Pith. sign in

Paper Citation Record · LEDGER

Matrix-game 2.0: An open-source real-time and streaming interactive world model

As of 8 August 2026, this Paper Citation Record lists 60 of 60 outbound references and 98 inbound Pith citation observations for arXiv:2508.13009.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2508.13009 v4

Coverage vector

measured 60 of 60 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-05-18T22:36:31.044743Z

measured 158 of 158 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00

measured 98 of 98 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-06T00:31:25.042552Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: pith, observed 2026-07-09T07:56:04.730683Z

Reference resolution

60 of 60 outbound references displayed

  • verified exact31
  • verified fuzzy27
  • unresolved1
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch1

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation a8af67dd-e818-4905-9946-171650e69f48 · outbound

This paper cites Cosmos World Foundation Model Platform for Physical AI.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Cosmos World Foundation Model Platform for Physical AI

Reference 1

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.350371Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:71294365ce540f8ac4c704dc02126007c68e2ef6fe0796f78410d9b52553723c

Observation 1ab35d05-b572-42da-94c9-e101ad875dfd · outbound

This paper cites an unresolved cited work.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Unresolved cited work

Reference 2

Resolution
unresolved
raw_fallback, observed 2026-05-18T22:36:54.136880Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:f8f55bd261d8bcf5555c6e258bbbd67c2105a637e6232e3da30621fc0247cc96

Observation 337fd0b7-0449-4e8d-8a46-2d85ef3b4992 · outbound

This paper cites V-jepa: Latent video prediction for visual representation learning.

Matrix-game 2.0: An open-source real-time and streaming interactive world model V-jepa: Latent video prediction for visual representation learning

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.181453Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:39a791ddf4a20563a5fc3ac618cf4063bd7a970c664f62c3d37cdc9cb9c93d69

Observation bb65e7bf-dd5e-473f-ae42-95331ea12dfd · outbound

This paper cites Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets

Reference 4

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.357349Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:5944de5219f836203fe006279ee5f71a1dbc512a04113ddf367a66599b5082e2

Observation 3b262a2e-5e78-48e2-849a-89ae9b13d905 · outbound

This paper cites Genie: Generative interactive environments.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Genie: Generative interactive environments

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.082778Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:d773b9b3c7d0760c7c8435b1eb9d0e2c939c1cf58a09ea8d310112ffe3582a79

Observation 4e645031-6408-4d0c-9800-61f5e3c5700b · outbound

This paper cites GameGen-X: Interactive Open-world Game Video Generation.

Matrix-game 2.0: An open-source real-time and streaming interactive world model GameGen-X: Interactive Open-world Game Video Generation

Reference 6

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.392674Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:3c50daaf64fa5c762f2d1f9dd41bc415b8c31d8bf58abc00dc55dc9343531ee7

Observation 1eac9ba4-bab0-4f30-b3d9-23b579797fa4 · outbound

This paper cites Diffusion forcing: Next-token prediction meets full-sequence diffusion.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Diffusion forcing: Next-token prediction meets full-sequence diffusion

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.144855Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:81f6ca8603dca60e3c808199d290c9f6d9435f9f49d77a68abe9cf31f530748b

Observation 2f42ba55-837e-4b82-87da-a23554dde6db · outbound

This paper cites SkyReels-V2: Infinite-length Film Generative Model.

Matrix-game 2.0: An open-source real-time and streaming interactive world model SkyReels-V2: Infinite-length Film Generative Model

Reference 8

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.422900Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:046fb85c1cecb938b5c0316e783def78278803ae8b13fd497ad954956a76ffc3

Observation ad531f72-a4f7-4df8-b87e-d0c769d53ede · outbound

This paper cites DeepVerse: 4D Autoregressive Video Generation as a World Model.

Matrix-game 2.0: An open-source real-time and streaming interactive world model DeepVerse: 4D Autoregressive Video Generation as a World Model

Reference 9

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.282100Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:d8e21c1b104173b33727182150f60d6eee9f2582ea589ffb322fd27831d1d792

Observation e944103d-9793-41fc-9992-96c6cc0dee43 · outbound

This paper cites Seine: Short-to-long video diffusion model for generative transition and prediction.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Seine: Short-to-long video diffusion model for generative transition and prediction

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.125683Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:8f6d2c62f40cc24ac2faefe63537b8779ff576dbf8067daf5545d51b5998cbd6

Observation 6fe79ce5-4e09-44a6-9f1a-f37ed8288403 · outbound

This paper cites Playing with Transformer at 30+ FPS via Next-Frame Diffusion.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Playing with Transformer at 30+ FPS via Next-Frame Diffusion

Reference 11

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.261124Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:0d3d7b63323b22512070d603651eb560d678d35fd659e2731322e86d01619bf5

Observation b301afdb-7a09-4fd4-bcef-c39037f7eca5 · outbound

This paper cites Oasis: A universe in a transformer.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Oasis: A universe in a transformer

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.086728Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:56ed9f17be2783ca2ec8f07ad69211352a12341ed75440c7b8a557367b1661c5

Observation 83a0237e-6f72-412b-8452-35c46383602f · outbound

This paper cites MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft.

Matrix-game 2.0: An open-source real-time and streaming interactive world model MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft

Reference 13

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.324100Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:b598030cabc9e33f2f71bdcdd78fcce8a726ea5408a18138df500b00d5ff8759

Observation b58f147d-52e9-46ac-a6b1-9611988b83a7 · outbound

This paper cites LTX-Video: Realtime Video Latent Diffusion.

Matrix-game 2.0: An open-source real-time and streaming interactive world model LTX-Video: Realtime Video Latent Diffusion

Reference 14

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.245412Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:f36cac945a7b5f7fb0d3e278c56de9fb49e99c1f1ab8499970e433fcf9011bda

Observation ccbb78f6-62e0-4cf1-9f1f-1d7e640e7c3a · outbound

This paper cites CameraCtrl: Enabling Camera Control for Text-to-Video Generation.

Matrix-game 2.0: An open-source real-time and streaming interactive world model CameraCtrl: Enabling Camera Control for Text-to-Video Generation

Reference 15

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.296437Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:c852c56ebd0d52684fc3550a87f8d5fc0a58f66a1a0c15089bc3c5de209ebe7c

Observation 86df907d-f4e1-4d2b-923a-650db21c194d · outbound

This paper cites Denoising diffusion probabilistic models.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Denoising diffusion probabilistic models

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.165587Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:aa3890451409c76055b803b7de06454bf7cf3da33647f7fca59e8f949990f56e

Observation 75c289bd-10aa-41fa-9830-0eeda8aed517 · outbound

This paper cites GAIA-1: A Generative World Model for Autonomous Driving.

Matrix-game 2.0: An open-source real-time and streaming interactive world model GAIA-1: A Generative World Model for Autonomous Driving

Reference 17

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.308868Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:f8a54aac910fc90316b946a451bbc8c11ffc2ce24f26ec287aeff0c0e2d1618e

Observation 2b1d41bd-ba2d-4e04-802a-1fcb01ba7dbf · outbound

This paper cites Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion

Reference 18

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.239922Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:250fff9509efdc3c1896c3c214d8bfd286f785c816953a1ae06d4d3fb3f8f967

Observation 263fe584-b6a4-42e5-9751-e99da6b894d1 · outbound

This paper cites Pyramidal flow matching for efficient video generative modeling.arXiv preprint arXiv:2410.05954.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Pyramidal flow matching for efficient video generative modeling.arXiv preprint arXiv:2410.05954

Reference 19

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.222960Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:c2aaacde13515b6efd7a2a8617ec95381eb84eb8bb65ffceb72dcd084aa1ccb0

Observation 2c7c925a-ef37-4403-b29b-ceff2d68ed64 · outbound

This paper cites Auto-encoding variational bayes.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Auto-encoding variational bayes

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.074271Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:c892646fde9a76e887909c049ee1d5534ea5ec554b6b75d12f289a77d42d9b6c

Observation a9ff98aa-1958-41dd-b0bf-798a44317501 · outbound

This paper cites HunyuanVideo: A Systematic Framework For Large Video Generative Models.

Matrix-game 2.0: An open-source real-time and streaming interactive world model HunyuanVideo: A Systematic Framework For Large Video Generative Models

Reference 21

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.228732Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:5d616f13f4e148fb686b020a68c19b4ffc7720aefd8d21a88c5f87edc8a3f7dc

Observation b8f9911b-b361-4b99-bd5f-bff729a8e3f0 · outbound

This paper cites Hunyuanvideo: A systematic framework for large video generative models.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Hunyuanvideo: A systematic framework for large video generative models

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.078993Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:f66bed7fe40251cee8eb7fd500cc6691441f92188f0ed9cd0269b145ce28e31e

Observation 5d2b8c98-2987-469a-a3c7-db432077aa58 · outbound

This paper cites Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Condition.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Condition

Reference 23

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.234723Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:97cb09f1cc858fda2e6c28615d48b41f1ffdc1c449cbde2f3f6630d38664bc35

Observation ab735b08-64f0-4bd6-ae9a-84fb27bd919d · outbound

This paper cites Sekai: A video dataset towards world exploration.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Sekai: A video dataset towards world exploration

Reference 24

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.409940Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:1d0f8bdf25f8871f344b82ec5ac486406afb743f13f71ae06387163de7f40d6d

Observation 735067cc-6a02-40f4-bfd8-7d3d24a5651b · outbound

This paper cites Open-Sora Plan: Open-Source Large Video Generation Model.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Open-Sora Plan: Open-Source Large Video Generation Model

Reference 25

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.250702Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:10763f8fee861055f5d9a5abf9c957e90e5ca2745a0184a3e1897a052fc1a2d4

Observation bce0fee5-1758-4f5a-9abf-b6f874a0be77 · outbound

This paper cites Autoregressive adversarial post- training for real-time interactive video generation.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Autoregressive adversarial post- training for real-time interactive video generation

Reference 26

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.317271Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:ef5f4ca90617688a1f1c00f6d751e9f44a07a2a980790a6335d764932f51ffaa

Observation 6ec43d96-6569-455c-9049-dd7876dd016c · outbound

This paper cites Yume: An Interactive World Generation Model.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Yume: An Interactive World Generation Model

Reference 27

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.381468Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:06aab6db15c26eb910ad26c0248ebea815bd63d70028ca74f319388f9b2905c0

Observation 98854427-a35b-4608-8589-c7b50f444a82 · outbound

This paper cites Sora: Video generation models as world simulators.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Sora: Video generation models as world simulators

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.177641Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:4fbe3cb35941a6221306d00891c1ae41f8405a0f3b54bf8de5fc5e19dfb98250

Observation fa25ede2-9fad-4473-a8e9-7d183735ac83 · outbound

This paper cites Genie 2: A large-scale foundation world model.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Genie 2: A large-scale foundation world model

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.121620Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:2856d6f98b68f4de4dee30267bb3d7d2086e6ce4030fcd6fa897e35b60141a6a

Observation 73615e82-065f-4236-86d4-931fb30f678c · outbound

This paper cites Scalable diffusion models with transformers.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Scalable diffusion models with transformers

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.106116Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:958822c8e5428f0d783806c2e8abd1b255793041655ef8886f67aff411c54ccd

Observation 3527f628-1351-4165-b6a4-9859dfeef824 · outbound

This paper cites Long-Context State-Space Video World Models.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Long-Context State-Space Video World Models

Reference 31

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.375385Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:6fb43244df41c69a7c0f09eec51606ac75423af291afd09db30a3927c8d53117

Observation 3f571d42-e755-4ab5-b8b7-4c0d576319b6 · outbound

This paper cites FreeNoise: Tuning-Free Longer Video Diffusion via Noise Rescheduling.

Matrix-game 2.0: An open-source real-time and streaming interactive world model FreeNoise: Tuning-Free Longer Video Diffusion via Noise Rescheduling

Reference 32

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.255933Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:a9a412ae101d91b04e97d737081b273f02f5ad80e713a48283cc657c20c34669

Observation b3b2281d-ced5-4493-8324-8e69160151a2 · outbound

This paper cites Learning transferable visual models from natural language supervision.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Learning transferable visual models from natural language supervision

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.133244Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:44b51afb34492638dee87648c6e99472a8b54a9954df9718d0e817f8d07be030

Observation 20579de7-ce81-4f39-af74-10cc92ee38e0 · outbound

This paper cites Gen3c: 3d-informed world-consistent video generation with precise camera control.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Gen3c: 3d-informed world-consistent video generation with precise camera control

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.153204Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:c18aa34b51e4d0b5f72516e89afce5ca611d60ae87bb47572b97ee43f0fd1657

Observation f6b461f9-f729-444e-9978-0ccc43b88193 · outbound

This paper cites Proximal Policy Optimization Algorithms.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Proximal Policy Optimization Algorithms

Reference 35

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.386753Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:7689002f77a6c1b01cd79a59858c8ea37b4d1357c7c173eeb292a3ef0267fd0c

Observation cdb65479-dc48-418c-bee6-5705270de9d1 · outbound

This paper cites Deep unsupervised learning using nonequilibrium thermodynamics.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Deep unsupervised learning using nonequilibrium thermodynamics

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.169331Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:d6150bbfee12394ce878f1c5040bec0d21a4cd21f0eb8c1be5d22e60e2901caa

Observation 2607722d-a7a1-47c3-b5ef-7378eba532c4 · outbound

This paper cites Consistency models.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Consistency models

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.129269Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:085ecde9c96257c673fed093e15e30c630e06240ba6a1113c361f0bba025b93e

Observation 74ce7725-7cea-46a7-a160-2302c74d915c · outbound

This paper cites Score-based generative modeling through stochastic differential equations.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Score-based generative modeling through stochastic differential equations

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.140923Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:874baacc5d07e2688c7d3d5fa3f71b657159d254e3b50c68e8333e1b9d52b8c3

Observation 44bd58d6-1d8f-45d2-a0ea-19866ab13ac1 · outbound

This paper cites RoFormer: Enhanced Transformer with Rotary Position Embedding.

Matrix-game 2.0: An open-source real-time and streaming interactive world model RoFormer: Enhanced Transformer with Rotary Position Embedding

Reference 39

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.337516Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:9f89dbfcabfcbc04c4258b14622a168d7e5fb6d1e27b992669aaf02192c52acb

Observation 09d5df73-b3fe-4a3b-9e27-7054e2b4d82b · outbound

This paper cites MAGI-1: Autoregressive Video Generation at Scale.

Matrix-game 2.0: An open-source real-time and streaming interactive world model MAGI-1: Autoregressive Video Generation at Scale

Reference 40

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.344376Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:d886a7bd414102db792810df56c41561fd92caa987a9f19a969da98bc9f28138

Observation a23cd1f9-ed7d-44c2-a554-6d938572c60e · outbound

This paper cites Emo: Emote portrait alive generating expressive portrait videos with audio2video diffusion model under weak conditions.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Emo: Emote portrait alive generating expressive portrait videos with audio2video diffusion model under weak conditions

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.110238Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:a8b362a67f027811c3db74eb4e37c36aeca862dc4959595284f811ab1ba8eeb6

Observation 4c2107ac-d12f-4a82-983d-315fe3d01a15 · outbound

This paper cites Diffusion Models Are Real-Time Game Engines.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Diffusion Models Are Real-Time Game Engines

Reference 42

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.362815Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:eddb8baf864d964f1bb6c98597b63031c38438c36cb933407dd146f5e137a623

Observation 6866649d-d354-4787-9466-98d788b2512d · outbound

This paper cites Wan: Open and advanced large-scale video generative models.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Wan: Open and advanced large-scale video generative models

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.090420Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:61e00c47bc00081b3c7b27d93587d5ff03111d5e9260a11243cf33fa18bb576a

Observation ff2b6d7c-9e14-4a28-a9e6-2002aa678551 · outbound

This paper cites Wan: Open and Advanced Large-Scale Video Generative Models.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Wan: Open and Advanced Large-Scale Video Generative Models

Reference 44

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.330587Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:210c6d0b0a9bbd15016eef827ad16e91b0c7d96dfbea0df60d7b3a428b26df62

Observation 37ce395f-65e2-4fef-89f1-f1937623ee62 · outbound

This paper cites Motionctrl: A unified and flexible motion controller for video generation.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Motionctrl: A unified and flexible motion controller for video generation

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.102195Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:99578c652a28fe9a9e79d85428b07695bad389c20f4d0b35706b82a58df70a59

Observation 3741917e-b818-4a5c-b722-1d2644ad1c6f · outbound

This paper cites Generating worlds.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Generating worlds

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.157672Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:d7e5b9ec5f38ef7b914af6afefe4a410713f0cd63edc14368a0b4f0bcb75677b

Observation defe4c29-3f9f-423f-8178-b68bf2ef9ad4 · outbound

This paper cites Learning Interactive Real-World Simulators.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Learning Interactive Real-World Simulators

Reference 47

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.273454Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:e0d977fc6644abc615916f3c0907e3811bd588ef2beaeacb7e85a6ea17265c30

Observation 64776954-ce5f-4f2a-be85-a8a375912dd4 · outbound

This paper cites Learning interactive real-world simulators.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Learning interactive real-world simulators

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.114123Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:a93acf0378ef36d92dbf9b1e35ad3b25df1fe7488951579cac794f4a47669f08

Observation 03a1ce9b-9096-4e40-b764-d0fcc772108b · outbound

This paper cites Direct-a-video: Customized video generation with user-directed camera movement and object motion.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Direct-a-video: Customized video generation with user-directed camera movement and object motion

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.161642Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:8682ffa8c0d5ff0633d0ec6ee14f3d734d5762a25d1288c82fe7c20b7563aed3

Observation 9cf28444-17b6-415a-a2fb-240c544eca1c · outbound

This paper cites CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer.

Matrix-game 2.0: An open-source real-time and streaming interactive world model CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer

Reference 50

Resolution
verified exact
local_arxiv, observed 2026-05-18T22:36:53.288534Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:cb8736a2194cfcac78e9c3fb3473a95fb07651852b7d86297b78a10ae2ce7534

Observation 15cfa938-8b4c-4026-8f29-c907ae398cd6 · outbound

This paper cites NUWA-XL: Diffusion over Diffusion for eXtremely Long Video Generation.

Matrix-game 2.0: An open-source real-time and streaming interactive world model NUWA-XL: Diffusion over Diffusion for eXtremely Long Video Generation

Reference 51

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.398550Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:9352dd6e205304cced7e22ded9fe5b97fcbad2bcac2148ec0aa8d761a697f87e

Observation cc414f9a-7fc9-4f0a-81ad-7de22f2b761f · outbound

This paper cites One-step diffusion with distribution matching distillation.

Matrix-game 2.0: An open-source real-time and streaming interactive world model One-step diffusion with distribution matching distillation

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.094527Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:f34ffe7418f42b1d36857f64c04dc17306543e30a830c68164f2787d68cbe321

Observation 4607c127-d000-41d4-974b-9c362aa2a515 · outbound

This paper cites From slow bidirectional to fast autoregressive video diffusion models.

Matrix-game 2.0: An open-source real-time and streaming interactive world model From slow bidirectional to fast autoregressive video diffusion models

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.173924Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:6e3182b4db02ff338bddc8291e739159673320b4a44c6fc40d49f155078d9387

Observation 7b38157d-b92f-45fb-8b4f-bb641188d164 · outbound

This paper cites Gamefactory: Creating new games with generative interactive videos.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Gamefactory: Creating new games with generative interactive videos

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.117959Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:b8ec3746ffd687e102447e9e7deaf4b74ae73d622d4f80a8d690d42cb8a603d5

Observation 4e43bad3-febe-40d7-a9c3-2d2ea90cda92 · outbound

This paper cites Language model beats diffusion–tokenizer is key to visual generation.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Language model beats diffusion–tokenizer is key to visual generation

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.098462Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:a236ca03328676636587925255dec026ffee0d09b2f49b5969a00afdb0116ff4

Observation 7c0745cb-d68d-4246-a7a8-30bca724f7ea · outbound

This paper cites HiPA: Enabling One-Step Text-to-Image Diffusion Models via High-Frequency-Promoting Adaptation.

Matrix-game 2.0: An open-source real-time and streaming interactive world model HiPA: Enabling One-Step Text-to-Image Diffusion Models via High-Frequency-Promoting Adaptation

Reference 56

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.404205Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:bf9f3a05ef5a7b62890540271db4e64eab1d5b65a16b983a98b1ce9571e082cf

Observation c4ef9711-5f5b-43eb-bc5f-0f278340d24b · outbound

This paper cites Matrix-Game: Interactive World Foundation Model.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Matrix-Game: Interactive World Foundation Model

Reference 57

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.368536Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:ff2d94a9127e64510202583b5f9562921aea0ac5fe200ae2773c463acc690a4b

Observation b2052530-665d-42c2-a748-7c326e05862d · outbound

This paper cites Expanding small-scale datasets with guided imagination.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Expanding small-scale datasets with guided imagination

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-05-18T22:36:54.148945Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:59e6ab0274a212b0a01a649dbccf5a0bba336e2a978e964ea05eee6d5f8f0c6e

Observation 94019ca8-c599-4b4b-ae1b-2d687e788fe2 · outbound

This paper cites Yupeng Zhou, Daquan Zhou, Ming-Ming Cheng, Jiashi Feng, and Qibin Hou.

Matrix-game 2.0: An open-source real-time and streaming interactive world model Yupeng Zhou, Daquan Zhou, Ming-Ming Cheng, Jiashi Feng, and Qibin Hou

Reference 59

Resolution
metadata mismatch
arxiv_id, observed 2026-05-18T22:36:53.416353Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:cdb06ba63ad56b47d06e0d694bcb04a67d353b3fc2261ac5ef41d8cb042775e1

Observation 66991f99-c5c2-47fa-9d0c-73fd72587ee1 · outbound

This paper cites MEMO: Memory-Guided Diffusion for Expressive Talking Video Generation.

Matrix-game 2.0: An open-source real-time and streaming interactive world model MEMO: Memory-Guided Diffusion for Expressive Talking Video Generation

Reference 60

Resolution
verified exact
arxiv_id, observed 2026-05-18T22:36:53.266622Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T22:36:31.044743Z digest=sha256:6f3c3aca57f44084e5b70d068a08b7798a6ca7fdc047ececb59e67156c7c96ce

Pith citing papers

Observation 25ffae8c-bca6-495d-9ec0-b6d5b3431bc6 · inbound

Training Agents Inside of Scalable World Models cites this paper.

Training Agents Inside of Scalable World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 9

Resolution
verified exact
local_arxiv, observed 2026-05-15T02:05:52.481320Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-15T02:05:52.431747Z digest=sha256:c05ede910ee00776efc17455c7daeced39c063fb75cef6e20001101610e79352

Observation 41c25370-062d-4e79-a193-ca62f2fd28c1 · inbound

Self-Forcing++: Towards Minute-Scale High-Quality Video Generation cites this paper.

Self-Forcing++: Towards Minute-Scale High-Quality Video Generation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 15

Resolution
verified exact
local_arxiv, observed 2026-05-15T22:39:54.354999Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-15T22:39:53.995700Z digest=sha256:8f2d72db92afeb5de4c1231c2d8b11af65b9a89b261cf8cf6be049a0ad3974a6

Observation 203dddec-3bd9-421b-be1d-50ebc1604164 · inbound

Cloning Deterministic Worlds: The Critical Role of Latent Geometry in Long-Horizon World Models cites this paper.

Cloning Deterministic Worlds: The Critical Role of Latent Geometry in Long-Horizon World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 9

Resolution
verified exact
local_arxiv, observed 2026-05-18T02:50:48.255301Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-18T02:50:32.870296Z digest=sha256:fa6acc28c58f22c944ee6fef85472d950a9473a772f25841eae7a725dcfb5c02

Observation e0d64fbb-55e6-4fed-ba80-9216446b54d2 · inbound

WorldWander: Bridging Egocentric and Exocentric Worlds in Video Generation cites this paper.

WorldWander: Bridging Egocentric and Exocentric Worlds in Video Generation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 9

Resolution
unresolved
no resolver link, observed 2026-08-03T19:54:47.890509Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T19:54:47.890509Z digest=sha256:8eaf8d98fad6e19522ca572a9084eae5f2eadb89c81c44259e9bf07183b3f813

Observation 4eee2526-09bc-43e3-b7ad-66c7005c2de2 · inbound

One-to-All Animation: Alignment-Free Character Animation and Image Pose Transfer cites this paper.

One-to-All Animation: Alignment-Free Character Animation and Image Pose Transfer Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 12

Resolution
verified exact
local_arxiv, observed 2026-05-21T18:25:28.400193Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-21T18:25:22.486891Z digest=sha256:5503a1538db40cc3b6007818eda151f3932b8e95eba2b21605b9310841b7876a

Observation 721eb82d-7cd7-48e9-a8f3-b8466cd0883a · inbound

WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling cites this paper.

WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 17

Resolution
verified exact
local_arxiv, observed 2026-05-15T14:29:56.395020Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-15T14:29:56.348733Z digest=sha256:95c81bcc52d45fc2e1130d012e05e6a5683d57adffb9b981cde2366bb6fc8d68

Observation 4ee55041-e384-4ab2-85ac-ea21577e9d3e · inbound

WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling cites this paper.

WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 17

Resolution
unresolved
no resolver link, observed 2026-08-03T16:11:12.011838Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T16:11:12.011838Z digest=sha256:1286c0949e8509173f13a8057697e5a4b7adae040d7a8fcf81426c0c42abb7d2

Observation 3728388b-4715-4671-abd8-1a713f0ecd52 · inbound

CustomX: Unified Character, Action, and Scene Customization in Video World Models cites this paper.

CustomX: Unified Character, Action, and Scene Customization in Video World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 29

Resolution
unresolved
no resolver link, observed 2026-08-03T15:28:51.975783Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:51.975783Z digest=sha256:ddba9459ce4779c71efbd15e1514d4ead7f990fade665441f954b95225086067

Observation 78c4154d-dcbb-4150-8b69-f150747cb757 · inbound

AstraNav-World: World Model for Foresight Control and Consistency cites this paper.

AstraNav-World: World Model for Foresight Control and Consistency Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 10

Resolution
verified exact
local_arxiv, observed 2026-05-16T19:28:20.798866Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-16T19:23:58.769472Z digest=sha256:5fce5f9bd54b6bfe2b738787676bf0e41b01db2d9404092ee9819c562d12a684

Observation a8b20f22-5f4e-4080-ab25-54d5ae901214 · inbound

Flow Equivariant World Models: Memory for Partially Observed Dynamic Environments cites this paper.

Flow Equivariant World Models: Memory for Partially Observed Dynamic Environments Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 22

Resolution
unresolved
no resolver link, observed 2026-08-03T13:00:54.128700Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-03T13:00:54.128700Z digest=sha256:1e3b5b6e22d1e6b8469a64c0bbe8e657f20bf944181cbf171573ae98b3d87faa

Observation 8d53cf3f-e0e0-40b2-8fd9-b91b032c42ee · inbound

Advancing Open-source World Models cites this paper.

Advancing Open-source World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 27

Resolution
verified exact
local_arxiv, observed 2026-05-16T09:07:01.108992Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-16T09:07:00.904794Z digest=sha256:34bfdc7fd34202360ed8b214198dfc72c5d3ffa8d516f8cd3ef9c6381d5ea714

Observation 7e24e7ca-f2d1-4011-a993-91e43cc4fedd · inbound

Quant VideoGen: Auto-Regressive Long Video Generation via 2-Bit KV-Cache Quantization cites this paper.

Quant VideoGen: Auto-Regressive Long Video Generation via 2-Bit KV-Cache Quantization Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 3

Resolution
metadata mismatch
local_arxiv, observed 2026-05-16T08:00:44.652661Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-16T07:58:24.456859Z digest=sha256:5fc9ad8f2b6ab2821afe8f5a4193510a963af68e056467603a75a380074afa3c

Observation 9b6a8d40-7881-4f8d-a1f3-0b8f701fccc8 · inbound

Olaf-World: Orienting Latent Actions for Video World Modeling cites this paper.

Olaf-World: Orienting Latent Actions for Video World Modeling Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 2023

Resolution
unresolved
no resolver link, observed 2026-08-03T01:20:05.012171Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T01:20:05.012171Z digest=sha256:7ca09cbf411e73c6a4d259f8e4eaed3a98264efa6e6efde9b1e5b4513c53d4e0

Observation cdf8230d-6d5d-4539-a622-400243bed879 · inbound

WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL cites this paper.

WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 28

Resolution
unresolved
no resolver link, observed 2026-08-02T23:23:53.215276Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-02T23:23:53.215276Z digest=sha256:36ec69b632fdecf227753cd6e037ba2970a591b55857c99b05ac5f6dd3606399

Observation 29153751-1df4-4ccc-9bc1-22837d5240a2 · inbound

ShareVerse: Multi-Agent Consistent Video Generation for Shared World Modeling cites this paper.

ShareVerse: Multi-Agent Consistent Video Generation for Shared World Modeling Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 11

Resolution
unresolved
no resolver link, observed 2026-08-02T19:20:39.620717Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-02T19:20:39.620717Z digest=sha256:f20124cccb3c12728d9b6e06424e14f4c4c36b9b449c9fc794e638ece25b8ed9

Observation 43ed6ea1-cbef-40a1-9be4-15ecb8dd3dc0 · inbound

Beyond Pixel Histories: World Models with Persistent 3D State cites this paper.

Beyond Pixel Histories: World Models with Persistent 3D State Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 2

Resolution
unresolved
no resolver link, observed 2026-08-02T19:10:18.584899Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-02T19:10:18.584899Z digest=sha256:8bb782a1e0db000c24630c8f1595497529cfdf22b7a5b15edb805e436a53e2a2

Observation 4097ef6e-65aa-4ace-ae5c-e1f305e1d299 · inbound

Video Generation Models as World Models: Efficient Paradigms, Architectures and Algorithms cites this paper.

Video Generation Models as World Models: Efficient Paradigms, Architectures and Algorithms Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 42

Resolution
verified exact
local_arxiv, observed 2026-05-14T01:38:35.962619Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-14T01:35:14.878069Z digest=sha256:30871fe2492c52e1eabea353ab3da606f4d40596e8482dac4a4cd744256b55fe

Observation 01475732-6b87-4935-946e-adb9939a7a94 · inbound

EgoSim: Egocentric World Simulator for Embodied Interaction Generation cites this paper.

EgoSim: Egocentric World Simulator for Embodied Interaction Generation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 12

Resolution
unresolved
no resolver link, observed 2026-07-13T14:40:24.818842Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-13T14:40:24.818842Z digest=sha256:a80b3ae7cbefbe7414f70bf0250df4cc4b05b65f8e999b79bd43d31058f760d5

Observation e4e1e901-b79c-498b-a17a-2898c3eeaff0 · inbound

ActionParty: Multi-Subject Action Binding in Generative Video Games cites this paper.

ActionParty: Multi-Subject Action Binding in Generative Video Games Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 29

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.933148Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.933148Z digest=sha256:214aaeaf6426b2c431ea516adae94caa0dbce75b8708ed53f505cb6724f68b47

Observation 5763eb5b-bb8c-4e60-be8e-5c5051c74b19 · inbound

UNICA: A Unified Neural Framework for Controllable 3D Avatars cites this paper.

UNICA: A Unified Neural Framework for Controllable 3D Avatars Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 21

Resolution
metadata mismatch
local_arxiv, observed 2026-05-13T19:48:11.271100Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-13T19:47:13.052204Z digest=sha256:e22268cac9157bc21cfdb9fb193f2b505d60eb880c6cd9a819976b3a428ded8f

Observation 2f68032e-299f-4863-be20-61eeaeb57ded · inbound

OpenWorldLib: A Unified Codebase and Definition of Advanced World Models cites this paper.

OpenWorldLib: A Unified Codebase and Definition of Advanced World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 43

Resolution
verified exact
local_arxiv, observed 2026-05-10T22:45:49.260343Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-10T19:36:42.100191Z digest=sha256:aef454164cf3f0e7f363d6e5e00681a0edd324e28b447d8fed8328b7851573cd

Observation e1fda2ba-930f-40c3-95a6-06741b2bfebd · inbound

OpenWorldLib: A Unified Codebase and Definition of Advanced World Models cites this paper.

OpenWorldLib: A Unified Codebase and Definition of Advanced World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 43

Resolution
unresolved
no resolver link, observed 2026-07-13T09:42:23.808691Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-13T09:42:23.808691Z digest=sha256:de54622069c5d099628e81b5869cd6768a84048884a4e7b337a6ce65cab164bb

Observation 2373a863-2f14-40fb-8491-cfc22bf0147d · inbound

Neural Computers cites this paper.

Neural Computers Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 15

Resolution
verified exact
local_arxiv, observed 2026-05-10T22:20:46.944082Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-10T20:01:09.594072Z digest=sha256:37f81ebf8d325776b5a0cf373f9065f841247c38f13caead863c0ddc0f50a345

Observation 9ebb4c2f-1f95-46eb-85db-d2c6c300e2fb · inbound

INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling cites this paper.

INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 32

Resolution
verified exact
local_arxiv, observed 2026-05-10T23:25:53.398440Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-10T19:08:56.588282Z digest=sha256:b2f3aa5c802213d7d47546513bfedfc382d87f2511139fba4c49449bea211e46

Observation b7227dcc-6f21-44f4-a0a7-bec7a79c0b24 · inbound

MoRight: Motion Control Done Right cites this paper.

MoRight: Motion Control Done Right Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 32

Resolution
verified exact
local_arxiv, observed 2026-05-11T06:26:00.949336Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-10T17:38:03.776766Z digest=sha256:e7e61966a3f7f5f30205008843d13be2e9fee80bdc45f1ae84e8f442e58ba0d9

Observation 8eb49d89-fbef-43ee-b6aa-4c5cd65e98f3 · inbound

Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory cites this paper.

Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 15

Resolution
verified exact
local_arxiv, observed 2026-05-11T00:41:04.453049Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-10T18:24:14.349469Z digest=sha256:2b4f161a059701d591ef772ec6a9d1baa3e61afc2efda3f9034808f4fc6e3bfe

Observation 6ef2b7c6-802c-4337-8b68-546056c6c197 · inbound

Lyra 2.0: Explorable Generative 3D Worlds cites this paper.

Lyra 2.0: Explorable Generative 3D Worlds Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 28

Resolution
verified exact
local_arxiv, observed 2026-05-11T10:25:59.645822Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-10T15:30:57.712342Z digest=sha256:5fe4590092cfd396319e084db6c489d95c3a25b490128bf30843423d1338646a

Observation 63635495-5758-4175-81f4-93620ed1e68d · inbound

Efficient Video Diffusion Models: Advancements and Challenges cites this paper.

Efficient Video Diffusion Models: Advancements and Challenges Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 290

Resolution
verified exact
local_arxiv, observed 2026-05-10T09:03:26.316376Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-10T08:28:29.706249Z digest=sha256:e1284291158a5dc0ce9518d129aaceab45379598bb7fab1ae37de29d7bb115fd

Observation 52e30779-5671-49ec-9d51-bd5b3fe33289 · inbound

Memorize When Needed: Decoupled Memory Control for Spatially Consistent Long-Horizon Video Generation cites this paper.

Memorize When Needed: Decoupled Memory Control for Spatially Consistent Long-Horizon Video Generation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 17

Resolution
metadata mismatch
local_arxiv, observed 2026-05-10T11:35:19.152839Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-10T04:49:44.525757Z digest=sha256:4934c66cdd7ba4f33a7a032d484e98d15097f72ffdc13e7abab3fb7c31d1b9a8

Observation 7e469c06-5582-4855-a5de-e89ba33f3850 · inbound

Resilience Revisited: A Multidimensional Framework Derived from Realistic Attack Scenarios cites this paper.

Resilience Revisited: A Multidimensional Framework Derived from Realistic Attack Scenarios Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 6

Resolution
unresolved
no resolver link, observed 2026-07-12T18:37:45.495075Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-12T18:37:45.495075Z digest=sha256:4b3d8fb3e66642d221e2a5d1b6e52aba037b2f78f9a9ea09715df62e215d80fa

Observation 978414b8-0271-49c4-a4e8-93ca34bd8f7e · inbound

WorldMark: A Unified Benchmark Suite for Interactive Video World Models cites this paper.

WorldMark: A Unified Benchmark Suite for Interactive Video World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 15

Resolution
verified exact
local_arxiv, observed 2026-05-11T14:21:07.717099Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-09T21:55:41.553840Z digest=sha256:4975792d19caf09e2727d85f227dd2072597420361c352b61cc3cb78c65da0d6

Observation 02a2dbd6-474e-407c-9fe1-8decaf18336a · inbound

Divide and Conquer: Decoupled Representation Alignment for Multimodal World Models cites this paper.

Divide and Conquer: Decoupled Representation Alignment for Multimodal World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 12

Resolution
metadata mismatch
local_arxiv, observed 2026-05-11T09:46:02.809604Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-10T15:51:12.604102Z digest=sha256:9d9a34f4595ec1b1968ab302b9215cc380bebc73499bb0c3eb7d4db21c6751af

Observation a1889bb7-857e-4e50-a879-5f0a64659e33 · inbound

Divide and Conquer: Decoupled Representation Alignment for Multimodal World Models cites this paper.

Divide and Conquer: Decoupled Representation Alignment for Multimodal World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 12

Resolution
metadata mismatch
local_arxiv, observed 2026-07-02T23:57:27.811276Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-07-02T23:56:39.865433Z digest=sha256:7a741211e4643a614687d134b18b6e7b4a90c70f84efc38642aadf2d20b9c446

Observation f9105ec7-8191-49ef-9c4a-a8a971fdf035 · inbound

Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse cites this paper.

Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 67

Resolution
verified exact
local_arxiv, observed 2026-05-12T03:26:19.085279Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-12T03:25:24.844859Z digest=sha256:1309517faac7777a0e8386ed145ebd688f7610c6bbffe72927d3ce813cf3dc01

Observation 0d1c519b-2af2-4b39-aad7-3111e05a5ebf · inbound

Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse cites this paper.

Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 67

Resolution
verified exact
local_arxiv, observed 2026-05-13T06:47:27.237671Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-13T06:44:28.552513Z digest=sha256:d409f6733046fc7ae93d2aa13c3bb10399631a7f866d8ecf0dbbb67c9af5f1da

Observation f4e59a62-9c98-444f-8388-c880ed8c60aa · inbound

Pyramid Forcing: Head-Aware Pyramid KV Cache Policy for High-Quality Long Video Generation cites this paper.

Pyramid Forcing: Head-Aware Pyramid KV Cache Policy for High-Quality Long Video Generation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 7

Resolution
verified exact
local_arxiv, observed 2026-05-14T19:49:25.604148Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-14T19:49:04.707675Z digest=sha256:65fd42a6d024047b461fa15a8a1525cf898e2c4b267a88eb0963c144d20abe9a

Observation cbe5e254-bb37-4859-a816-edfa9c809dec · inbound

OrbiSim: World Models as Differentiable Physics Engines for Embodied Intelligence cites this paper.

OrbiSim: World Models as Differentiable Physics Engines for Embodied Intelligence Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 17

Resolution
verified exact
local_arxiv, observed 2026-05-20T21:43:45.625218Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-20T21:39:10.310926Z digest=sha256:ede974d4823e41538d6065f8e961d17493fc366eb2fdcd547d6e99c9b99444e6

Observation 69b07cd4-135d-4ff5-9b4a-0bb0356b043d · inbound

Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models cites this paper.

Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 20

Resolution
verified exact
local_arxiv, observed 2026-05-20T10:58:13.656764Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-20T10:57:38.853154Z digest=sha256:312dcfb09df6b0540660b0b5dca40a36aa4479f9b62f4ce70be64ea4551d4cd7

Observation 0984a8a6-3d33-4a3c-a7bc-9665337ed24e · inbound

Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models cites this paper.

Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 20

Resolution
unresolved
no resolver link, observed 2026-07-14T18:52:51.601629Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T18:52:51.601629Z digest=sha256:9b84b362cc245f4b99f2c6e3ede779d31d5ecaa8525d32325a50ceda49cf1981

Observation a99eb45f-bcb2-456d-9d55-eecaf3de33e5 · inbound

World-Ego Modeling for Long-Horizon Evolution in Hybrid Embodied Tasks cites this paper.

World-Ego Modeling for Long-Horizon Evolution in Hybrid Embodied Tasks Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 50

Resolution
verified exact
local_arxiv, observed 2026-05-20T06:38:05.585462Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-20T06:36:47.265734Z digest=sha256:d818a208eb622921d79e340f0cc0974918fe41eee5fb2a2dc2d1d6f667919529

Observation e9a579f5-ced2-47b9-a78b-090c96374c73 · inbound

WorldKV: Efficient World Memory with World Retrieval and Compression cites this paper.

WorldKV: Efficient World Memory with World Retrieval and Compression Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 6

Resolution
verified exact
local_arxiv, observed 2026-05-22T06:21:10.240634Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-22T06:20:18.637998Z digest=sha256:ea3580499d164c3f5bb1b4b33b726a2eb32a09c069ac3c204cf830c837669bbe

Observation ba88dab8-8999-4d4e-b8e8-819d4b82707a · inbound

DexSIM: Real-time Dexterous Simulation with Unified Causal Video Diffusion cites this paper.

DexSIM: Real-time Dexterous Simulation with Unified Causal Video Diffusion Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 3

Resolution
verified exact
local_arxiv, observed 2026-06-30T13:54:43.754807Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-30T13:53:36.777857Z digest=sha256:26ef050479216c989578fa941566938fbd2bc160093ad787442bd6ece238122f

Observation ef269fa9-7062-49fe-8546-d16216c779f9 · inbound

WorldCraft: From Camera Navigation to Object Manipulation in Interactive Video World Models cites this paper.

WorldCraft: From Camera Navigation to Object Manipulation in Interactive Video World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 5

Resolution
verified exact
local_arxiv, observed 2026-06-30T12:04:38.660611Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-30T12:03:06.701175Z digest=sha256:63b1d33c91e91492205851170d3e7d90baac68a1faf2488889a043bba32abeaf

Observation 2eba3c6e-16f3-4451-8d33-d1ff45c4b35f · inbound

WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluation cites this paper.

WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 9

Resolution
verified exact
local_arxiv, observed 2026-06-29T23:14:02.243210Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-29T22:57:08.381846Z digest=sha256:53b039f6f223c4052d69dae39e89836cbb6fa4a8dffbc500668601e663ba985f

Observation 3243e552-a7f5-4ae6-bbaf-6b5b0a0a5341 · inbound

Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players cites this paper.

Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 19

Resolution
verified exact
local_arxiv, observed 2026-06-29T13:53:29.056411Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-29T13:34:03.020051Z digest=sha256:e750b81955606308c9e035b11768a98dee4abe173efb781d04d8a46f43946a1f

Observation 534b3597-3a74-446b-a3e2-04dc30d90925 · inbound

minWM: A Full-Stack Open-Source Framework for Real-Time Interactive Video World Models cites this paper.

minWM: A Full-Stack Open-Source Framework for Real-Time Interactive Video World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 18

Resolution
verified exact
local_arxiv, observed 2026-06-29T08:23:14.773709Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-29T08:22:48.074724Z digest=sha256:60972dccb86af79f901306bfa5945b9cf3aa81514b5351ef878b316b5267e44f

Observation 999bd8ba-9c17-4dc1-b588-2fd8012982e9 · inbound

Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation cites this paper.

Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 21

Resolution
verified exact
local_arxiv, observed 2026-06-28T23:02:46.924565Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-28T22:56:35.530309Z digest=sha256:e9528de3211fb49172aca2ff9aa52c41b4121e0977fb5082b7110d380d18099d

Observation d8ed9795-c41c-48e4-bc91-f284b120af78 · inbound

DecMem: Towards Minute-Long Consistent World Generation with Decoupled Memory cites this paper.

DecMem: Towards Minute-Long Consistent World Generation with Decoupled Memory Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 11

Resolution
verified exact
local_arxiv, observed 2026-06-28T22:42:46.817035Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-28T22:38:10.473453Z digest=sha256:5e4a6e3357a620a534913b11dee4e07775d090eb347d1e2cf0b02a712de2d921

Observation 41af21c2-018f-4cb7-b79b-b9c0443d7f31 · inbound

MBench: A Comprehensive Benchmark on Memory Capability for Video World Models cites this paper.

MBench: A Comprehensive Benchmark on Memory Capability for Video World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 26

Resolution
verified exact
local_arxiv, observed 2026-06-28T19:22:35.118293Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-28T19:04:58.672464Z digest=sha256:7108cd212a04b83588cf05bfe17c525c302743b4d9ba681b8bfdcde647edcbd6

Observation b9c3aa60-bcce-46c6-9eee-34d7948e5a5c · inbound

Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends cites this paper.

Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 12

Resolution
verified exact
local_arxiv, observed 2026-07-01T21:06:13.857957Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-28T17:29:18.513507Z digest=sha256:b02ef5ce9f3ed54f5c8c3e14012efba1af63055aac67b2843c1ffc95c578c59e

Observation f7d944cc-ea4e-4f3b-9bce-9956292a0b35 · inbound

Geometry-Aware Implicit Memory for Video World Models cites this paper.

Geometry-Aware Implicit Memory for Video World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 21

Resolution
verified exact
local_arxiv, observed 2026-07-01T22:26:16.980457Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-28T15:27:55.009337Z digest=sha256:9aaa24237178f8c9aefc2040fa018acf83b948df0bf4763ad37371a3a007156a

Observation 795f3957-73c8-4b02-83da-562ee34ba6e8 · inbound

From Zero to Hero: Training-Free Custom Concept Spawning in World Models cites this paper.

From Zero to Hero: Training-Free Custom Concept Spawning in World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 8

Resolution
metadata mismatch
local_arxiv, observed 2026-07-01T22:36:17.714996Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-28T15:11:32.527978Z digest=sha256:08eb5418f2bcdd1dd59c8f0d14f0b012ae4a77351d4ffb1ad3ee9c3c2c64b484

Observation d9fa6f61-2b42-4981-b38f-7d1af9f6de6d · inbound

WorldFly: A World-Model-Based Vision-Language-Action Model for UAV Navigation cites this paper.

WorldFly: A World-Model-Based Vision-Language-Action Model for UAV Navigation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 6

Resolution
verified exact
local_arxiv, observed 2026-07-02T13:16:58.395232Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-28T01:30:18.218261Z digest=sha256:a9317c80d94cdb4ac567b96c9d5277da123658a34256b7f1c652cdaf73673a9d

Observation e233e9d1-10bd-416c-9916-78906dcb6619 · inbound

Streaming Video Generation with Streaming Force Control cites this paper.

Streaming Video Generation with Streaming Force Control Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 20

Resolution
verified exact
local_arxiv, observed 2026-07-02T17:07:12.412268Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T22:14:32.465663Z digest=sha256:050ca53a8e03078d0d8711ec3d09c42b3d8ab516f88a4b596aba7d6b6bca6fcf

Observation 9ce3dc53-78db-4c34-ad87-075958803929 · inbound

DisCo: World Models with Discrete Camera Motion Control cites this paper.

DisCo: World Models with Discrete Camera Motion Control Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 15

Resolution
verified exact
local_arxiv, observed 2026-07-02T20:27:22.763499Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T20:21:20.257532Z digest=sha256:94d15f5031e4b03e06fef44a7b9e422bdd62f8ea20238e5936695356cd6707cc

Observation 007fedb1-09f4-4ed0-ad80-0e21f6caccc3 · inbound

Prisma-World: Camera-Controllable Multi-Agent Video World Model cites this paper.

Prisma-World: Camera-Controllable Multi-Agent Video World Model Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 5

Resolution
verified exact
local_arxiv, observed 2026-07-03T00:47:30.164059Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T17:03:29.676482Z digest=sha256:f8c2ed8b36d3bff733e6941a49fae88e1011199ee0aeb1b319aa47c1c4fbf667

Observation cf12c37f-b86d-405a-97dd-e10127e5a8f2 · inbound

BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregression cites this paper.

BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregression Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 5

Resolution
unresolved
no resolver link, observed 2026-08-02T11:59:13.297613Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-02T11:59:13.297613Z digest=sha256:8798572fe03746aec31a183ee6d49e8fa0bd567930bd484912606ab4bc960e81

Observation 6014f245-588b-4e6d-b117-59d6055bf2b8 · inbound

WorldOlympiad: Can Your World Model Survive a Triathlon? cites this paper.

WorldOlympiad: Can Your World Model Survive a Triathlon? Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 11

Resolution
verified exact
local_arxiv, observed 2026-07-03T05:47:41.273035Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T13:05:26.397711Z digest=sha256:09fd9c68873f6e3cddee8e24765877f1c8156b475b498a4cad03ca2c70e92d9a

Observation e1209bbf-4700-4727-8eb0-52e7eddc8ea1 · inbound

MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffold cites this paper.

MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffold Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 13

Resolution
verified exact
local_arxiv, observed 2026-07-03T13:58:21.913858Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T07:21:39.698103Z digest=sha256:e607889955d0631be958a1ffa75cadbf2afdf55f7aa6b9da731010af56233963

Observation 4d8d5a23-96ee-4bb6-8cb8-29699dab0755 · inbound

WEAVER, Better, Faster, Longer: An Effective World Model for Robotic Manipulation cites this paper.

WEAVER, Better, Faster, Longer: An Effective World Model for Robotic Manipulation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 18

Resolution
verified exact
local_arxiv, observed 2026-07-03T15:38:34.130296Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T06:22:47.622007Z digest=sha256:c804c26927c179596d9bdcf8f83869f1dd1adefffc97819ae481af568f41903c

Observation 4c62cb36-7976-4fd7-92f3-dfeaaccc0406 · inbound

PermaVid: Consistent Video Generation Across Edits via Disentangled Context Memory cites this paper.

PermaVid: Consistent Video Generation Across Edits via Disentangled Context Memory Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 43

Resolution
verified exact
local_arxiv, observed 2026-07-03T17:58:47.710226Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T03:23:58.455778Z digest=sha256:6c42da9a0af4ac694571b5c07bb225b41b45d4b0018271c74030ce4e4764a0c7

Observation 75432a0b-6934-4fb6-ba0a-ab95f677ceb9 · inbound

ActWorld: From Explorable to Interactive World Model via Action-Aware Memory cites this paper.

ActWorld: From Explorable to Interactive World Model via Action-Aware Memory Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 6

Resolution
verified exact
local_arxiv, observed 2026-07-03T20:28:55.424103Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:22:12.771098Z digest=sha256:1670671c0a79987ca696baba73282eb77759c43e49588e2a4d765e6034a5a030

Observation 69c4bb22-6515-4b28-b08d-f883f43debe8 · inbound

SurgVista: Long-Horizon Surgical World Modeling with Plausible Instrument-Tissue Dynamics cites this paper.

SurgVista: Long-Horizon Surgical World Modeling with Plausible Instrument-Tissue Dynamics Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 16

Resolution
verified exact
local_arxiv, observed 2026-07-04T03:19:31.419702Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-26T18:09:48.872541Z digest=sha256:6c91f5c0ca334fb05dfbe443552a0faa134bcd4bdcf8fd0e97991e229a1c2bfb

Observation caeac22c-c716-42e1-a0bc-0f9713e1d93f · inbound

Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Models cites this paper.

Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 19

Resolution
verified exact
local_arxiv, observed 2026-07-04T20:00:07.655970Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-25T20:57:30.765802Z digest=sha256:4c405f61a81abbae2c3aa75c16120d295fc8057df0bddfc15b0f93587cc0179a

Observation 9434609a-07aa-4758-b4e6-d05dd2877d6c · inbound

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments cites this paper.

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 17

Resolution
metadata mismatch
local_arxiv, observed 2026-07-01T18:25:57.811849Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-29T02:03:45.564122Z digest=sha256:b5d99ebcc86767ee7d354cb1f8aa85bdbbac242e4a44baa2168b3a4adb8fca17

Observation c4b8b378-e978-4298-bd10-cfb10b23ae13 · inbound

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments cites this paper.

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 17

Resolution
metadata mismatch
local_arxiv, observed 2026-07-01T09:35:40.666090Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-07-01T06:25:58.872140Z digest=sha256:37cc77b103e51814ab7a6450f8ec2b1b00b68801e98b2b5043684d862834932d

Observation 72ed6663-4211-4f03-b21c-e0cdf4fe0845 · inbound

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments cites this paper.

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 17

Resolution
metadata mismatch
local_arxiv, observed 2026-07-02T20:57:22.833181Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-07-02T20:52:28.444524Z digest=sha256:ab377490bf557f3e5ed5df238b7cdf294607bcba6bc4ff9b646ed242fc77f0d6

Observation fc133fa1-8b81-40bc-826f-75d63abe6ef4 · inbound

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments cites this paper.

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 17

Resolution
metadata mismatch
local_arxiv, observed 2026-07-03T22:49:00.865244Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-07-03T22:44:16.272541Z digest=sha256:7a38dca9e6ab3bdd3cb23e8c9daf9c7a9eeecaefd159b304cb219f1edd4f87ad

Observation f01adbda-025f-456e-981c-9090c7002a0a · inbound

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments cites this paper.

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 17

Resolution
unresolved
no resolver link, observed 2026-07-14T17:14:19.770867Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T17:14:19.770867Z digest=sha256:aaff3dfb31fb013761b88966723e914a752b91d122e7166342a09221694745bb

Observation 67f60f26-b04b-4cf6-9a7a-40aaceb519d2 · inbound

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments cites this paper.

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 17

Resolution
unresolved
no resolver link, observed 2026-08-02T10:00:10.370752Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-02T10:00:10.370752Z digest=sha256:d9800fba0eb25ca7ab1cad98a4bfc72f366fb8082085f94122113a4a914a05db

Observation 4e68f339-8a68-4094-9e18-066496095b55 · inbound

Walking in the Implicit: Interactive World Exploration via Neural Scene Representation cites this paper.

Walking in the Implicit: Interactive World Exploration via Neural Scene Representation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 53

Resolution
verified exact
local_arxiv, observed 2026-06-30T06:14:18.620937Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-30T06:13:11.417876Z digest=sha256:85fa7bbcff48f853291044c5162b2d9e9b45e974927402e8b78272b5a90aa4d0

Observation 2c2bfb21-9436-46e9-882b-5a8ff50eac16 · inbound

DreamForge-World 0.1 Preview: A Low-Compute Real-Time Controllable World Model cites this paper.

DreamForge-World 0.1 Preview: A Low-Compute Real-Time Controllable World Model Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 12

Resolution
verified exact
local_arxiv, observed 2026-06-30T07:34:21.480183Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-30T07:32:03.567262Z digest=sha256:9dfd19049ecd3ba8eb72142d90b565f8374f363b33ff8a16ed9a57a73b658d26

Observation 6ef63611-38c8-49f4-9fe0-b8d555fd9dcb · inbound

WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models cites this paper.

WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 9

Resolution
verified exact
local_arxiv, observed 2026-07-01T09:55:41.269057Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-07-01T06:01:05.571698Z digest=sha256:77b167015f4d6b8df41dfe65113ae958931af85b50beecfc1a4b22a9ad51b105

Observation ed851ac1-589c-4087-ad03-b44365b9a299 · inbound

WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models cites this paper.

WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 9

Resolution
verified exact
local_arxiv, observed 2026-07-03T21:58:58.314351Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-07-03T21:58:29.499220Z digest=sha256:99d2df283c8c3375dd9ff587a3facbe7c87054014697e6905d1d8718145caa9d

Observation ca42a063-0207-4db5-a563-0838ec70d501 · inbound

WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models cites this paper.

WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 9

Resolution
unresolved
no resolver link, observed 2026-07-12T10:02:29.248139Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-12T10:02:29.248139Z digest=sha256:7ec381598b701531350596b091e6d6e49a9cd43e0c2090bc33e661816955a862

Observation ffbb6d3a-1fec-40d8-b9aa-47d68d848056 · inbound

RoboWorld: Fast and Reliable Neural Simulators for Generalist Robot Policy Evaluation cites this paper.

RoboWorld: Fast and Reliable Neural Simulators for Generalist Robot Policy Evaluation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 62

Resolution
verified exact
local_arxiv, observed 2026-07-02T11:26:53.761032Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-07-02T11:21:32.725966Z digest=sha256:9dad1c7ba3b867e134bb8ad076ad59243899e2bbc9b7f8dea301ebf3a4e99994

Observation 517a02f8-24c8-445a-abcd-4cc5420cd1d8 · inbound

RoboWorld: Fast and Reliable Neural Simulators for Generalist Robot Policy Evaluation cites this paper.

RoboWorld: Fast and Reliable Neural Simulators for Generalist Robot Policy Evaluation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 62

Resolution
unresolved
no resolver link, observed 2026-07-14T16:48:30.512494Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-14T16:48:30.512494Z digest=sha256:578699e446a1f3994fc5ee0d8fa5609c05e1716cb5ad6ffe6ffaab4beeba1f54

Observation 899dbcc4-5748-4e55-bc95-ba301a2898b4 · inbound

WorldDirector: Building Controllable World Simulators with Persistent Dynamic Memory cites this paper.

WorldDirector: Building Controllable World Simulators with Persistent Dynamic Memory Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 20

Resolution
verified exact
local_arxiv, observed 2026-07-03T14:28:31.034661Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-07-03T14:28:24.922144Z digest=sha256:d85cabe31823753d93cf24bdc418f994943f4f146281ce0d6138085dcbd4d41b

Observation 8a7b72b6-9139-4bcb-9a61-bcc00c7dd587 · inbound

GigaWorld-1: A Roadmap to Build World Models for Robot Policy Evaluation cites this paper.

GigaWorld-1: A Roadmap to Build World Models for Robot Policy Evaluation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 38

Resolution
unresolved
no resolver link, observed 2026-07-12T08:04:48.963890Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-12T08:04:48.963890Z digest=sha256:31cf4bf111f77a8fed5dc5c07a501ee7f646e62689d06edc868e94603cae5ba5

Observation 1e119891-68e1-413e-9fd6-369f3ad42cb5 · inbound

Flex-Forcing: Towards a Unified Autoregressive and Bidirectional Video Diffusion Model cites this paper.

Flex-Forcing: Towards a Unified Autoregressive and Bidirectional Video Diffusion Model Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 5

Resolution
unresolved
no resolver link, observed 2026-07-12T01:59:48.820112Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-12T01:59:48.820112Z digest=sha256:cf58bb5b9a04533a289ec8a7f85fd32f8a92e0d6b4cac5c623c142253274e7d8

Observation d3539834-cc0f-4e3c-a3a2-9fc77528685a · inbound

Worldscape-MoE: A Unified Mixture-of-Experts World Model for Scalable Heterogeneous Action Control cites this paper.

Worldscape-MoE: A Unified Mixture-of-Experts World Model for Scalable Heterogeneous Action Control Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 7

Resolution
unresolved
no resolver link, observed 2026-07-11T22:42:31.529313Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-11T22:42:31.529313Z digest=sha256:a27177d933f81631a1500311f222d60b59c25f528a29b812472962f2ea037eea

Observation 55e681f2-6b48-451c-b271-cdc3fd481f85 · inbound

DynaVieW: Schema-Guided World Modeling for Understanding Hierarchical Visual Dynamics cites this paper.

DynaVieW: Schema-Guided World Modeling for Understanding Hierarchical Visual Dynamics Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 48

Resolution
unresolved
no resolver link, observed 2026-07-11T21:36:42.378149Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-07-11T21:36:42.378149Z digest=sha256:d39bb185096bf22782b4a038c6eb4d64bce1b10b46033960b7eaf2be6aa71303

Observation b3cfb05b-8783-4c34-989b-672cb9244151 · inbound

Multiplayer Interactive World Models with Representation Autoencoders cites this paper.

Multiplayer Interactive World Models with Representation Autoencoders Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 218

Resolution
verified exact
local_arxiv, observed 2026-07-07T15:43:53.835854Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-07-07T15:38:36.897705Z digest=sha256:e3fc5a7cf99b99d9800ca57cf91ebb9610ad2454d1eac18e207d201fc06b1654

Observation dba68a1e-e0eb-4a14-b22d-9a6aff41d214 · inbound

MoWorld: A Flash World Model cites this paper.

MoWorld: A Flash World Model Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 38

Resolution
verified exact
local_arxiv, observed 2026-07-08T13:14:53.245370Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-07-08T13:10:31.940263Z digest=sha256:b85c07f374a02e5d2637c83755563326db11e7774538b2fe30ff5f03d959248b

Observation 06073b08-e2b9-40ab-b477-1ac5bc16bbfd · inbound

MoWorld: A Flash World Model cites this paper.

MoWorld: A Flash World Model Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-04T04:32:04.087958Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-04T04:32:04.087958Z digest=sha256:17d14494526a36ec86a14543379f6a73ed9e566d3b6277b2f0d26be731ad3427

Observation 2bb5bb6f-1b6a-43a7-8573-54ff9513dcd0 · inbound

AlayaWorld: Long-Horizon and Playable Video World Generation cites this paper.

AlayaWorld: Long-Horizon and Playable Video World Generation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 21

Resolution
verified exact
local_arxiv, observed 2026-07-08T10:54:49.211785Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-07-08T10:53:28.412288Z digest=sha256:f86b062ce970ea6301b8eb1e07b38cb6160598154d219677f8d10c611e83d13d

Observation b5a04c54-9cca-4008-95dd-291a8d3a1fff · inbound

Infinite Worlds with Versatile Interactions cites this paper.

Infinite Worlds with Versatile Interactions Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 22

Resolution
verified exact
local_arxiv, observed 2026-07-09T07:56:04.731815Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-07-09T07:51:36.802801Z digest=sha256:812b44660f4d18ddaed174d4dc40ae325422e90ec7ddd0dd064c071153b61714

Observation 81c7bd42-62c1-4ad0-bf27-41894dae04f3 · inbound

From Pixels to States: Rethinking Interactive World Models as Game Engines cites this paper.

From Pixels to States: Rethinking Interactive World Models as Game Engines Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 29

Resolution
unresolved
no resolver link, observed 2026-08-02T02:52:14.357819Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-02T02:52:14.357819Z digest=sha256:e7d2ee6ce7267f9995b632e00bb72407dc34c70b65d628abd8c333f191d056c3

Observation 0eb44dec-cb13-4838-8163-719600add171 · inbound

AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report cites this paper.

AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 10

Resolution
unresolved
no resolver link, observed 2026-08-01T15:48:25.260437Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-01T15:48:25.260437Z digest=sha256:ecf0a37b61dd27beeaef11a88f3b0e1e0603f19647e1e9da8593846bed097e6a

Observation ed950398-0591-4097-8870-8b84406c46f4 · inbound

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU cites this paper.

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 55

Resolution
unresolved
no resolver link, observed 2026-08-01T13:16:16.349760Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-01T13:16:16.349760Z digest=sha256:9664b79ed94c9e6468538a9eaba84fa2257aa76325e8ac5197850074243d2bcd

Observation e15fabe3-f4e1-4b91-b364-8360c61ac1d8 · inbound

Persistent Computational State: A Session-Centric Runtime for Generative World Models cites this paper.

Persistent Computational State: A Session-Centric Runtime for Generative World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 8

Resolution
unresolved
no resolver link, observed 2026-08-01T07:46:25.630423Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-01T07:46:25.630423Z digest=sha256:043c56b65695281e6ed7b46891b33495e42364b12d0c2cb7f1d73a9eb7ce2657

Observation b7c019e5-6062-4c29-ad5a-fb97c81605aa · inbound

Real-Time Human-Centric World Modeling for Upper-Body Human-Object Interaction cites this paper.

Real-Time Human-Centric World Modeling for Upper-Body Human-Object Interaction Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 29

Resolution
unresolved
no resolver link, observed 2026-07-30T20:31:37.887164Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-07-30T20:31:37.887164Z digest=sha256:75c795c02418b38563367945672d2d0d63ff5d4ec49e6992c99aabf75b51b908

Observation 25f4ade1-4a70-44fa-9411-03d274f892fd · inbound

Wonder: Video World Model Done Better cites this paper.

Wonder: Video World Model Done Better Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 2026

Resolution
unresolved
no resolver link, observed 2026-08-01T00:52:25.273380Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-01T00:52:25.273380Z digest=sha256:9fe0d35fe5e97d4dadf1a5330e0638e7b1d1fd1d5fca597068d12eeaf7afb2c6

Observation b34a2f2d-af1c-4e65-bbdd-6193f69433ec · inbound

Visko Orbis 1.0: A Live Model for Real-Time Interactive Long Video Generation cites this paper.

Visko Orbis 1.0: A Live Model for Real-Time Interactive Long Video Generation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 14

Resolution
unresolved
no resolver link, observed 2026-07-30T23:47:57.721001Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-30T23:47:57.721001Z digest=sha256:b0300faba54d4e271ced982369f98b023fbfe9a2b7dbb881332fa4515ebee37c

Observation 59c87345-e707-47da-a96d-57db7c684a87 · inbound

DistillAlign: Coordinating Mode Covering and Mode Seeking in Autoregressive Video Distillation cites this paper.

DistillAlign: Coordinating Mode Covering and Mode Seeking in Autoregressive Video Distillation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 2025

Resolution
unresolved
no resolver link, observed 2026-07-30T20:22:54.962857Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-30T20:22:54.962857Z digest=sha256:b8816390626614742cede55cb42fba4b87edbcfcd61778ed9a0da5b4ff1c70a1

Observation 2c8cbe4a-78dd-4770-a825-e8524144c0fb · inbound

ShadowDancer: Teaching Video World Models Any Action by Learning Unified Dynamics Representations from a Video and Its Shadow cites this paper.

ShadowDancer: Teaching Video World Models Any Action by Learning Unified Dynamics Representations from a Video and Its Shadow Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 26

Resolution
unresolved
no resolver link, observed 2026-07-31T09:42:44.344741Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-31T09:42:44.344741Z digest=sha256:f9f245f9e035453e00063602e821fcb18578fc7307ef1e53aca24cbb1f3c5779

Observation d7155246-518b-42bc-badb-4349bc5b93ac · inbound

MiniWorld: Democratizing the Training of Video World Models from Scratch cites this paper.

MiniWorld: Democratizing the Training of Video World Models from Scratch Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 12

Resolution
unresolved
no resolver link, observed 2026-08-06T00:31:25.042552Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T00:31:25.042552Z digest=sha256:d7b2ec17f613e67deb122c7c183fbbb199e735e1d6c57eb59f8c1d115c67f8d4

Observation 921ac24b-3394-4478-a16d-a0446a0dbfbb · inbound

Token Radius Attention for Efficient Video Generation cites this paper.

Token Radius Attention for Efficient Video Generation Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 7

Resolution
unresolved
no resolver link, observed 2026-08-04T06:03:01.763917Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-04T06:03:01.763917Z digest=sha256:784bedb2789e2a1946c3e6b4656290e27ef7406bea5af35be39a563c9977c8be