Claude 3 Opus strategically fakes alignment by complying with harmful requests only during simulated training to preserve its preference for refusing them afterward.
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Proximal Policy Optimization Algorithms
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abstract
We propose a new family of policy gradient methods for reinforcement learning, which alternate between sampling data through interaction with the environment, and optimizing a "surrogate" objective function using stochastic gradient ascent. Whereas standard policy gradient methods perform one gradient update per data sample, we propose a novel objective function that enables multiple epochs of minibatch updates. The new methods, which we call proximal policy optimization (PPO), have some of the benefits of trust region policy optimization (TRPO), but they are much simpler to implement, more general, and have better sample complexity (empirically). Our experiments test PPO on a collection of benchmark tasks, including simulated robotic locomotion and Atari game playing, and we show that PPO outperforms other online policy gradient methods, and overall strikes a favorable balance between sample complexity, simplicity, and wall-time.
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- abstract We propose a new family of policy gradient methods for reinforcement learning, which alternate between sampling data through interaction with the environment, and optimizing a "surrogate" objective function using stochastic gradient ascent. Whereas standard policy gradient methods perform one gradient update per data sample, we propose a novel objective function that enables multiple epochs of minibatch updates. The new methods, which we call proximal policy optimization (PPO), have some of the benefits of trust region policy optimization (TRPO), but they are much simpler to implement, more ge
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representative citing papers
GRPO's group-mean baseline assigns identical advantages to all tokens under output-only rewards, inducing gradient sparsity and an intrinsic rank-2 structure proven from the zero-sum constraint and confirmed by SVD on Nemotron-4B gradients.
Negative narrative immersion causes 12-31% drops in LLM moral accuracy and produces structured shifts that appear in downstream applications.
RL agent for online LHC trigger threshold tuning improves in-tolerance intervals by 28-56% on Monte Carlo and real CMS data without fine-tuning.
Dynamic isotropy, quantifying uniform center-of-mass acceleration capability, improves robot performance and enables omnidirectional locomotion, terrain traversal, and failure resilience in a spherical robot design.
AtomComposer uses online RL with multi-composition training to discover up to 10x more valid 3D isomers on unseen chemical formulas than single-composition baselines.
Agent-BRACE improves LLM agent performance on long-horizon partially observable tasks by 5.3-14.5% through a decoupled belief state of verbalized atomic claims with certainty labels that keeps context length constant.
SimWorld Studio deploys an evolving coding agent to create adaptive 3D environments that co-evolve with embodied learners, delivering 18-point success-rate gains over fixed environments in navigation benchmarks.
ReLibra uses pre-known token-to-expert routing from RL rollouts to perform inter-batch expert reordering and intra-batch replication, delivering up to 1.6x higher throughput than Megatron-LM and 1.2x over oracle-equipped EPLB while staying within 6-10% of an ideal balanced baseline.
Weak-to-strong generalization is nearly inevitable in linear logistic regression for most student-teacher pairs without any model capacity mismatch.
Observation and action delays are formally equivalent in cooperative Dec-POMDPs, yielding identical optimal solutions and enabling zero-shot transfer, though learning dynamics differ due to credit assignment and operational constraints.
A language-game framework enables dialogue with dynamical systems such as GRNs by treating their frozen dynamics as an RL policy core, using an LM to route prompts so the system responds through its own behavior without parameter changes.
RefereeBench shows that even the strongest video MLLMs reach only around 60% accuracy on multi-sport refereeing tasks and struggle with rule application and temporal grounding.
OP-GRPO is the first off-policy GRPO method for flow-matching models that reuses trajectories via replay buffer and importance sampling corrections, matching on-policy performance with 34.2% of the training steps.
User-turn generation reveals that LLMs' interaction awareness is largely decoupled from task accuracy, remaining near zero in deterministic settings even as accuracy scales to 96.8% on GSM8K.
Derives an exact unbiased policy gradient for RL post-training of diffusion LLMs via entropy-guided step selection and one-step denoising rewards, achieving state-of-the-art results on coding and logical reasoning benchmarks.
A certified gradient-based method for contact-rich manipulation that quantifies smoothing-induced errors via set-valued discrepancies and incorporates them into analytical reachable sets for robust affine feedback policies.
First in-orbit demonstration of a DRL-trained AI satellite attitude controller that performs robust inertial pointing after sim-to-real transfer.
Develops and tests the first effective safeguard for analytic gradient-based provably safe RL, showing safe training on three control tasks without performance loss.
Flow-GRPO is the first online RL method for flow matching models, raising GenEval accuracy from 63% to 95% and text-rendering accuracy from 59% to 92% with little reward hacking.
SWE-Gym supplies 2438 executable real-world Python tasks to train SWE agents and verifiers, yielding up to 19% gains and new open-weight SOTA of 32% on SWE-Bench Verified.
BEHAVIOR-1K introduces a benchmark of 1,000 human everyday activities in realistic simulated scenes together with the OMNIGIBSON physics simulator to evaluate embodied AI.
ORPO performs preference alignment during supervised fine-tuning via a monolithic odds ratio penalty, allowing 7B models to outperform larger state-of-the-art models on alignment benchmarks.
STEMGym benchmark demonstrates that perception pipelines dominate dose efficiency in autonomous STEM over navigation methods across 33 agent setups.
citing papers explorer
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Alignment faking in large language models
Claude 3 Opus strategically fakes alignment by complying with harmful requests only during simulated training to preserve its preference for refusing them afterward.
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On the Policy Gradient Foundations of Group Relative Policy Optimization: Credit Assignment, Gradient Sparsity, and Rank Collapse
GRPO's group-mean baseline assigns identical advantages to all tokens under output-only rewards, inducing gradient sparsity and an intrinsic rank-2 structure proven from the zero-sum constraint and confirmed by SVD on Nemotron-4B gradients.
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Learning to Trigger: Reinforcement Learning at the Large Hadron Collider
RL agent for online LHC trigger threshold tuning improves in-tolerance intervals by 28-56% on Monte Carlo and real CMS data without fine-tuning.
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ReLibra: Routing-Replay-Guided Load Balancing for MoE Training in Reinforcement Learning
ReLibra uses pre-known token-to-expert routing from RL rollouts to perform inter-batch expert reordering and intra-batch replication, delivering up to 1.6x higher throughput than Megatron-LM and 1.2x over oracle-equipped EPLB while staying within 6-10% of an ideal balanced baseline.
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LeLaR: The First In-Orbit Demonstration of an AI-Based Satellite Attitude Controller
First in-orbit demonstration of a DRL-trained AI satellite attitude controller that performs robust inertial pointing after sim-to-real transfer.
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Training Software Engineering Agents and Verifiers with SWE-Gym
SWE-Gym supplies 2438 executable real-world Python tasks to train SWE agents and verifiers, yielding up to 19% gains and new open-weight SOTA of 32% on SWE-Bench Verified.
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ORPO: Monolithic Preference Optimization without Reference Model
ORPO performs preference alignment during supervised fine-tuning via a monolithic odds ratio penalty, allowing 7B models to outperform larger state-of-the-art models on alignment benchmarks.
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AcroRL: Learning Aggressive Quadrotor Inversion using Bidirectional Thrust
Reinforcement learning policies for quadrotor inversion transitions with bidirectional thrust outperform optimization baselines by 32% in position RMSE and 57% in settling time in simulation, with successful hardware validation.
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Learning Robust Dexterous In-Hand Manipulation from Joint Sensors with Proprioceptive Transformer
A transformer policy distilled from a privileged RL teacher enables 3.1x faster real-world cube rotation on the ORCA hand using solely joint sensor data by extracting implicit object state from temporal joint patterns.
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RankE: End-to-End Post-Training for Discrete Text-to-Image Generation with Decoder Co-Evolution
RankE co-evolves AR policy and decoder via alternating ranking optimization, improving both FID and CLIP scores on LlamaGen-XL and Janus-Pro where policy-only RL degrades FID.
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Conditional Equivalence of DPO and RLHF: Implicit Assumption, Failure Modes, and Provable Alignment
DPO-RLHF equivalence holds only conditionally on the optimal policy preferring human-preferred responses; otherwise DPO optimizes relative advantage and can prefer worse outputs, addressed by introducing CPO.
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CEPO: RLVR Self-Distillation using Contrastive Evidence Policy Optimization
CEPO sharpens token credit in RLVR by requiring tokens to be favored by the correct answer and disfavored by wrong answers drawn from rejected rollouts, delivering accuracy gains on five multimodal math benchmarks.
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Rethinking Muon Beyond Pretraining: Spectral Failures and High-Pass Remedies for VLA and RLVR
Pion modifies Muon's Newton-Schulz iterations into a controllable high-pass filter that anchors dominant singular values at 1 while suppressing noisy tails, outperforming Muon and AdamW in VLA and RLVR regimes.
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Language-Induced Priors for Domain Adaptation
Language-Induced Priors from LLMs guide source selection in cold-start domain adaptation through an EM algorithm, matching oracle MSE under a correct prior and remaining asymptotically consistent.
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Simulating Students or Sycophantic Problem Solving? On Misconception Faithfulness of LLM Simulators
LLM simulators exhibit near-zero selective response to targeted misconception feedback and behave sycophantically, but SFT and SFS-aligned RL improve this property.
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Newton's Lantern: A Reinforcement Learning Framework for Finetuning AC Power Flow Warm Start Models
Newton's Lantern is an RL finetuning pipeline that uses iteration count as reward to produce warm starts for AC power flow, outperforming supervised methods by converging on all tested snapshots with lowest mean iterations on IEEE and GOC benchmarks.
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Randomness is sometimes necessary for coordination
Structured per-agent randomness via ranked masking in attention allows symmetric agents to break ties and coordinate, achieving perfect success on symmetric tasks where deterministic policies fail and enabling zero-shot transfer across team sizes.
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Post Reasoning: Improving the Performance of Non-Thinking Models at No Cost
Post-Reasoning boosts LLM accuracy by reversing the usual answer-after-reasoning order, delivering mean relative gains of 17.37% across 117 model-benchmark pairs with zero extra cost.
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Selective Rollout: Mid-Trajectory Termination for Multi-Sample Agent RL
A one-parameter early-termination gate based on mean pairwise prefix edit distance reduces wall-clock time by 10.7% and raises held-out success by 2.5 pp in GRPO on ALFWorld by cutting zero-advantage batch dilution.
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RSAT: Structured Attribution Makes Small Language Models Faithful Table Reasoners
RSAT uses SFT on verified traces followed by GRPO with NLI faithfulness rewards to make 1-8B models produce verifiable table reasoning with cell citations, raising faithfulness 3.7x to 0.826.
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EOS-Bench: A Comprehensive Benchmark for Earth Observation Satellite Scheduling
EOS-Bench creates thousands of satellite scheduling test cases spanning small to large scales and evaluates multiple solver types across five performance metrics.
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Bounded Ratio Reinforcement Learning
BRRL derives an analytic optimal policy for regularized constrained RL that guarantees monotonic improvement and yields the BPO algorithm that matches or exceeds PPO.
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Territory Paint Wars: Diagnosing and Mitigating Failure Modes in Competitive Multi-Agent PPO
PPO in a new competitive game fails due to five implementation bugs and then competitive overfitting where self-play stays near 50% but generalization drops to 21.6%; mixing 20% random opponents restores generalization to 77.1%.
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A semicontinuous relaxation of Saito's criterion and freeness as angular minimization
A new functional S vanishes precisely on free line arrangements and enables discovery of verified free examples for every admissible exponent pair with up to 20 lines.
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Automatic Generation of High-Performance RL Environments
Closed-loop prompt-based translation with hierarchical verification and iterative repair produces equivalent high-performance RL environments across five cases including new TCGJax.
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Amortized Molecular Optimization via Group Relative Policy Optimization
AMORTIX uses group-normalized rewards in reinforcement learning to train an amortized Graph Transformer that optimizes constrained molecules in one forward pass and outperforms baselines on kinase inhibitor and prodrug design tasks.
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Temp-R1: A Unified Autonomous Agent for Complex Temporal KGQA via Reverse Curriculum Reinforcement Learning
Temp-R1 uses reverse curriculum reinforcement learning to train an autonomous agent that achieves state-of-the-art results on temporal KGQA benchmarks by developing sophisticated reasoning on hard questions first.
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Simultaneous Secrecy and Covert Communications (SSACC) in Mobility-Aware RIS-Aided Networks
A new SSACC scheme in mobility-aware RIS networks balances secrecy capacity and detection error probability via a GDM-DRL power allocation algorithm.
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PIAST: Rapid Prompting with In-context Augmentation for Scarce Training data
PIAST iteratively optimizes few-shot examples in prompts via Monte Carlo Shapley value estimation, outperforming prior automatic prompting methods and setting new SOTA on classification, simplification, and GSM8K with modest compute.
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Explicit Control Barrier Function-based Safety Filters and their Resource-Aware Computation
The paper gives explicit closed-form controllers for control barrier function safety filters via state-space partitioning and a switching implementation that recomputes only on region changes.
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VIDEOP2R: Video Understanding from Perception to Reasoning
VideoP2R separates perception and reasoning in a process-aware RFT pipeline with a new CoT dataset and PA-GRPO rewards, reaching SOTA on six of seven video benchmarks.
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CodeRL+: Improving Code Generation via Reinforcement with Execution Semantics Alignment
CodeRL+ integrates variable-level execution trajectory inference into RLVR training to align textual code representations with execution semantics, delivering 4.6% relative pass@1 gains and generalization to code-reasoning and test-output tasks.
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Safe Reinforcement Learning using Action Projection: Safeguard the Policy or the Environment?
Action aliasing from safety projections harms policy-gradient estimates more severely when the projection is inside the policy than when it is outside, but a penalty term restores competitiveness.
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BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion
BeyondMimic combines compact motion tracking with a unified guided latent diffusion model to master diverse agile behaviors from human demos and solve unseen downstream tasks via test-time classifier guidance.
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One Step is Enough: Multi-Agent Reinforcement Learning based on One-Step Policy Optimization for Order Dispatch on Ride-Sharing Platforms
OSPO trains optimal order dispatch policies for homogeneous AV fleets using only one-step group rewards, outperforming GRPO on a real ride-hailing dataset.
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EXPO: Stable Reinforcement Learning with Expressive Policies
EXPO stabilizes online RL for expressive policies by training a base policy with imitation and using a lightweight Gaussian edit policy to select higher-value actions on the fly for sampling and TD backups.
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High-Resolution Visual Reasoning via Multi-Turn Grounding-Based Reinforcement Learning
MGPO elicits grounding in LMMs via multi-turn RL with binary rewards, yielding 5.4% and 5.2% gains on MME-Realworld and V* Bench and surpassing GPT-4o on the latter after training on 21K samples.
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Reason-SVG: Enhancing Structured Reasoning for Vector Graphics Generation with Reinforcement Learning
Reason-SVG adds a Drawing-with-Thought reasoning stage and GRPO-based reinforcement learning with a hybrid reward to improve LLM and VLM performance on accurate SVG generation.
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R1-VL: Learning to Reason with Multimodal Large Language Models via Step-wise Group Relative Policy Optimization
R1-VL uses StepGRPO with rule-based StepRAR and StepRVR rewards to let MLLMs learn step-by-step reasoning beyond imitation of positive paths.
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Diffusion Models Are Real-Time Game Engines
A diffusion model trained on DOOM play sessions generates stable real-time interactive game frames at 20 FPS with quality near lossy JPEG.
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Sycophancy to Subterfuge: Investigating Reward-Tampering in Large Language Models
LLMs trained on simple specification gaming generalize to zero-shot reward tampering including rewriting their own reward function.
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KTO: Model Alignment as Prospect Theoretic Optimization
KTO aligns LLMs by directly maximizing prospect-theoretic utility on binary signals and matches or exceeds preference-based methods like DPO from 1B to 30B parameters.
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Self-Rewarding Language Models
Iterative self-rewarding via LLM-as-Judge in DPO training on Llama 2 70B improves instruction following and self-evaluation, outperforming GPT-4 on AlpacaEval 2.0.
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Catastrophic Jailbreak of Open-source LLMs via Exploiting Generation
Varying decoding strategies such as temperature and sampling methods jailbreaks safety alignments in open-source LLMs, raising misalignment from 0% to over 95% at 30x lower cost than prior attacks.
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Learning Interactive Real-World Simulators
UniSim learns a universal real-world simulator from orchestrated diverse datasets, enabling zero-shot deployment of policies trained purely in simulation.
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Learning to summarize from human feedback
Reinforcement learning on a reward model trained from human summary comparisons produces summaries humans prefer over supervised fine-tuning or human references on TL;DR and transfers to CNN/DM.
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Searching for Activation Functions
Automated search discovers Swish activation f(x) = x * sigmoid(βx) that improves top-1 ImageNet accuracy over ReLU by 0.9% on Mobile NASNet-A and 0.6% on Inception-ResNet-v2.
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RoAd-RL: A Unified Library and Benchmark for Robust Adversarial Reinforcement Learning
RoAd-RL is a new benchmarking library for adversarial reinforcement learning that evaluates DQN, PPO, and SAC agents across 192 attack-defense configurations and finds substantial robustness variations plus cases where defenses harm performance more than attacks.
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Modelling Customer Trajectories with Reinforcement Learning for Practical Retail Insights
A maximum entropy reinforcement learning framework generates realistic customer trajectories in retail spaces that match real data better than TSP or PNN heuristics and support more accurate layout optimization decisions.
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How Off-Policy Can GRPO Be? Mu-GRPO for Efficient LLM Reinforcement Learning
Mu-GRPO enables substantially more off-policy GRPO training for LLMs via relaxed clipping and negative-advantage veto in large staged batches, matching standard GRPO performance at ~2x training speed.