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Mastering Diverse Domains through World Models

Canonical reference. 79% of citing Pith papers cite this work as background.

233 Pith papers citing it
7 external citations · Pith
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abstract

Developing a general algorithm that learns to solve tasks across a wide range of applications has been a fundamental challenge in artificial intelligence. Although current reinforcement learning algorithms can be readily applied to tasks similar to what they have been developed for, configuring them for new application domains requires significant human expertise and experimentation. We present DreamerV3, a general algorithm that outperforms specialized methods across over 150 diverse tasks, with a single configuration. Dreamer learns a model of the environment and improves its behavior by imagining future scenarios. Robustness techniques based on normalization, balancing, and transformations enable stable learning across domains. Applied out of the box, Dreamer is the first algorithm to collect diamonds in Minecraft from scratch without human data or curricula. This achievement has been posed as a significant challenge in artificial intelligence that requires exploring farsighted strategies from pixels and sparse rewards in an open world. Our work allows solving challenging control problems without extensive experimentation, making reinforcement learning broadly applicable.

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  • abstract Developing a general algorithm that learns to solve tasks across a wide range of applications has been a fundamental challenge in artificial intelligence. Although current reinforcement learning algorithms can be readily applied to tasks similar to what they have been developed for, configuring them for new application domains requires significant human expertise and experimentation. We present DreamerV3, a general algorithm that outperforms specialized methods across over 150 diverse tasks, with a single configuration. Dreamer learns a model of the environment and improves its behavior by ima

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representative citing papers

In-Context World Modeling for Robotic Control

cs.RO · 2026-06-24 · accept · novelty 7.0 · 2 refs

Prepending a few self-generated random interaction clips as context lets VLA policies identify novel camera viewpoints and morphologies at test time and outperform multi-view baselines without parameter updates.

Equilibrium World Models

econ.GN · 2026-06-22 · unverdicted · novelty 7.0

Equilibrium World Models are a deep-learning solver that enforces exact equilibrium conditions on broad model-generated state distributions to globally solve dynamic stochastic models featuring rare disasters, binding constraints, and counterfactual states.

Stealthy World Model Manipulation via Data Poisoning

cs.LG · 2026-06-17 · unverdicted · novelty 7.0

SWAAP is the first two-stage poisoning framework that identifies a harmful target world model via bilevel optimization and realizes it through stealth-constrained gradient matching on a limited fraction of fine-tuning transitions.

M*: A Modular, Extensible, Serving System for Multimodal Models

cs.LG · 2026-06-10 · unverdicted · novelty 7.0

M* introduces the Walk Graph abstraction to serve arbitrary compositions of multimodal model components and reports latency and throughput gains over vLLM-Omni and other baselines on text-to-image, text-to-speech, and robotic planning workloads.

MiraBench: Evaluating Action-Conditioned Reliability in Robotic World Models

cs.AI · 2026-05-28 · unverdicted · novelty 7.0

MiraBench defines action-conditioned reliability via three levels (physics adherence, action-following fidelity, optimism bias detection) and applies it to 12 model configurations using a 16,000-judgment human corpus, finding visual fidelity a poor proxy for action fidelity, no reliable scale benefi

UWM-JEPA: Predictive World Models That Imagine in Belief Space

cs.LG · 2026-05-25 · unverdicted · novelty 7.0

UWM-JEPA uses a density-matrix latent and unitary predictor in JEPA to preserve joint-state spectrum during blind rollouts, achieving 0.77 accuracy on a five-step hidden-velocity task versus 0.53 for an LSTM baseline.

World Models as Group Actions

cs.CV · 2026-05-23 · unverdicted · novelty 7.0

Formalizes video world models as group actions on states and uses latent regularization with synthesized supervision to enforce consistency, introducing GAC and GAR metrics that improve structural correctness in SOTA models.

AffectVerse: Emotional World Models for Multimodal Affective Computing

cs.CV · 2026-05-19 · unverdicted · novelty 7.0

AffectVerse improves multimodal emotion recognition by at least 2.57% on nine benchmarks through an Emotion World Module that performs short-horizon latent affective prediction via cross-modal temporal imagination and belief aggregation.

Aero-World: Action-Conditioned Aerial Video Generation from Inertial Controls

cs.CV · 2026-05-19 · unverdicted · novelty 7.0

Aero-World adapts a pretrained latent diffusion transformer for action-conditioned aerial video generation by injecting inertial action tokens and using a frozen latent-space Physics Probe for inertial consistency supervision during LoRA finetuning, with a new AeroBench benchmark showing improved AA

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