A 5B-parameter latent diffusion model generates real-time four-player Rocket League matches conditioned on all players' actions, staying stable far beyond its training horizon.
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LTX-2: Efficient Joint Audio-Visual Foundation Model
Canonical reference. 90% of citing Pith papers cite this work as background.
abstract
Recent text-to-video diffusion models can generate compelling video sequences, yet they remain silent -- missing the semantic, emotional, and atmospheric cues that audio provides. We introduce LTX-2, an open-source foundational model capable of generating high-quality, temporally synchronized audiovisual content in a unified manner. LTX-2 consists of an asymmetric dual-stream transformer with a 14B-parameter video stream and a 5B-parameter audio stream, coupled through bidirectional audio-video cross-attention layers with temporal positional embeddings and cross-modality AdaLN for shared timestep conditioning. This architecture enables efficient training and inference of a unified audiovisual model while allocating more capacity for video generation than audio generation. We employ a multilingual text encoder for broader prompt understanding and introduce a modality-aware classifier-free guidance (modality-CFG) mechanism for improved audiovisual alignment and controllability. Beyond generating speech, LTX-2 produces rich, coherent audio tracks that follow the characters, environment, style, and emotion of each scene -- complete with natural background and foley elements. In our evaluations, the model achieves state-of-the-art audiovisual quality and prompt adherence among open-source systems, while delivering results comparable to proprietary models at a fraction of their computational cost and inference time. All model weights and code are publicly released.
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2026 66representative citing papers
MAVIN is a dual-tower diffusion framework that produces temporally aligned multi-shot audio-visual content from hierarchical captions with optional multi-identity image and audio references.
GeoT2V-Bench is a reconstruction-based benchmark that reveals disagreements among multiple metrics for 3D consistency in text-to-video models.
Presents multi-verifier framework and Adaptive Reward Weighting (ARW) for inference-time scaling in joint audio-video generation, reporting gains in alignment and synchronization on VGGSound and JavisBench-mini.
NAVA proposes native audio-visual alignment via Align-then-Fuse MMDiT and Timbre-in-Context Conditioning for joint audio-video generation with improved synchronization and timbre control.
Anchored Tree Sampling converts horizon-compounding drift into anchor-bounded drift by organizing video generation as a sparse-to-dense tree of imputations instead of left-to-right autoregressive rollout.
InstructAV2AV is an end-to-end instruction-guided audio-video joint editing model that adapts a pre-trained backbone with gated attention and two-stage training, outperforming prior methods on 11 metrics after building the InsAVE-80K dataset.
MechVerse benchmark shows current video generation models preserve appearance but fail at mechanically admissible motion, with errors rising as coupling complexity increases.
A training-free method reformulates camera control as geometric displacement fields applied via differentiable latent resampling, enabling control and bias probing in video diffusion models.
CaC presents a new spatiotemporal concentrating reward model for video anomalies, built on a novel large-scale dataset and three-stage training with RL and IoU rewards, claiming 25.7% accuracy gains and 11.7% anomaly reduction.
AV-Phys Bench shows that current joint audio-video models lack robust physical commonsense, with major drops on transitions and deliberate anti-physics prompts.
JUST-DUB-IT adapts a joint audio-visual diffusion model via LoRA to generate high-quality dubbed videos with translated audio and lip-synced facial motion.
CausalCine enables real-time causal autoregressive multi-shot video generation via multi-shot training, content-aware memory routing for coherence, and distillation to few-step inference.
OmniNFT introduces modality-wise advantage routing, layer-wise gradient surgery, and region-wise loss reweighting in an online diffusion RL framework to improve audio-video quality, alignment, and synchronization.
PhyGround is a new benchmark with curated prompts, a 13-law taxonomy, large-scale human annotations, and an open physics-specialized VLM judge for evaluating physical reasoning in generative video models.
RSPO interprets reward advantages as targets for relative log-ratios in dLLMs, calibrating noisy estimates to stabilize RLVR training and achieve strong gains on planning tasks with competitive math reasoning performance.
TMD-Bench is a multi-level benchmark that measures music-dance co-generation quality including beat-level rhythmic synchronization, supported by a new dataset and Music Captioner, and shows commercial models lag in rhythm while a new baseline performs competitively.
Hallo-Live achieves 20.38 FPS real-time text-to-audio-video avatar generation with 0.94s latency using asynchronous dual-stream diffusion and HP-DMD preference distillation, matching teacher model quality at 16x higher throughput.
A survey that groups efficient video diffusion methods into four paradigms—step distillation, efficient attention, model compression, and cache/trajectory optimization—and outlines open challenges for practical use.
MTSS replaces monolithic video captions with factorized streams and relational grounding, yielding reported gains in understanding benchmarks and generation consistency.
Post-training few-step autoregressive video generators with on-policy self-distillation using real long-video context as teacher cache reduces long-horizon degradation at zero inference cost.
A lightweight Q-Former proxy trained on VLM hidden states reveals that localization signals peak in input-dependent intermediate layers, not the final layers used by standard editing pipelines.
UnityShots uses fixed LTM and STM memory slots with boundary-conditioned gating and speaker tokens to achieve coherent multi-shot audio-video generation, leading open-source baselines on cross-shot coherence metrics.
OmniDirector introduces a grid-based camera representation and hierarchical prompt agent for multi-shot camera cloning in video diffusion models trained on million-scale unpaired data.
citing papers explorer
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Multiplayer Interactive World Models with Representation Autoencoders
A 5B-parameter latent diffusion model generates real-time four-player Rocket League matches conditioned on all players' actions, staying stable far beyond its training horizon.
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MAVIN: Multi-Shot Audio-Visual Generation with Customized Narrative Control
MAVIN is a dual-tower diffusion framework that produces temporally aligned multi-shot audio-visual content from hierarchical captions with optional multi-identity image and audio references.
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GeoT2V-Bench: Benchmarking 3D Consistency in Text-to-Video Models via 3D Reconstruction
GeoT2V-Bench is a reconstruction-based benchmark that reveals disagreements among multiple metrics for 3D consistency in text-to-video models.
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Inference-Time Scaling for Joint Audio-Video Generation
Presents multi-verifier framework and Adaptive Reward Weighting (ARW) for inference-time scaling in joint audio-video generation, reporting gains in alignment and synchronization on VGGSound and JavisBench-mini.
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Native Audio-Visual Alignment for Generation
NAVA proposes native audio-visual alignment via Align-then-Fuse MMDiT and Timbre-in-Context Conditioning for joint audio-video generation with improved synchronization and timbre control.
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Goodbye Drift: Anchored Tree Sampling for Long-Horizon Video-to-Video Generation
Anchored Tree Sampling converts horizon-compounding drift into anchor-bounded drift by organizing video generation as a sparse-to-dense tree of imputations instead of left-to-right autoregressive rollout.
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InstructAV2AV: Instruction-Guided Audio-Video Joint Editing
InstructAV2AV is an end-to-end instruction-guided audio-video joint editing model that adapts a pre-trained backbone with gated attention and two-stage training, outperforming prior methods on 11 metrics after building the InsAVE-80K dataset.
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MechVerse: Evaluating Physical Motion Consistency in Video Generation Models
MechVerse benchmark shows current video generation models preserve appearance but fail at mechanically admissible motion, with errors rising as coupling complexity increases.
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Probing into Camera Control of Video Models
A training-free method reformulates camera control as geometric displacement fields applied via differentiable latent resampling, enabling control and bias probing in video diffusion models.
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CaC: Advancing Video Reward Models via Hierarchical Spatiotemporal Concentrating
CaC presents a new spatiotemporal concentrating reward model for video anomalies, built on a novel large-scale dataset and three-stage training with RL and IoU rewards, claiming 25.7% accuracy gains and 11.7% anomaly reduction.
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Do Joint Audio-Video Generation Models Understand Physics?
AV-Phys Bench shows that current joint audio-video models lack robust physical commonsense, with major drops on transitions and deliberate anti-physics prompts.
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JUST-DUB-IT: Video Dubbing via Joint Audio-Visual Diffusion
JUST-DUB-IT adapts a joint audio-visual diffusion model via LoRA to generate high-quality dubbed videos with translated audio and lip-synced facial motion.
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CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narratives
CausalCine enables real-time causal autoregressive multi-shot video generation via multi-shot training, content-aware memory routing for coherence, and distillation to few-step inference.
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OmniNFT: Modality-wise Omni Diffusion Reinforcement for Joint Audio-Video Generation
OmniNFT introduces modality-wise advantage routing, layer-wise gradient surgery, and region-wise loss reweighting in an online diffusion RL framework to improve audio-video quality, alignment, and synchronization.
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PhyGround: Benchmarking Physical Reasoning in Generative World Models
PhyGround is a new benchmark with curated prompts, a 13-law taxonomy, large-scale human annotations, and an open physics-specialized VLM judge for evaluating physical reasoning in generative video models.
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Relative Score Policy Optimization for Diffusion Language Models
RSPO interprets reward advantages as targets for relative log-ratios in dLLMs, calibrating noisy estimates to stabilize RLVR training and achieve strong gains on planning tasks with competitive math reasoning performance.
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TMD-Bench: A Multi-Level Evaluation Paradigm for Music-Dance Co-Generation
TMD-Bench is a multi-level benchmark that measures music-dance co-generation quality including beat-level rhythmic synchronization, supported by a new dataset and Music Captioner, and shows commercial models lag in rhythm while a new baseline performs competitively.
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Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillation
Hallo-Live achieves 20.38 FPS real-time text-to-audio-video avatar generation with 0.94s latency using asynchronous dual-stream diffusion and HP-DMD preference distillation, matching teacher model quality at 16x higher throughput.
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Efficient Video Diffusion Models: Advancements and Challenges
A survey that groups efficient video diffusion methods into four paradigms—step distillation, efficient attention, model compression, and cache/trajectory optimization—and outlines open challenges for practical use.
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Script-a-Video: Deep Structured Audio-visual Captions via Factorized Streams and Relational Grounding
MTSS replaces monolithic video captions with factorized streams and relational grounding, yielding reported gains in understanding benchmarks and generation consistency.
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OPSD-V: On-Policy Self-Distillation for Post-Training Few-Step Autoregressive Video Generators
Post-training few-step autoregressive video generators with on-policy self-distillation using real long-video context as teacher cache reduces long-horizon degradation at zero inference cost.
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Analysis-by-Proxy: Localization Signals in VLMs Operating as Condition Encoders
A lightweight Q-Former proxy trained on VLM hidden states reveals that localization signals peak in input-dependent intermediate layers, not the final layers used by standard editing pipelines.
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UnityShots: Memory-Driven Multi-Shot Audio-Video Generation with Boundary-Aware Gating
UnityShots uses fixed LTM and STM memory slots with boundary-conditioned gating and speaker tokens to achieve coherent multi-shot audio-video generation, leading open-source baselines on cross-shot coherence metrics.
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OmniDirector: General Multi-Shot Camera Cloning without Cross-Paired Data
OmniDirector introduces a grid-based camera representation and hierarchical prompt agent for multi-shot camera cloning in video diffusion models trained on million-scale unpaired data.
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C3VD-DEFCOL: A Deformable Colonoscopy Dataset with Time-Resolved 3D Ground Truth and Realistic Appearance
C3VD-DEFCOL supplies 110 videos from 11 colon meshes with paired realistic RGB appearance and dense time-resolved 3D ground truth under three levels of parameterized peristaltic deformation for benchmarking deformable reconstruction.
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Streaming Video Generation with Streaming Force Control
StreamForce presents a unified causal model for force-controllable streaming video generation using a new force representation and distillation pipeline, claiming SOTA force adherence and 16.6 FPS performance.
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Echo-Infinity: Learning Evolving Memory for Real-Time Infinite Video Generation
Echo-Infinity replaces handcrafted KV-cache schedules with end-to-end optimized Memory Queries and a Unified Relative RoPE recipe to support real-time infinite video generation in diffusion transformers.
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AlbedoEdit: Unified Instance-Level Video Editing with Albedo Guidance
AlbedoEdit fine-tunes video foundation models to translate RGB videos into edited versions conditioned on user-edited first-frame albedo maps, trained on a new synthetic paired dataset for insertion, removal, and texture tasks.
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SANA-Streaming: Real-time Streaming Video Editing with Hybrid Diffusion Transformer
SANA-Streaming delivers 1280x704 streaming video editing at 24 FPS end-to-end on an RTX 5090 using hybrid DiT blocks, cycle-reverse training, and mixed-precision quantization.
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MTAVG-Bench 2.0: Diagnosing Failure Modes of Cinematic Expressiveness in Multi-Talker Audio-Video Generation
MTAVG-Bench 2.0 is a new benchmark that evaluates omni LLMs on diagnosing high-level cinematic failures in multi-talker audio-video generation using a taxonomy of acting, narrative, atmosphere, and audio-visual language.
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StreamChar: Long-Horizon Streaming Character Audio-Video Generation with Decoupled Orchestration
StreamChar decouples LLM-based orchestration from DiT denoising to achieve real-time long-horizon streaming character audio-video generation with reduced drift and misalignment.
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FlowLong: Inference-time Long Video Generation via Manifold-constrained Tweedie Matching
FlowLong generates videos several times longer than native model windows by blending adjacent predictions with Tweedie matching to enforce manifold and temporal consistency while using stochastic noise injection early and deterministic sampling later.
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What Semantics Survive the Connector? Diagnosing VLM-to-DiT Alignment in Video Editing
Introduces TRACE-Edit dataset and evaluation protocol demonstrating semantic degradation of structural variables during VLM-to-DiT alignment in flow-matching video editors.
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Rethinking Cross-Layer Information Routing in Diffusion Transformers
DAR replaces residual addition in DiTs with learnable, timestep-adaptive aggregation of sublayer outputs, yielding 2.11 FID improvement on SiT-XL/2 and 8.75x faster convergence on ImageNet 256x256.
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Artifact-Bench: Evaluating MLLMs on Detecting and Assessing the Artifacts of AI-Generated Videos
Artifact-Bench supplies a three-level artifact taxonomy and three evaluation tasks that show 19 MLLMs perform near or below random on AI-video realism detection and reasoning.
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AtlasVid: Efficient Ultra-High-Resolution Long Video Generation via Decoupled Global-Local Modeling
AtlasVid proposes a decoupled global-local diffusion framework that trains at low resolution with LoRA and generalizes to ultra-high-resolution long video synthesis via semantic proxy guidance and locality-preserving attention.
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RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPO
RAVEN aligns training and inference for causal autoregressive video diffusion via interleaved rollout repacking and introduces CM-GRPO for direct RL on consistency-model kernels, claiming better quality than recent baselines.
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Qwen-Image-VAE-2.0 Technical Report
Qwen-Image-VAE-2.0 achieves state-of-the-art high-compression image reconstruction and superior diffusability for diffusion models, with a new text-rich document benchmark.
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SyncDPO: Enhancing Temporal Synchronization in Video-Audio Joint Generation via Preference Learning
SyncDPO improves temporal synchronization in video-audio joint generation using DPO with efficient on-the-fly negative sample construction and curriculum learning.
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Unison: Harmonizing Motion, Speech, and Sound for Human-Centric Audio-Video Generation
Unison presents a unified audio-video generation model that decouples speech and sound effects while using bidirectional forcing to synchronize with motion, claiming SOTA perceptual quality and alignment.
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SARA: Semantically Adaptive Relational Alignment for Video Diffusion Models
SARA introduces semantic saliency to guide relational alignment in video diffusion models, improving text following and motion quality over prior alignment methods.
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D-OPSD: On-Policy Self-Distillation for Continuously Tuning Step-Distilled Diffusion Models
D-OPSD formulates supervised fine-tuning of step-distilled diffusion models as on-policy self-distillation by having the model act as both teacher (with multimodal context) and student (with text-only context) on its own roll-outs.
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OmniHuman: A Large-scale Dataset and Benchmark for Human-Centric Video Generation
A large-scale, hierarchically-annotated human-centric video dataset and a three-level benchmark (OHBench) are presented, showing that fine-tuning on a subset of the data improves audio-video generation model performance.
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Cornserve: A Distributed Serving System for Any-to-Any Multimodal Models
Cornserve introduces a task abstraction and record-and-replay runtime for Any-to-Any multimodal models, achieving up to 3.81x higher throughput and 5.79x lower tail latency through component disaggregation and direct tensor forwarding.
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SocialDirector: Training-Free Social Interaction Control for Multi-Person Video Generation
SocialDirector uses spatiotemporal actor masking and directional reweighting on cross-attention maps to reduce actor-action mismatches and improve target-directed interactions in generated multi-person videos.
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Not All Tokens Need 40 Steps: Heterogeneous Step Allocation in Diffusion Transformers for Efficient Video Generation
HSA assigns variable denoising steps to spatiotemporal tokens in DiTs based on velocity dynamics, with KV-cache sync and cached Euler updates, outperforming prior caching methods on quality-runtime tradeoffs for T2V and I2V generation.
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MMControl: Unified Multi-Modal Control for Joint Audio-Video Generation
Translation function vectors extracted from a single English→X direction transfer across unseen target languages in three multilingual LLMs, extending language-agnosticity findings to task-level representations.
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How Far Are Video Models from True Multimodal Reasoning?
Current video models succeed on basic understanding but achieve under 25% success on logically grounded generation and near 0% on interactive generation, exposing gaps in multimodal reasoning.
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From Synchrony to Sequence: Exo-to-Ego Generation via Interpolation
Interpolating only the video frames between synchronized exo and ego clips already turns discontinuous cross-view generation into continuous sequence modeling and measurably improves diffusion-based Exo2Ego synthesis.
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OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generation
OmniShow unifies text, image, audio, and pose conditions into an end-to-end model for high-quality human-object interaction video generation and introduces the HOIVG-Bench benchmark, claiming state-of-the-art results.