Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-05-18T22:36:31.044743Z
Paper Citation Record · LEDGER
As of 8 August 2026, this Paper Citation Record lists 60 of 60 outbound references and 98 inbound Pith citation observations for arXiv:2508.13009.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-05-18T22:36:31.044743Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links, observed 2026-08-06T00:31:25.042552Z
A source-named dated measurement, never combined with another source.
Source: pith, observed 2026-07-09T07:56:04.730683Z
60 of 60 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation a8af67dd-e818-4905-9946-171650e69f48 · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Cosmos World Foundation Model Platform for Physical AI
Reference 1
Source-reported events for the cited work
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Observation 1ab35d05-b572-42da-94c9-e101ad875dfd · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Unresolved cited work
Reference 2
Source-reported events for the cited work
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Observation 337fd0b7-0449-4e8d-8a46-2d85ef3b4992 · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model V-jepa: Latent video prediction for visual representation learning
Reference 3
Source-reported events for the cited work
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Observation bb65e7bf-dd5e-473f-ae42-95331ea12dfd · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets
Reference 4
Source-reported events for the cited work
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Observation 3b262a2e-5e78-48e2-849a-89ae9b13d905 · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Genie: Generative interactive environments
Reference 5
Source-reported events for the cited work
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Observation 4e645031-6408-4d0c-9800-61f5e3c5700b · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model GameGen-X: Interactive Open-world Game Video Generation
Reference 6
Source-reported events for the cited work
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Observation 1eac9ba4-bab0-4f30-b3d9-23b579797fa4 · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Diffusion forcing: Next-token prediction meets full-sequence diffusion
Reference 7
Source-reported events for the cited work
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Observation 2f42ba55-837e-4b82-87da-a23554dde6db · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model SkyReels-V2: Infinite-length Film Generative Model
Reference 8
Source-reported events for the cited work
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Observation ad531f72-a4f7-4df8-b87e-d0c769d53ede · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model DeepVerse: 4D Autoregressive Video Generation as a World Model
Reference 9
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Seine: Short-to-long video diffusion model for generative transition and prediction
Reference 10
Source-reported events for the cited work
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Observation 6fe79ce5-4e09-44a6-9f1a-f37ed8288403 · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Playing with Transformer at 30+ FPS via Next-Frame Diffusion
Reference 11
Source-reported events for the cited work
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Observation b301afdb-7a09-4fd4-bcef-c39037f7eca5 · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Oasis: A universe in a transformer
Reference 12
Source-reported events for the cited work
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Observation 83a0237e-6f72-412b-8452-35c46383602f · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft
Reference 13
Source-reported events for the cited work
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Observation b58f147d-52e9-46ac-a6b1-9611988b83a7 · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model LTX-Video: Realtime Video Latent Diffusion
Reference 14
Source-reported events for the cited work
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Observation ccbb78f6-62e0-4cf1-9f1f-1d7e640e7c3a · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model CameraCtrl: Enabling Camera Control for Text-to-Video Generation
Reference 15
Source-reported events for the cited work
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Observation 86df907d-f4e1-4d2b-923a-650db21c194d · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Denoising diffusion probabilistic models
Reference 16
Source-reported events for the cited work
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Observation 75c289bd-10aa-41fa-9830-0eeda8aed517 · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model GAIA-1: A Generative World Model for Autonomous Driving
Reference 17
Source-reported events for the cited work
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Observation 2b1d41bd-ba2d-4e04-802a-1fcb01ba7dbf · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion
Reference 18
Source-reported events for the cited work
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Observation 263fe584-b6a4-42e5-9751-e99da6b894d1 · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Pyramidal flow matching for efficient video generative modeling.arXiv preprint arXiv:2410.05954
Reference 19
Source-reported events for the cited work
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Observation 2c7c925a-ef37-4403-b29b-ceff2d68ed64 · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Auto-encoding variational bayes
Reference 20
Source-reported events for the cited work
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Observation a9ff98aa-1958-41dd-b0bf-798a44317501 · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model HunyuanVideo: A Systematic Framework For Large Video Generative Models
Reference 21
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Hunyuanvideo: A systematic framework for large video generative models
Reference 22
Source-reported events for the cited work
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Observation 5d2b8c98-2987-469a-a3c7-db432077aa58 · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Condition
Reference 23
Source-reported events for the cited work
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Observation ab735b08-64f0-4bd6-ae9a-84fb27bd919d · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Sekai: A video dataset towards world exploration
Reference 24
Source-reported events for the cited work
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Observation 735067cc-6a02-40f4-bfd8-7d3d24a5651b · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Open-Sora Plan: Open-Source Large Video Generation Model
Reference 25
Source-reported events for the cited work
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Observation bce0fee5-1758-4f5a-9abf-b6f874a0be77 · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Autoregressive adversarial post- training for real-time interactive video generation
Reference 26
Source-reported events for the cited work
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Observation 6ec43d96-6569-455c-9049-dd7876dd016c · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Yume: An Interactive World Generation Model
Reference 27
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Sora: Video generation models as world simulators
Reference 28
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Genie 2: A large-scale foundation world model
Reference 29
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Scalable diffusion models with transformers
Reference 30
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Long-Context State-Space Video World Models
Reference 31
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model FreeNoise: Tuning-Free Longer Video Diffusion via Noise Rescheduling
Reference 32
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Learning transferable visual models from natural language supervision
Reference 33
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Gen3c: 3d-informed world-consistent video generation with precise camera control
Reference 34
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Proximal Policy Optimization Algorithms
Reference 35
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Deep unsupervised learning using nonequilibrium thermodynamics
Reference 36
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Consistency models
Reference 37
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Score-based generative modeling through stochastic differential equations
Reference 38
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Matrix-game 2.0: An open-source real-time and streaming interactive world model RoFormer: Enhanced Transformer with Rotary Position Embedding
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Matrix-game 2.0: An open-source real-time and streaming interactive world model MAGI-1: Autoregressive Video Generation at Scale
Reference 40
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Emo: Emote portrait alive generating expressive portrait videos with audio2video diffusion model under weak conditions
Reference 41
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Diffusion Models Are Real-Time Game Engines
Reference 42
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Wan: Open and advanced large-scale video generative models
Reference 43
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Wan: Open and Advanced Large-Scale Video Generative Models
Reference 44
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Motionctrl: A unified and flexible motion controller for video generation
Reference 45
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Generating worlds
Reference 46
Source-reported events for the cited work
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Observation defe4c29-3f9f-423f-8178-b68bf2ef9ad4 · outbound
Matrix-game 2.0: An open-source real-time and streaming interactive world model Learning Interactive Real-World Simulators
Reference 47
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Learning interactive real-world simulators
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Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Direct-a-video: Customized video generation with user-directed camera movement and object motion
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Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer
Reference 50
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model NUWA-XL: Diffusion over Diffusion for eXtremely Long Video Generation
Reference 51
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model One-step diffusion with distribution matching distillation
Reference 52
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model From slow bidirectional to fast autoregressive video diffusion models
Reference 53
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Gamefactory: Creating new games with generative interactive videos
Reference 54
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Language model beats diffusion–tokenizer is key to visual generation
Reference 55
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model HiPA: Enabling One-Step Text-to-Image Diffusion Models via High-Frequency-Promoting Adaptation
Reference 56
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Matrix-Game: Interactive World Foundation Model
Reference 57
Source-reported events for the cited work
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Reference 58
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model Yupeng Zhou, Daquan Zhou, Ming-Ming Cheng, Jiashi Feng, and Qibin Hou
Reference 59
Source-reported events for the cited work
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Matrix-game 2.0: An open-source real-time and streaming interactive world model MEMO: Memory-Guided Diffusion for Expressive Talking Video Generation
Reference 60
Source-reported events for the cited work
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Training Agents Inside of Scalable World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
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Source-reported events for the cited work
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Source-reported events for the cited work
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Cloning Deterministic Worlds: The Critical Role of Latent Geometry in Long-Horizon World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
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Source-reported events for the cited work
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Source-reported events for the cited work
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Source-reported events for the cited work
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Reference 17
Source-reported events for the cited work
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WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling Matrix-game 2.0: An open-source real-time and streaming interactive world model
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Source-reported events for the cited work
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Source-reported events for the cited work
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Reference 10
Source-reported events for the cited work
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Observation a8b20f22-5f4e-4080-ab25-54d5ae901214 · inbound
Flow Equivariant World Models: Memory for Partially Observed Dynamic Environments Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 22
Source-reported events for the cited work
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Reference 27
Source-reported events for the cited work
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Observation 7e24e7ca-f2d1-4011-a993-91e43cc4fedd · inbound
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Reference 3
Source-reported events for the cited work
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Reference 2023
Source-reported events for the cited work
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Reference 28
Source-reported events for the cited work
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Reference 11
Source-reported events for the cited work
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Reference 2
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Reference 42
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Reference 12
Source-reported events for the cited work
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Reference 29
Source-reported events for the cited work
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Reference 21
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Reference 43
Source-reported events for the cited work
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OpenWorldLib: A Unified Codebase and Definition of Advanced World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 43
Source-reported events for the cited work
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Reference 15
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Reference 32
Source-reported events for the cited work
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Observation b7227dcc-6f21-44f4-a0a7-bec7a79c0b24 · inbound
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Reference 32
Source-reported events for the cited work
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Reference 15
Source-reported events for the cited work
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Reference 28
Source-reported events for the cited work
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Efficient Video Diffusion Models: Advancements and Challenges Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 290
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Reference 17
Source-reported events for the cited work
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Reference 6
Source-reported events for the cited work
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Reference 15
Source-reported events for the cited work
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Divide and Conquer: Decoupled Representation Alignment for Multimodal World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 12
Source-reported events for the cited work
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Observation a1889bb7-857e-4e50-a879-5f0a64659e33 · inbound
Divide and Conquer: Decoupled Representation Alignment for Multimodal World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 12
Source-reported events for the cited work
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Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 67
Source-reported events for the cited work
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Observation 0d1c519b-2af2-4b39-aad7-3111e05a5ebf · inbound
Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 67
Source-reported events for the cited work
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Observation f4e59a62-9c98-444f-8388-c880ed8c60aa · inbound
Pyramid Forcing: Head-Aware Pyramid KV Cache Policy for High-Quality Long Video Generation Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 7
Source-reported events for the cited work
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Observation cbe5e254-bb37-4859-a816-edfa9c809dec · inbound
OrbiSim: World Models as Differentiable Physics Engines for Embodied Intelligence Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 17
Source-reported events for the cited work
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Observation 69b07cd4-135d-4ff5-9b4a-0bb0356b043d · inbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 20
Source-reported events for the cited work
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Observation 0984a8a6-3d33-4a3c-a7bc-9665337ed24e · inbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 20
Source-reported events for the cited work
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Observation a99eb45f-bcb2-456d-9d55-eecaf3de33e5 · inbound
World-Ego Modeling for Long-Horizon Evolution in Hybrid Embodied Tasks Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 50
Source-reported events for the cited work
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Observation e9a579f5-ced2-47b9-a78b-090c96374c73 · inbound
WorldKV: Efficient World Memory with World Retrieval and Compression Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 6
Source-reported events for the cited work
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Observation ba88dab8-8999-4d4e-b8e8-819d4b82707a · inbound
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Reference 3
Source-reported events for the cited work
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Observation ef269fa9-7062-49fe-8546-d16216c779f9 · inbound
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Reference 5
Source-reported events for the cited work
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Observation 2eba3c6e-16f3-4451-8d33-d1ff45c4b35f · inbound
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Reference 9
Source-reported events for the cited work
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Observation 3243e552-a7f5-4ae6-bbaf-6b5b0a0a5341 · inbound
Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 19
Source-reported events for the cited work
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Observation 534b3597-3a74-446b-a3e2-04dc30d90925 · inbound
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Reference 18
Source-reported events for the cited work
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Observation 999bd8ba-9c17-4dc1-b588-2fd8012982e9 · inbound
Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 21
Source-reported events for the cited work
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Observation d8ed9795-c41c-48e4-bc91-f284b120af78 · inbound
DecMem: Towards Minute-Long Consistent World Generation with Decoupled Memory Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 11
Source-reported events for the cited work
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Observation 41af21c2-018f-4cb7-b79b-b9c0443d7f31 · inbound
MBench: A Comprehensive Benchmark on Memory Capability for Video World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 26
Source-reported events for the cited work
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Observation b9c3aa60-bcce-46c6-9eee-34d7948e5a5c · inbound
Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 12
Source-reported events for the cited work
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Observation f7d944cc-ea4e-4f3b-9bce-9956292a0b35 · inbound
Geometry-Aware Implicit Memory for Video World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 21
Source-reported events for the cited work
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Observation 795f3957-73c8-4b02-83da-562ee34ba6e8 · inbound
From Zero to Hero: Training-Free Custom Concept Spawning in World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 8
Source-reported events for the cited work
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Observation d9fa6f61-2b42-4981-b38f-7d1af9f6de6d · inbound
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Reference 6
Source-reported events for the cited work
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Observation e233e9d1-10bd-416c-9916-78906dcb6619 · inbound
Streaming Video Generation with Streaming Force Control Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 20
Source-reported events for the cited work
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Reference 15
Source-reported events for the cited work
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Observation 007fedb1-09f4-4ed0-ad80-0e21f6caccc3 · inbound
Prisma-World: Camera-Controllable Multi-Agent Video World Model Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 5
Source-reported events for the cited work
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Observation cf12c37f-b86d-405a-97dd-e10127e5a8f2 · inbound
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Reference 5
Source-reported events for the cited work
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Observation 6014f245-588b-4e6d-b117-59d6055bf2b8 · inbound
WorldOlympiad: Can Your World Model Survive a Triathlon? Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 11
Source-reported events for the cited work
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Observation e1209bbf-4700-4727-8eb0-52e7eddc8ea1 · inbound
MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffold Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 13
Source-reported events for the cited work
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Observation 4d8d5a23-96ee-4bb6-8cb8-29699dab0755 · inbound
WEAVER, Better, Faster, Longer: An Effective World Model for Robotic Manipulation Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 18
Source-reported events for the cited work
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Observation 4c62cb36-7976-4fd7-92f3-dfeaaccc0406 · inbound
PermaVid: Consistent Video Generation Across Edits via Disentangled Context Memory Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 43
Source-reported events for the cited work
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Observation 75432a0b-6934-4fb6-ba0a-ab95f677ceb9 · inbound
ActWorld: From Explorable to Interactive World Model via Action-Aware Memory Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 6
Source-reported events for the cited work
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Observation 69c4bb22-6515-4b28-b08d-f883f43debe8 · inbound
SurgVista: Long-Horizon Surgical World Modeling with Plausible Instrument-Tissue Dynamics Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 16
Source-reported events for the cited work
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Observation caeac22c-c716-42e1-a0bc-0f9713e1d93f · inbound
Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 19
Source-reported events for the cited work
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Observation 9434609a-07aa-4758-b4e6-d05dd2877d6c · inbound
MemoBench: Benchmarking World Modeling in Dynamically Changing Environments Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 17
Source-reported events for the cited work
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Observation c4b8b378-e978-4298-bd10-cfb10b23ae13 · inbound
MemoBench: Benchmarking World Modeling in Dynamically Changing Environments Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 17
Source-reported events for the cited work
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Observation 72ed6663-4211-4f03-b21c-e0cdf4fe0845 · inbound
MemoBench: Benchmarking World Modeling in Dynamically Changing Environments Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 17
Source-reported events for the cited work
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Observation fc133fa1-8b81-40bc-826f-75d63abe6ef4 · inbound
MemoBench: Benchmarking World Modeling in Dynamically Changing Environments Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 17
Source-reported events for the cited work
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Observation f01adbda-025f-456e-981c-9090c7002a0a · inbound
MemoBench: Benchmarking World Modeling in Dynamically Changing Environments Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 17
Source-reported events for the cited work
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Observation 67f60f26-b04b-4cf6-9a7a-40aaceb519d2 · inbound
MemoBench: Benchmarking World Modeling in Dynamically Changing Environments Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 17
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 4e68f339-8a68-4094-9e18-066496095b55 · inbound
Walking in the Implicit: Interactive World Exploration via Neural Scene Representation Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 53
Source-reported events for the cited work
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Observation 2c2bfb21-9436-46e9-882b-5a8ff50eac16 · inbound
DreamForge-World 0.1 Preview: A Low-Compute Real-Time Controllable World Model Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 12
Source-reported events for the cited work
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Observation 6ef63611-38c8-49f4-9fe0-b8d555fd9dcb · inbound
WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 9
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation ed851ac1-589c-4087-ad03-b44365b9a299 · inbound
WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 9
Source-reported events for the cited work
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Observation ca42a063-0207-4db5-a563-0838ec70d501 · inbound
WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 9
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation ffbb6d3a-1fec-40d8-b9aa-47d68d848056 · inbound
RoboWorld: Fast and Reliable Neural Simulators for Generalist Robot Policy Evaluation Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 62
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 517a02f8-24c8-445a-abcd-4cc5420cd1d8 · inbound
RoboWorld: Fast and Reliable Neural Simulators for Generalist Robot Policy Evaluation Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 62
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 899dbcc4-5748-4e55-bc95-ba301a2898b4 · inbound
WorldDirector: Building Controllable World Simulators with Persistent Dynamic Memory Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 20
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 8a7b72b6-9139-4bcb-9a61-bcc00c7dd587 · inbound
GigaWorld-1: A Roadmap to Build World Models for Robot Policy Evaluation Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 38
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 1e119891-68e1-413e-9fd6-369f3ad42cb5 · inbound
Flex-Forcing: Towards a Unified Autoregressive and Bidirectional Video Diffusion Model Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 5
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation d3539834-cc0f-4e3c-a3a2-9fc77528685a · inbound
Worldscape-MoE: A Unified Mixture-of-Experts World Model for Scalable Heterogeneous Action Control Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 7
Source-reported events for the cited work
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Observation 55e681f2-6b48-451c-b271-cdc3fd481f85 · inbound
DynaVieW: Schema-Guided World Modeling for Understanding Hierarchical Visual Dynamics Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 48
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation b3cfb05b-8783-4c34-989b-672cb9244151 · inbound
Multiplayer Interactive World Models with Representation Autoencoders Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 218
Source-reported events for the cited work
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Observation dba68a1e-e0eb-4a14-b22d-9a6aff41d214 · inbound
MoWorld: A Flash World Model Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 38
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 06073b08-e2b9-40ab-b477-1ac5bc16bbfd · inbound
MoWorld: A Flash World Model Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 38
Source-reported events for the cited work
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Observation 2bb5bb6f-1b6a-43a7-8573-54ff9513dcd0 · inbound
AlayaWorld: Long-Horizon and Playable Video World Generation Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 21
Source-reported events for the cited work
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Observation b5a04c54-9cca-4008-95dd-291a8d3a1fff · inbound
Infinite Worlds with Versatile Interactions Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 22
Source-reported events for the cited work
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Observation 81c7bd42-62c1-4ad0-bf27-41894dae04f3 · inbound
From Pixels to States: Rethinking Interactive World Models as Game Engines Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 29
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Unavailable: canonical work link unavailable.
Observation 0eb44dec-cb13-4838-8163-719600add171 · inbound
AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 10
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation ed950398-0591-4097-8870-8b84406c46f4 · inbound
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 55
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Unavailable: canonical work link unavailable.
Observation e15fabe3-f4e1-4b91-b364-8360c61ac1d8 · inbound
Persistent Computational State: A Session-Centric Runtime for Generative World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 8
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Observation b7c019e5-6062-4c29-ad5a-fb97c81605aa · inbound
Real-Time Human-Centric World Modeling for Upper-Body Human-Object Interaction Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 29
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Observation 25f4ade1-4a70-44fa-9411-03d274f892fd · inbound
Wonder: Video World Model Done Better Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 2026
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Unavailable: canonical work link unavailable.
Observation b34a2f2d-af1c-4e65-bbdd-6193f69433ec · inbound
Visko Orbis 1.0: A Live Model for Real-Time Interactive Long Video Generation Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 14
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Unavailable: canonical work link unavailable.
Observation 59c87345-e707-47da-a96d-57db7c684a87 · inbound
DistillAlign: Coordinating Mode Covering and Mode Seeking in Autoregressive Video Distillation Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 2025
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Unavailable: canonical work link unavailable.
Observation 2c8cbe4a-78dd-4770-a825-e8524144c0fb · inbound
ShadowDancer: Teaching Video World Models Any Action by Learning Unified Dynamics Representations from a Video and Its Shadow Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 26
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Unavailable: canonical work link unavailable.
Observation d7155246-518b-42bc-badb-4349bc5b93ac · inbound
MiniWorld: Democratizing the Training of Video World Models from Scratch Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 12
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Unavailable: canonical work link unavailable.
Observation 921ac24b-3394-4478-a16d-a0446a0dbfbb · inbound
Token Radius Attention for Efficient Video Generation Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 7
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Unavailable: canonical work link unavailable.