios, such systems face several generalization issues and struggle to remain robust to distribution shifts. Motivated by the impressive open-set performance and content generation capabilities of web-scale, large-capacity pre-trained models (i.e., foundation models) in research fields such as Natural Language Processing (NLP) and Computer Vision (CV), we devote this survey to exploring (i) how these existing foundation models from NLP and CV can be applied to the field of general-purpose robotics, and also exploring (ii) what a robotics-specific foundation model would look like. We begin by providing a generalized formulation of how foundation models are used in robotics, and the fundamental barriers to making generalist robots universally applicable. Next, we establish a taxonomy to discuss current work exploring ways to leverage existing foundation models for robotics and develop ones catered to robotics. Finally, we discuss key challenges and promising future directions in using foundation models for enabling general-purpose robotic systems. We encourage readers to view our living GitHub repository 2 of resources, including papers reviewed in this survey, as well as related projects and repositories for developing foundation models for robotics.

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Cited by 22 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

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    cs.AI 2026-05 unverdicted novelty 7.0

    Introduces the Grounded Observer framework that applies robotics-inspired formal constructs for runtime constraint enforcement on foundation model interaction trajectories in socially sensitive domains.

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  3. Overcoming Dynamics-Blindness: Training-Free Pace-and-Path Correction for VLA Models

    cs.RO 2026-05 unverdicted novelty 7.0

    Pace-and-Path Correction decomposes a quadratic cost minimization into orthogonal pace and path channels to correct chunked actions in VLA models, raising success rates by up to 28.8% in dynamic settings.

  4. [Emerging Ideas] Artificial Tripartite Intelligence: A Bio-Inspired, Sensor-First Architecture for Physical AI

    cs.AI 2026-04 unverdicted novelty 7.0

    ATI is a tripartite bio-inspired architecture for physical AI that co-designs sensing and inference, shown in a camera prototype to raise accuracy from 53.8% to 88% and cut remote invocations by 43.3%.

  5. KITE: Keyframe-Indexed Tokenized Evidence for VLM-Based Robot Failure Analysis

    cs.RO 2026-04 unverdicted novelty 7.0

    KITE is a training-free method that uses keyframe-indexed tokenized evidence including BEV schematics to enhance VLM performance on robot failure detection, identification, localization, explanation, and correction.

  6. DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos

    cs.RO 2026-02 unverdicted novelty 7.0

    DreamDojo is a foundation world model pretrained on the largest human video dataset to date that uses continuous latent actions to transfer interaction knowledge and achieves controllable physics simulation after robo...

  7. MapAnything: Universal Feed-Forward Metric 3D Reconstruction

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  8. ReKep: Spatio-Temporal Reasoning of Relational Keypoint Constraints for Robotic Manipulation

    cs.RO 2024-09 conditional novelty 7.0

    ReKep encodes robotic tasks as optimizable Python functions over 3D keypoints that are generated automatically from language and RGB-D input, enabling real-time hierarchical planning on single- and dual-arm platforms ...

  9. Argus: Metric Panoramic 3D Reconstruction for Indoor Scenes

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  10. Argus: Metric Panoramic 3D Reconstruction for Indoor Scenes

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  11. Argus: Metric Panoramic 3D Reconstruction for Indoor Scenes

    cs.CV 2026-06 unverdicted novelty 6.0

    Argus introduces a covisibility module and decomposed pixel-to-world mapping to deliver SOTA metric performance on camera pose, depth, and point cloud tasks using the Realsee3D panoramic dataset.

  12. UniFS: Unified Fast-to-Slow Hierarchical Architecture for Vision-Language-Action Models

    cs.RO 2026-06 unverdicted novelty 6.0

    UniFS achieves 98.3% success on LIBERO with 2.1x lower latency than prior fast-slow VLA models by stratifying VLM layer update frequencies, inverting latent interactions, and applying multi-level supervision.

  13. Inductive Generalization for Robotic Manipulation

    cs.RO 2026-06 unverdicted novelty 6.0

    The paper introduces an inductive generalization evaluation protocol for manipulation policies and shows that SOTA vision-language-action models fail on progressively harder task variants.

  14. Learning Multi-Modal Trajectory Policies for Data-Efficient Robotic Manipulation

    cs.RO 2026-05 unverdicted novelty 6.0

    MATE is a multi-modal MoE trajectory policy using a cosine router and stochastic noise to improve expert balance, reporting 4.75% higher average success rate than prior methods on LIBERO under data scarcity.

  15. Overcoming Dynamics-Blindness: Training-Free Pace-and-Path Correction for VLA Models

    cs.RO 2026-05 unverdicted novelty 6.0

    Pace-and-Path Correction is a closed-form inference-time operator that decomposes a quadratic cost minimization into orthogonal pace compression and path offset channels to correct dynamics-blindness in chunked-action...

  16. From Perception to Planning: Evolving Ego-Centric Task-Oriented Spatiotemporal Reasoning via Curriculum Learning

    cs.AI 2026-04 unverdicted novelty 6.0

    EgoTSR applies a three-stage curriculum on a 46-million-sample dataset to build egocentric spatiotemporal reasoning, reaching 92.4% accuracy on long-horizon tasks and reducing chronological biases.

  17. Red-Teaming Vision-Language-Action Models via Quality Diversity Prompt Generation for Robust Robot Policies

    cs.RO 2026-03 unverdicted novelty 6.0

    Q-DIG applies quality diversity optimization with vision-language models to generate diverse adversarial instructions that reveal VLA robot failures and enable robustness improvements via fine-tuning.

  18. DexWild: Dexterous Human Interactions for In-the-Wild Robot Policies

    cs.RO 2025-05 unverdicted novelty 6.0

    DexWild co-trains dexterous robot policies on in-the-wild human hand interactions recorded with a low-cost system and limited robot data, achieving 68.5% success in unseen environments and 5.8x better cross-embodiment...

  19. A Survey on Vision-Language-Action Models for Embodied AI

    cs.RO 2024-05 unverdicted novelty 6.0

    This is the first survey on vision-language-action models, providing a taxonomy across three lines, plus summaries of datasets, simulators, benchmarks, challenges, and future directions in embodied AI.

  20. Position: Vision-Language-Action Models Cannot Be Verified to Perform Physical Reasoning

    cs.RO 2026-06 conditional novelty 5.0

    VLA benchmark success rates cannot distinguish semantic generalization from physical reasoning due to an identifiability gap in current evaluation protocols.

  21. Back to Parsimonious Latents: Learning Task-Centric World Models from Visual Foundations

    cs.AI 2026-05 unverdicted novelty 5.0

    TC-WM converts foundation-model visual embeddings into parsimonious task-sufficient world model latents via linear projection, contrastive physical-state alignment, and embedding reconstruction, with a theoretical ide...

  22. ASH: Agents that Self-Hone via Embodied Learning

    cs.AI 2026-05 unverdicted novelty 5.0

    ASH learns long-horizon embodied policies from unlabeled internet video via a self-improvement loop that trains an IDM on its own trajectories and extracts supervision plus key-moment memory from video.