REVIEW 2 major objections 3 minor 60 cited by
VideoPhy: Evaluating Physical Commonsense for Video Generation
T0 review · 2 major / 3 minor · reviewed 2026-05-20 · grok-4.3
Pith's one-line read Text-to-video models generate videos that follow both captions and physical laws in fewer than 40 percent of cases.
desk verdict VideoPhy gives a useful new benchmark showing top video models hit only 39.6% on physical commonsense in human tests, but the lack of agreement metrics leaves the headline number a bit soft. read the letter →
The pith
A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.
The reading
What carries the argument
The VideoPhy benchmark, which supplies diverse prompts involving material-type interactions and measures success via human judgment of caption adherence plus physical-law compliance.
What would settle it
A new model that produces videos judged by humans to follow both the prompt and physical laws on more than 70 percent of VideoPhy instances would weaken the claim that current generators lack physical commonsense.
Extended reading notes
Core claim
VideoPhy reveals that existing text-to-video generative models severely lack the ability to generate videos adhering to the given text prompts while also lacking physical commonsense, with the best model succeeding on only 39.6 percent of instances.
Load-bearing premise
Human evaluators can reliably and consistently judge whether a generated video follows physical commonsense for the curated prompts.
Editorial extensions
If this is right
- Video generative models remain far from accurately simulating the physical world.
- Progress on future models can be tracked with the released VideoPhy prompts and protocol.
- The automated VideoCon-Physics evaluator can be applied to newly released models without repeated human studies.
Reading between the lines
- Improved performance on VideoPhy could make generated videos more usable for planning tasks that require realistic motion.
- Weak results on fluid-solid interactions may indicate specific gaps that targeted training data or loss terms could address.
- The same curation approach could be extended to create benchmarks for other forms of commonsense such as object permanence or causal chains.
Editorial analysis
A structured set of objections, weighed in public.
Referee Report
Summary. The paper introduces VideoPhy, a benchmark for assessing physical commonsense in text-to-video generative models. It curates prompts involving material interactions (solid-solid, solid-fluid, fluid-fluid), generates videos from open and closed SOTA models (e.g., CogVideoX-5B, Lumiere), and reports human evaluation results showing that even the best model adheres to both the caption and physical laws in only 39.6% of cases. The work also proposes an automatic evaluator, VideoCon-Physics, for scalable assessment of future models.
Significance. If the human evaluation results hold, this benchmark provides concrete evidence of a substantial gap in current video generation models' ability to simulate real-world physics, which is important for their potential use as general-purpose simulators. The direct use of human judgments on curated physical interactions supplies falsifiable, model-agnostic evidence rather than relying on self-referential metrics. The proposal of VideoCon-Physics is a constructive addition for reproducibility and future work. The evaluation across both open and closed models and the focus on diverse material-type interactions are particular strengths.
major comments (2)
- [Human Evaluation] Human evaluation protocol: the central 39.6% figure for CogVideoX-5B (and all other reported percentages) is presented without inter-annotator agreement statistics (e.g., Fleiss' kappa or pairwise agreement) or error bars on the physical-laws label. Because the claim that models 'severely lack' physical commonsense rests directly on these human judgments, the absence of agreement data makes it difficult to separate model failure from annotator variance.
- [Benchmark Construction] Prompt curation and validation: the description of how prompts were selected and verified to test genuine physical commonsense (rather than ambiguous or underspecified cases) remains high-level. More detail on the curation process, including any expert review or pilot testing for physical accuracy, would be needed to establish that the benchmark instances are load-bearing tests of the claimed capability gap.
minor comments (3)
- [Abstract] The abstract and results sections use the phrase 'severely lack' for the 39.6% figure; a more precise statement of the quantitative gap would improve tone and clarity.
- [Results] Table or figure presenting per-category breakdown (solid-solid vs. fluid-fluid, etc.) would help readers assess whether failures are uniform or concentrated in particular interaction types.
- [Auto-Evaluator] The auto-evaluator VideoCon-Physics is introduced but its correlation with human judgments and any ablation on its training data are not detailed enough for independent reproduction.
Simulated Author's Rebuttal
Thank you for the constructive feedback on our paper. We address the major comments below and plan to incorporate revisions to improve the clarity and rigor of our human evaluation and benchmark construction sections.
read point-by-point responses
-
Referee: [Human Evaluation] Human evaluation protocol: the central 39.6% figure for CogVideoX-5B (and all other reported percentages) is presented without inter-annotator agreement statistics (e.g., Fleiss' kappa or pairwise agreement) or error bars on the physical-laws label. Because the claim that models 'severely lack' physical commonsense rests directly on these human judgments, the absence of agreement data makes it difficult to separate model failure from annotator variance.
Authors: We agree that reporting inter-annotator agreement is important for validating the reliability of our human evaluation results. In the revised manuscript, we will include Fleiss' kappa scores for the annotations on physical adherence and caption adherence. Additionally, we will provide error bars or confidence intervals for the reported percentages to better quantify the variability in the human judgments. This will help demonstrate that the observed low performance is indeed due to model limitations rather than annotator disagreement. revision: yes
-
Referee: [Benchmark Construction] Prompt curation and validation: the description of how prompts were selected and verified to test genuine physical commonsense (rather than ambiguous or underspecified cases) remains high-level. More detail on the curation process, including any expert review or pilot testing for physical accuracy, would be needed to establish that the benchmark instances are load-bearing tests of the claimed capability gap.
Authors: We thank the referee for this suggestion. In the original manuscript, we provided a high-level overview of the prompt curation to maintain focus on the evaluation results. However, we acknowledge that additional details would enhance the reproducibility and credibility of the benchmark. In the revised version, we will expand the section on benchmark construction to include more specifics on the prompt selection criteria, the process of verifying physical accuracy through pilot studies, and any expert consultations or reviews conducted to ensure the prompts test genuine physical commonsense without ambiguity. revision: yes
Circularity Check
No circularity in benchmark evaluation or auto-evaluator proposal
full rationale
The paper curates a set of text prompts involving physical interactions across material types and evaluates outputs from existing text-to-video models via human judgment on adherence to both captions and physical laws. No equations, parameter fitting, or first-principles derivations are claimed; the 39.6% figure for CogVideoX-5B is a direct empirical count from external model generations and annotator labels. The proposed VideoCon-Physics auto-evaluator is introduced as a new tool without reducing to any self-citation chain or redefinition of inputs. All load-bearing steps rely on independent human evaluation protocols and publicly available generative models rather than internal consistency loops.
Assumptions & free parameters
assumptions (1)
- domain assumption Human raters can accurately detect violations of physical commonsense in short video clips.
Cite this review
Pith. "Pith review of VideoPhy: Evaluating Physical Commonsense for Video Generation." pith.science (2026). https://pith.science/paper/QZHGDGY5
@misc{pith2026240603520,
author = {Pith},
title = {Pith review of: VideoPhy: Evaluating Physical Commonsense for Video Generation},
year = {2026},
howpublished = {\url{https://pith.science/paper/QZHGDGY5}},
note = {Machine review of arXiv:2406.03520}
}
read the original abstract
Recent advances in internet-scale video data pretraining have led to the development of text-to-video generative models that can create high-quality videos across a broad range of visual concepts, synthesize realistic motions and render complex objects. Hence, these generative models have the potential to become general-purpose simulators of the physical world. However, it is unclear how far we are from this goal with the existing text-to-video generative models. To this end, we present VideoPhy, a benchmark designed to assess whether the generated videos follow physical commonsense for real-world activities (e.g. marbles will roll down when placed on a slanted surface). Specifically, we curate diverse prompts that involve interactions between various material types in the physical world (e.g., solid-solid, solid-fluid, fluid-fluid). We then generate videos conditioned on these captions from diverse state-of-the-art text-to-video generative models, including open models (e.g., CogVideoX) and closed models (e.g., Lumiere, Dream Machine). Our human evaluation reveals that the existing models severely lack the ability to generate videos adhering to the given text prompts, while also lack physical commonsense. Specifically, the best performing model, CogVideoX-5B, generates videos that adhere to the caption and physical laws for 39.6% of the instances. VideoPhy thus highlights that the video generative models are far from accurately simulating the physical world. Finally, we propose an auto-evaluator, VideoCon-Physics, to assess the performance reliably for the newly released models.
Forward citations
Cited by 60 Pith papers
-
Apple-$\pi$: Benchmarking Thinking with Video Towards Law-Grounded Physical Intelligence
A law-grounded benchmark, Apple-PI, grades video models stage-by-stage on physics reasoning and finds they top out at 0.473, well short of reliable simulation.
-
Multiplayer Interactive World Models with Representation Autoencoders
A 5B-parameter latent diffusion model generates real-time four-player Rocket League matches conditioned on all players' actions, staying stable far beyond its training horizon.
-
ScratchWorld: Evaluating If World Models Compute Executable Consequences
ScratchWorld benchmark finds that language models achieve at most 13.8% value-aware changed-field F1 on replay-verified Scratch state transitions and frequently ignore executable rules.
-
MemoBench: Benchmarking World Modeling in Dynamically Changing Environments
MemoBench is a new diagnostic benchmark with 360 synthetic and real clips plus VQA evaluation that tests memory consistency in video models under the disappear-and-reappear paradigm in dynamically changing environments.
-
MemoBench: Benchmarking World Modeling in Dynamically Changing Environments
MemoBench curates 360 ground-truth clips and an evaluation suite to diagnose memory consistency failures in video models when objects change state while out of view.
-
MemoBench: Benchmarking World Modeling in Dynamically Changing Environments
None of ten tested video-generation models reliably remembers objects after occlusion in dynamic scenes; static-camera videos inflate consistency scores.
-
MemoBench: Benchmarking World Modeling in Dynamically Changing Environments
Current video world models do not reliably recover an object's updated state after it disappears and reappears under simultaneous camera and scene dynamics.
-
MemoBench: Benchmarking World Modeling in Dynamically Changing Environments
MemoBench is a new diagnostic benchmark with automated and VQA metrics that evaluates memory consistency in video models under disappear-and-reappear in dynamic environments.
-
Physics in 2-Steps: Locking Motion Priors Before Visual Refinement Erases Them
PhaseLock extracts motion priors from 2-step inference and enforces them via Latent Delta Guidance to raise physical consistency scores by 6.2 points on average in image-to-video diffusion models.
-
Dream.exe: Can Video Generation Models Dream Executable Robot Manipulation?
Dream.exe evaluates 8 video generation models on 101 manipulation tasks by converting generated videos into executable robot trajectories in a simulator, finding measurable success rates that visual metrics do not predict.
-
MBench: A Comprehensive Benchmark on Memory Capability for Video World Models
MBench is a new benchmark that quantifies long-term memory in video world models via three hierarchical consistency dimensions evaluated on curated real videos.
-
YoCausal: How Far is Video Generation from World Model? A Causality Perspective
YoCausal benchmark shows video diffusion models detect the arrow of time but lack genuine causal understanding relative to humans.
-
What-If World: A Causal Benchmark for General World Models in Embodied Scenarios
What-If World is a new paired-prompt benchmark showing that nine state-of-the-art video generation models achieve at most 52% on causal intervention tests and cluster near 28% for open-source systems.
-
WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluation
WBench is a benchmark with 289 test cases and 1,058 turns for evaluating interactive world models using 22 automated metrics validated against human judgments.
-
CRONOS: Benchmarking Counterfactual Physical Consistency in Video Models
CRONOS benchmark shows recent open-source video generators fail to preserve physical consistency under controlled changes to viewpoint, scene, object category, and appearance.
-
MechVerse: Evaluating Physical Motion Consistency in Video Generation Models
MechVerse benchmark shows current video generation models preserve appearance but fail at mechanically admissible motion, with errors rising as coupling complexity increases.
-
PhyGround: Benchmarking Physical Reasoning in Generative World Models
PhyGround is a new benchmark with curated prompts, a 13-law taxonomy, large-scale human annotations, and an open physics-specialized VLM judge for evaluating physical reasoning in generative video models.
-
Do Joint Audio-Video Generation Models Understand Physics?
AV-Phys Bench shows that current joint audio-video models lack robust physical commonsense, with major drops on transitions and deliberate anti-physics prompts.
-
Do Joint Audio-Video Generation Models Understand Physics?
Current joint audio-video generation models lack robust physical commonsense, especially during transitions and when prompted for impossible behaviors.
-
CMTA: Leveraging Cross-Modal Temporal Artifacts for Generalizable AI-Generated Video Detection
CMTA detects AI-generated videos by capturing unnatural temporal stability in visual-textual semantic alignment via joint embeddings and multi-grained temporal modeling, outperforming prior methods in cross-generator tests.
-
MoRight: Motion Control Done Right
MoRight disentangles object and camera motion via canonical-view specification and temporal cross-view attention, while decomposing motion into active user-driven and passive consequence components to learn and apply ...
-
PlayWorld: Learning Robot World Models from Autonomous Play
PlayWorld learns high-fidelity robot world models from unsupervised self-play, producing physically consistent video predictions that outperform models trained on human data and enabling 65% better real-world policy p...
-
VideoASMR-Bench: Can AI-Generated ASMR Videos Fool VLMs and Humans?
VideoASMR-Bench shows state-of-the-art VLMs fail to reliably detect AI-generated ASMR videos from real ones, though humans can still identify the fakes relatively easily.
-
DreamGen: Unlocking Generalization in Robot Learning through Video World Models
DreamGen trains robot policies on synthetic trajectories from adapted video world models, enabling a humanoid robot to perform 22 new behaviors in seen and unseen environments from a single pick-and-place teleoperatio...
-
A Physics-Grounded Benchmark for Multi-Agent Dynamics in World Models
CrashTwin recovers metric-scale crash dynamics from monocular rollouts and shows that strong visual scores routinely mask large momentum, energy, and identity violations in world models.
-
Learning Explicit Physical Parameter Control and Benchmarking for Video Generation
Explicit instance-level physical parameter conditioning with routing attention improves physical-law consistency in image-to-video generation, as measured on the authors' new simulator-based benchmark.
-
SimWorlds: A Multi-Agent System for Dynamic 3D Scene Creation
SimWorlds presents a multi-agent system with planner-coder-reviewer workflow, layered scene protocol, and runtime inspection tools to create dynamic 4D scenes from text, plus the 4DBuildBench benchmark showing outperf...
-
A Physics-Grounded Benchmark for Multi-Agent Dynamics in World Models
CrashTwin is a new benchmark framework that exposes physical violations in state-of-the-art world models during multi-agent collisions despite high visual quality.
-
A Good Talk Does not Look Like a Summary, It Teaches You! Measuring Takeaways from Paper-to-Video Talks
EffectivePresentationScorer evaluates paper-to-video talks for instructional quality by checking clear explanation of ideas, prerequisite concepts, and links to contributions, finding that current systems cover topics...
-
MemoBench: Benchmarking World Modeling in Dynamically Changing Environments
MemoBench curates 360 clips and an evaluation suite to test video models on recovering updated object states after disappear-and-reappear in changing environments.
-
GEOPHYS: The Geometry of Physical Plausibility
GEOPHYS defines five geometric properties of per-frame embeddings from image encoders that detect physical implausibility in videos with SOTA accuracy and serve as an efficient verifier.
-
VideoWeaver: Evaluating and Evolving Skills for Agentic Long Video Generation
Introduces VideoWeaver benchmark (16 categories, 285 cases) plus agent-as-judge and skill-evolution algorithm to assess and improve agentic long video generation across frameworks.
-
LaMo: Self-Supervised Latent Motion Priors for Physical Realism in Video Generation
LaMo adds self-supervised latent motion priors via a motion drift loss during training and motion prior guidance during sampling to boost physical fidelity in video diffusion models like CogVideoX.
-
NEWTON: Agentic Planning for Physically Grounded Video Generation
NEWTON improves physical accuracy in video generation by deploying a trainable planner that coordinates physics-aware tools and a verifier, raising joint accuracy on VideoPhy-2 without altering the base generators.
-
Enhancing Train-Free Infinite-Frame Generation for Consistent Long Videos
MIGA introduces two-stage alignment to close train-inference gaps and dual consistency enhancement via self-reflection and long-range guidance to achieve SOTA temporal consistency in infinite-frame video generation on...
-
PanoWorld: Geometry-Consistent Panoramic Video World Modeling
PanoWorld adds depth consistency and trajectory consistency losses plus spherical adaptations to a pre-trained video model, plus a new PanoGeo dataset, to produce geometry-consistent 360 video.
-
Quantitative Video World Model Evaluation for Geometric-Consistency
PDI-Bench computes 3D projective residuals from segmented and tracked points to quantify geometric inconsistency in AI-generated videos.
-
How Far Are Video Models from True Multimodal Reasoning?
Current video models succeed on basic understanding but achieve under 25% success on logically grounded generation and near 0% on interactive generation, exposing gaps in multimodal reasoning.
-
ATSS: Detecting AI-Generated Videos via Anomalous Temporal Self-Similarity
ATSS detects AI-generated videos by measuring unnatural repetitive temporal correlations in triple similarity matrices derived from frame visuals and semantic descriptions.
-
Measuring 3D Spatial Geometric Consistency in Dynamic Video Generation
SGC quantifies 3D geometric consistency of generated videos by measuring divergence among local camera poses estimated only on static background sub-regions.
-
IRIS: A Real-World Benchmark for Inverse Recovery and Identification of Physical Dynamic Systems from Monocular Video
IRIS releases 220 real 4K videos of eight dynamical systems with ground-truth parameters plus a protocol that measures parameter recovery, equation selection, and multi-body failure modes of unsupervised video-to-phys...
-
VisPhyWorld: Probing Physical Reasoning via Code-Driven Video Reconstruction
VisPhyWorld evaluates MLLMs' physical reasoning via executable code generation for video reconstruction, with VisPhyBench showing strong semantics but weak parameter inference and dynamics simulation.
-
PhyDetEx: Detecting and Explaining the Physical Plausibility of T2V Models
A new dataset and fine-tuned VLM detector/explainer called PhyDetEx shows that current T2V models still struggle to generate videos that obey physical laws, with open-source models performing worse.
-
Generative Action Tell-Tales: Assessing Human Motion in Synthesized Videos
A learned human-action manifold, combining 3D pose, 2D keypoints, appearance, and motion derivatives, scores generated videos by distance to real-action centroids and embedding smoothness, beating prior metrics on hum...
-
SURF: Signature-Retained Fast Video Generation
SURF accelerates high-resolution video generation up to 12.5x by using noise reshifting for low-res previews from pretrained models and a shifting-window Refiner for efficient upscaling that retains original signatures.
-
PhysChoreo: Physics-Controllable Video Generation with Part-Aware Semantic Grounding
A two-stage framework that predicts per-part material properties from a single image and uses editable physics simulation to guide video generation.
-
RAPO++: Cross-Stage Prompt Optimization for Text-to-Video Generation via Data Alignment and Test-Time Scaling
RAPO++ is a three-stage prompt optimization framework combining retrieval-augmented refinement, closed-loop test-time scaling, and LLM fine-tuning to enhance text-to-video generation quality.
-
AEGIS: Authenticity Evaluation Benchmark for AI-Generated Video Sequences
AEGIS is a large-scale benchmark for detecting AI-generated videos, with a hard test set of Sora and KLing clips that current vision-language models detect at near-chance accuracy.
-
Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrations
RIGVid shows that filtered AI-generated videos can serve as effective supervision for complex robotic manipulation tasks without any real demonstrations.
-
MAGI-1: Autoregressive Video Generation at Scale
MAGI-1 is a 24B-parameter autoregressive video world model that predicts denoised frame chunks sequentially with increasing noise to enable causal, scalable, streaming generation up to 4M token contexts.
-
Towards World Simulator: Crafting Physical Commonsense-Based Benchmark for Video Generation
PhyGenBench supplies 160 prompts across 27 physical laws and an automated LLM/VLM evaluation pipeline to measure physical commonsense compliance in current text-to-video models.
-
LivePhys: Transforming Static Physics Problems into Interactive Simulations via a Scan-to-Play Framework
LivePhys, a three-stage pipeline combining image segmentation, OCR, and an MLLM with a physics engine, outperforms general-purpose multimodal models at generating executable, interactive Matter.js simulations from sta...
-
Your Data Manifold is Secretly a Reward Model: Shell-LCC for Text-to-Video Generation
Shell-LCC models the high-quality data manifold as an isotropic shell to derive cost-free reward signals that improve realism and high-frequency details in text-to-video generation.
-
Your Data Manifold is Secretly a Reward Model: Shell-LCC for Text-to-Video Generation
Generated video latents are pushed toward a shell-shaped manifold fitted to high-quality SFT video patches, producing a dense reward that reduces blur, over-smoothing, and motion artifacts in text-to-video models.
-
Physics-IQ Verified
Physics-IQ Verified refines 57.6% of samples and 34.8% of prompts from the original benchmark and produces moderate ranking shifts (Kendall's τ = 0.46) across six image-to-video models.
-
Kairos: A Regret-Aware Native World-Action Model Stack for Physical AI
Kairos learns and maintains control-sufficient world states via a cross-embodiment curriculum, hybrid linear temporal attention, and deployment-aware co-design for Physical AI.
-
Kairos: A Regret-Aware Native World-Action Model Stack for Physical AI
Kairos is a native world model stack using cross-embodiment pretraining, hybrid linear temporal attention with theoretical error bounds, and deployment-aware co-design, reporting top performance on embodied benchmarks.
-
CP4D: Compositional Physics-aware 4D Scene Generation
CP4D generates physically consistent 4D scenes via compositional integration of pre-trained 3D models, hybrid simulator-diffusion motion synthesis, and automated scene composition.
-
Physics-Informed Video Generation via Mixture-of-Experts Latent Alignment
PILA aligns frozen flow-matching video models to a physics attribute bank via MoE experts and operational residuals, reporting SOTA physical plausibility on VBench-2.0, VideoPhy-2 and PhyGenBench while preserving visu...
-
MPMWorlds: Material-Point-Method Simulations for Inferring and Extrapolating Physical Dynamics
Assembles MPM simulation dataset and compares code generation versus video diffusion for inferring physical parameters and extrapolating dynamics from videos.
Reference graph
Works this paper leans on
-
[1]
Luma Dream Machine | AI Video Generator — lumalabs.ai
Luma AI. Luma Dream Machine | AI Video Generator — lumalabs.ai. https://lumalabs. ai/dream-machine, 2024
work page 2024
-
[2]
Frozen in time: A joint video and image encoder for end-to-end retrieval
Max Bain, Arsha Nagrani, Gül Varol, and Andrew Zisserman. Frozen in time: A joint video and image encoder for end-to-end retrieval. In IEEE International Conference on Computer Vision, 2021
work page 2021
-
[3]
Videocon: Robust video-language alignment via contrast captions
Hritik Bansal, Yonatan Bitton, Idan Szpektor, Kai-Wei Chang, and Aditya Grover. Videocon: Robust video-language alignment via contrast captions. arXiv preprint arXiv:2311.10111, 2023
-
[4]
Talc: Time-aligned captions for multi-scene text-to-video generation
Hritik Bansal, Yonatan Bitton, Michal Yarom, Idan Szpektor, Aditya Grover, and Kai-Wei Chang. Talc: Time-aligned captions for multi-scene text-to-video generation. arXiv preprint arXiv:2405.04682, 2024
-
[5]
Hritik Bansal, Ashima Suvarna, Gantavya Bhatt, Nanyun Peng, Kai-Wei Chang, and Aditya Grover. Comparing bad apples to good oranges: Aligning large language models via joint preference optimization. arXiv preprint arXiv:2404.00530, 2024
-
[6]
Hritik Bansal, Da Yin, Masoud Monajatipoor, and Kai-Wei Chang. How well can text-to- image generative models understand ethical natural language interventions? arXiv preprint arXiv:2210.15230, 2022
-
[7]
Lumiere: A space-time diffusion model for video generation.arXiv preprint arXiv:2401.12945, 2024
Omer Bar-Tal, Hila Chefer, Omer Tov, Charles Herrmann, Roni Paiss, Shiran Zada, Ariel Ephrat, Junhwa Hur, Yuanzhen Li, Tomer Michaeli, et al. Lumiere: A space-time diffusion model for video generation. arXiv preprint arXiv:2401.12945, 2024
-
[8]
David Baraff. An introduction to physically based modeling: rigid body simulation i—unconstrained rigid body dynamics. SIGGRAPH course notes, 82, 1997
work page 1997
Show all 135 references
-
[9]
A fast variational framework for accurate solid-fluid coupling
Christopher Batty, Florence Bertails, and Robert Bridson. A fast variational framework for accurate solid-fluid coupling. ACM Transactions on Graphics (TOG), 26(3):100–es, 2007
2007
-
[10]
Piqa: Reasoning about physical commonsense in natural language
Yonatan Bisk, Rowan Zellers, Jianfeng Gao, Yejin Choi, et al. Piqa: Reasoning about physical commonsense in natural language. In Proceedings of the AAAI conference on artificial intelligence, volume 34, pages 7432–7439, 2020
2020
-
[11]
Visit-bench: A benchmark for vision-language instruction following inspired by real-world use
Yonatan Bitton, Hritik Bansal, Jack Hessel, Rulin Shao, Wanrong Zhu, Anas Awadalla, Josh Gardner, Rohan Taori, and Ludwig Schmidt. Visit-bench: A benchmark for vision-language instruction following inspired by real-world use. arXiv preprint arXiv:2308.06595, 2023
2023
-
[13]
Stable video diffusion: Scaling latent video diffusion models to large datasets
Andreas Blattmann, Tim Dockhorn, Sumith Kulal, Daniel Mendelevitch, Maciej Kilian, Do- minik Lorenz, Yam Levi, Zion English, Vikram V oleti, Adam Letts, et al. Stable video diffusion: Scaling latent video diffusion models to large datasets. arXiv preprint arXiv:2311.15127, 2023
2023 arXiv
-
[14]
Align your latents: High-resolution video synthesis with latent diffusion models
Andreas Blattmann, Robin Rombach, Huan Ling, Tim Dockhorn, Seung Wook Kim, Sanja Fidler, and Karsten Kreis. Align your latents: High-resolution video synthesis with latent diffusion models. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, p...
2023
-
[15]
Fluid simulation for computer graphics
Robert Bridson. Fluid simulation for computer graphics. AK Peters/CRC Press, 2015
2015
-
[16]
Generating long videos of dynamic scenes
Tim Brooks, Janne Hellsten, Miika Aittala, Ting-Chun Wang, Timo Aila, Jaakko Lehtinen, Ming-Yu Liu, Alexei Efros, and Tero Karras. Generating long videos of dynamic scenes. Advances in Neural Information Processing Systems, 35:31769–31781, 2022. 12
2022
-
[17]
Video generation models as world simulators
Tim Brooks, Bill Peebles, Connor Holmes, Will DePue, Yufei Guo, Li Jing, David Schnurr, Joe Taylor, Troy Luhman, Eric Luhman, Clarence Ng, Ricky Wang, and Aditya Ramesh. Video generation models as world simulators. 2024
2024
-
[18]
Genie: Generative interactive environments
Jake Bruce, Michael Dennis, Ashley Edwards, Jack Parker-Holder, Yuge Shi, Edward Hughes, Matthew Lai, Aditi Mavalankar, Richie Steigerwald, Chris Apps, et al. Genie: Generative interactive environments. arXiv preprint arXiv:2402.15391, 2024
2024
-
[19]
Storybench: A multifaceted benchmark for continuous story visualization
Emanuele Bugliarello, H Hernan Moraldo, Ruben Villegas, Mohammad Babaeizadeh, Moham- mad Taghi Saffar, Han Zhang, Dumitru Erhan, Vittorio Ferrari, Pieter-Jan Kindermans, and Paul V oigtlaender. Storybench: A multifaceted benchmark for continuous story visualization. Advances i...
2024
-
[20]
cerspense/zeroscope_v2_576w · Hugging Face — huggingface.co
cerspense. cerspense/zeroscope_v2_576w · Hugging Face — huggingface.co. https:// huggingface.co/cerspense/zeroscope_v2_576w, 2023
2023
-
[21]
Videocrafter2: Overcoming data limitations for high-quality video diffusion models
Haoxin Chen, Yong Zhang, Xiaodong Cun, Menghan Xia, Xintao Wang, Chao Weng, and Ying Shan. Videocrafter2: Overcoming data limitations for high-quality video diffusion models. arXiv preprint arXiv:2401.09047, 2024
2024
-
[22]
Physical simulation of environmentally induced thin shell deformation
Hsiao-Yu Chen, Arnav Sastry, Wim M van Rees, and Etienne V ouga. Physical simulation of environmentally induced thin shell deformation. ACM Transactions on Graphics (TOG), 37(4):1–13, 2018
2018
-
[23]
Panda-70m: Captioning 70m videos with multiple cross-modality teachers
Tsai-Shien Chen, Aliaksandr Siarohin, Willi Menapace, Ekaterina Deyneka, Hsiang-wei Chao, Byung Eun Jeon, Yuwei Fang, Hsin-Ying Lee, Jian Ren, Ming-Hsuan Yang, et al. Panda-70m: Captioning 70m videos with multiple cross-modality teachers. arXiv preprint arXiv:2402.19479, 2024
2024
-
[24]
Multi-layer thick shells
Yunuo Chen, Tianyi Xie, Cem Yuksel, Danny Kaufman, Yin Yang, Chenfanfu Jiang, and Minchen Li. Multi-layer thick shells. In ACM SIGGRAPH 2023 Conference Proceedings, pages 1–9, 2023
2023
-
[25]
Learning universal policies via text-guided video generation
Yilun Du, Sherry Yang, Bo Dai, Hanjun Dai, Ofir Nachum, Josh Tenenbaum, Dale Schuurmans, and Pieter Abbeel. Learning universal policies via text-guided video generation. Advances in Neural Information Processing Systems, 36, 2024
2024
-
[26]
A survey on machine learning approaches for modelling intuitive physics
Jiafei Duan, Arijit Dasgupta, Jason Fischer, and Cheston Tan. A survey on machine learning approaches for modelling intuitive physics. arXiv preprint arXiv:2202.06481, 2022
2022
-
[27]
Structure and content-guided video synthesis with diffusion models
Patrick Esser, Johnathan Chiu, Parmida Atighehchian, Jonathan Granskog, and Anastasis Ger- manidis. Structure and content-guided video synthesis with diffusion models. In Proceedings of the IEEE/CVF International Conference on Computer Vision, pages 7346–7356, 2023
2023
-
[28]
Scaling rectified flow transform- ers for high-resolution image synthesis
Patrick Esser, Sumith Kulal, Andreas Blattmann, Rahim Entezari, Jonas Müller, Harry Saini, Yam Levi, Dominik Lorenz, Axel Sauer, Frederic Boesel, et al. Scaling rectified flow transform- ers for high-resolution image synthesis. In Forty-first International Conference on Machin...
2024
-
[29]
Taming transformers for high-resolution image synthesis
Patrick Esser, Robin Rombach, and Bjorn Ommer. Taming transformers for high-resolution image synthesis. In Proceedings of the IEEE/CVF conference on computer vision and pattern recognition, pages 12873–12883, 2021
2021
-
[30]
Iq-mpm: an interface quadrature material point method for non-sticky strongly two-way coupled nonlinear solids and fluids
Yu Fang, Ziyin Qu, Minchen Li, Xinxin Zhang, Yixin Zhu, Mridul Aanjaneya, and Chenfanfu Jiang. Iq-mpm: an interface quadrature material point method for non-sticky strongly two-way coupled nonlinear solids and fluids. ACM Transactions on Graphics (TOG), 39(4):51–1, 2020
2020
-
[31]
Datacomp: In search of the next generation of multimodal datasets
Samir Yitzhak Gadre, Gabriel Ilharco, Alex Fang, Jonathan Hayase, Georgios Smyrnis, Thao Nguyen, Ryan Marten, Mitchell Wortsman, Dhruba Ghosh, Jieyu Zhang, et al. Datacomp: In search of the next generation of multimodal datasets. Advances in Neural Information Processing Syste...
2024
-
[32]
genmo. Genmo. Create videos and images with AI. — genmo.ai. https://www.genmo.ai/. 13
-
[33]
Maniskill2: A unified benchmark for generalizable manipulation skills
Jiayuan Gu, Fanbo Xiang, Xuanlin Li, Zhan Ling, Xiqiang Liu, Tongzhou Mu, Yihe Tang, Stone Tao, Xinyue Wei, Yunchao Yao, et al. Maniskill2: A unified benchmark for generalizable manipulation skills. arXiv preprint arXiv:2302.04659, 2023
2023
-
[34]
A convex formulation of frictional contact between rigid and deformable bodies
Xuchen Han, Joseph Masterjohn, and Alejandro Castro. A convex formulation of frictional contact between rigid and deformable bodies. IEEE Robotics and Automation Letters, 2023
2023
-
[35]
Denoising diffusion probabilistic models.Advances in neural information processing systems, 33:6840–6851, 2020
Jonathan Ho, Ajay Jain, and Pieter Abbeel. Denoising diffusion probabilistic models.Advances in neural information processing systems, 33:6840–6851, 2020
2020
-
[36]
Cogvideo: Large-scale pretraining for text-to-video generation via transformers
Wenyi Hong, Ming Ding, Wendi Zheng, Xinghan Liu, and Jie Tang. Cogvideo: Large-scale pretraining for text-to-video generation via transformers. arXiv preprint arXiv:2205.15868, 2022
2022 arXiv
-
[37]
Lora: Low-rank adaptation of large language models
Edward J Hu, Yelong Shen, Phillip Wallis, Zeyuan Allen-Zhu, Yuanzhi Li, Shean Wang, Lu Wang, and Weizhu Chen. Lora: Low-rank adaptation of large language models. arXiv preprint arXiv:2106.09685, 2021
2021 arXiv
-
[38]
Dreamphysics: Learning physical properties of dynamic 3d gaussians with video diffusion priors
Tianyu Huang, Yihan Zeng, Hui Li, Wangmeng Zuo, and Rynson WH Lau. Dreamphysics: Learning physical properties of dynamic 3d gaussians with video diffusion priors. arXiv preprint arXiv:2406.01476, 2024
2024
-
[39]
Plasticinelab: A soft-body manipulation benchmark with differentiable physics
Zhiao Huang, Yuanming Hu, Tao Du, Siyuan Zhou, Hao Su, Joshua B Tenenbaum, and Chuang Gan. Plasticinelab: A soft-body manipulation benchmark with differentiable physics. arXiv preprint arXiv:2104.03311, 2021
2021
-
[40]
Vbench: Comprehensive benchmark suite for video generative models
Ziqi Huang, Yinan He, Jiashuo Yu, Fan Zhang, Chenyang Si, Yuming Jiang, Yuanhan Zhang, Tianxing Wu, Qingyang Jin, Nattapol Chanpaisit, et al. Vbench: Comprehensive benchmark suite for video generative models. arXiv preprint arXiv:2311.17982, 2023
2023
-
[41]
EulerDiscreteScheduler — huggingface.co
huggingfaceEulerDiscreteScheduler. EulerDiscreteScheduler — huggingface.co. https: //huggingface.co/docs/diffusers/en/api/schedulers/euler
-
[42]
Text2video-zero: Text-to-image diffusion mod- els are zero-shot video generators
Levon Khachatryan, Andranik Movsisyan, Vahram Tadevosyan, Roberto Henschel, Zhangyang Wang, Shant Navasardyan, and Humphrey Shi. Text2video-zero: Text-to-image diffusion mod- els are zero-shot video generators. In Proceedings of the IEEE/CVF International Conference on Compute...
2023
-
[43]
Adam: A method for stochastic optimization
Diederik P Kingma and Jimmy Ba. Adam: A method for stochastic optimization. arXiv preprint arXiv:1412.6980, 2014
2014 arXiv
-
[44]
Drucker-prager elastoplasticity for sand animation
Gergely Klár, Theodore Gast, Andre Pradhana, Chuyuan Fu, Craig Schroeder, Chenfanfu Jiang, and Joseph Teran. Drucker-prager elastoplasticity for sand animation. ACM Transactions on Graphics (TOG), 35(4):1–12, 2016
2016
-
[45]
KLING AI — klingai.com
KlingAI. KLING AI — klingai.com. https://www.klingai.com/, 2024
2024
-
[46]
Videopoet: A large language model for zero-shot video generation
Dan Kondratyuk, Lijun Yu, Xiuye Gu, José Lezama, Jonathan Huang, Rachel Hornung, Hartwig Adam, Hassan Akbari, Yair Alon, Vighnesh Birodkar, et al. Videopoet: A large language model for zero-shot video generation. arXiv preprint arXiv:2312.14125, 2023
2023 arXiv
-
[47]
Smoothed particle hydrodynamics techniques for the physics based simulation of fluids and solids
Dan Koschier, Jan Bender, Barbara Solenthaler, and Matthias Teschner. Smoothed particle hydrodynamics techniques for the physics based simulation of fluids and solids. arXiv preprint arXiv:2009.06944, 2020
2009
-
[48]
Subjective-aligned dateset and metric for text-to-video quality assessment
Tengchuan Kou, Xiaohong Liu, Zicheng Zhang, Chunyi Li, Haoning Wu, Xiongkuo Min, Guangtao Zhai, and Ning Liu. Subjective-aligned dateset and metric for text-to-video quality assessment. arXiv preprint arXiv:2403.11956, 2024
2024
-
[49]
Viescore: Towards explain- able metrics for conditional image synthesis evaluation
Max Ku, Dongfu Jiang, Cong Wei, Xiang Yue, and Wenhu Chen. Viescore: Towards explain- able metrics for conditional image synthesis evaluation. arXiv preprint arXiv:2312.14867, 2023. 14
2023
-
[50]
GitHub - LAION-AI/aesthetic-predictor: A linear estimator on top of clip to predict the aesthetic quality of pictures — github.com
LaionAI. GitHub - LAION-AI/aesthetic-predictor: A linear estimator on top of clip to predict the aesthetic quality of pictures — github.com. https://github.com/LAION-AI/ aesthetic-predictor, 2022
2022
-
[51]
Variational stokes: a unified pressure- viscosity solver for accurate viscous liquids
Egor Larionov, Christopher Batty, and Robert Bridson. Variational stokes: a unified pressure- viscosity solver for accurate viscous liquids. ACM Transactions on Graphics (TOG), 36(4):1– 11, 2017
2017
-
[52]
Aligning text-to-image models using human feedback
Kimin Lee, Hao Liu, Moonkyung Ryu, Olivia Watkins, Yuqing Du, Craig Boutilier, Pieter Abbeel, Mohammad Ghavamzadeh, and Shixiang Shane Gu. Aligning text-to-image models using human feedback. arXiv preprint arXiv:2302.12192, 2023
2023 arXiv
-
[53]
User experience rating scales with 7, 11, or 101 points: does it matter? Journal of Usability Studies, 12(2), 2017
James R Lewis and O˘guzhan Erdinç. User experience rating scales with 7, 11, or 101 points: does it matter? Journal of Usability Studies, 12(2), 2017
2017
-
[54]
Incremental potential contact: intersection- and inversion-free, large-deformation dynamics
Minchen Li, Zachary Ferguson, Teseo Schneider, Timothy R Langlois, Denis Zorin, Daniele Panozzo, Chenfanfu Jiang, and Danny M Kaufman. Incremental potential contact: intersection- and inversion-free, large-deformation dynamics. ACM Trans. Graph., 39(4):49, 2020
2020
-
[55]
Codimensional incremental potential contact
Minchen Li, Danny M Kaufman, and Chenfanfu Jiang. Codimensional incremental potential contact. arXiv preprint arXiv:2012.04457, 2020
2012
-
[56]
Aligning diffusion models by optimizing human utility
Shufan Li, Konstantinos Kallidromitis, Akash Gokul, Yusuke Kato, and Kazuki Kozuka. Aligning diffusion models by optimizing human utility. arXiv preprint arXiv:2404.04465, 2024
2024
-
[57]
Energetically consistent inelasticity for optimiza- tion time integration
Xuan Li, Minchen Li, and Chenfanfu Jiang. Energetically consistent inelasticity for optimiza- tion time integration. ACM Transactions on Graphics (TOG), 41(4):1–16, 2022
2022
-
[58]
Gpu-accelerated robotic simulation for distributed reinforcement learning
Jacky Liang, Viktor Makoviychuk, Ankur Handa, Nuttapong Chentanez, Miles Macklin, and Dieter Fox. Gpu-accelerated robotic simulation for distributed reinforcement learning. In Conference on Robot Learning, pages 270–282. PMLR, 2018
2018
-
[59]
Evaluating text-to-visual generation with image-to-text generation
Zhiqiu Lin, Deepak Pathak, Baiqi Li, Jiayao Li, Xide Xia, Graham Neubig, Pengchuan Zhang, and Deva Ramanan. Evaluating text-to-visual generation with image-to-text generation. arXiv preprint arXiv:2404.01291, 2024
2024
-
[60]
Physics3d: Learning physical properties of 3d gaussians via video diffusion
Fangfu Liu, Hanyang Wang, Shunyu Yao, Shengjun Zhang, Jie Zhou, and Yueqi Duan. Physics3d: Learning physical properties of 3d gaussians via video diffusion. arXiv preprint arXiv:2406.04338, 2024
2024
-
[61]
Visual instruction tuning
Haotian Liu, Chunyuan Li, Qingyang Wu, and Yong Jae Lee. Visual instruction tuning. Advances in neural information processing systems, 36, 2024
2024
-
[62]
Physgen: Rigid-body physics-grounded image-to-video generation
Shaowei Liu, Zhongzheng Ren, Saurabh Gupta, and Shenlong Wang. Physgen: Rigid-body physics-grounded image-to-video generation
-
[63]
Evalcrafter: Benchmarking and evaluating large video generation models
Yaofang Liu, Xiaodong Cun, Xuebo Liu, Xintao Wang, Yong Zhang, Haoxin Chen, Yang Liu, Tieyong Zeng, Raymond Chan, and Ying Shan. Evalcrafter: Benchmarking and evaluating large video generation models. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Rec...
2024
-
[64]
Sora: A review on background, technology, limitations, and opportunities of large vision models
Yixin Liu, Kai Zhang, Yuan Li, Zhiling Yan, Chujie Gao, Ruoxi Chen, Zhengqing Yuan, Yue Huang, Hanchi Sun, Jianfeng Gao, et al. Sora: A review on background, technology, limitations, and opportunities of large vision models. arXiv preprint arXiv:2402.17177, 2024
2024 arXiv
-
[65]
Effect of the number of response categories on the reliability and validity of rating scales
Luis M Lozano, Eduardo García-Cueto, and José Muñiz. Effect of the number of response categories on the reliability and validity of rating scales. Methodology, 4(2):73–79, 2008
2008
-
[66]
Dpm- solver++: Fast solver for guided sampling of diffusion probabilistic models
Cheng Lu, Yuhao Zhou, Fan Bao, Jianfei Chen, Chongxuan Li, and Jun Zhu. Dpm- solver++: Fast solver for guided sampling of diffusion probabilistic models. arXiv preprint arXiv:2211.01095, 2022. 15
2022 arXiv
-
[67]
Physically- aware generative network for 3d shape modeling
Mariem Mezghanni, Malika Boulkenafed, Andre Lieutier, and Maks Ovsjanikov. Physically- aware generative network for 3d shape modeling. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pages 9330–9341, 2021
2021
-
[68]
mplug-owl-video
mplugowl. mplug-owl-video. https://github.com/X-PLUG/mPLUG-Owl/tree/main/ mPLUG-Owl/mplug_owl_video
-
[69]
Particle-based fluid-fluid interaction
Matthias Müller, Barbara Solenthaler, Richard Keiser, and Markus Gross. Particle-based fluid-fluid interaction. In Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation, pages 237–244, 2005
2005
-
[70]
Phyrecon: Physically plausible neural scene reconstruction
Junfeng Ni, Yixin Chen, Bohan Jing, Nan Jiang, Bin Wang, Bo Dai, Yixin Zhu, Song-Chun Zhu, and Siyuan Huang. Phyrecon: Physically plausible neural scene reconstruction. arXiv preprint arXiv:2404.16666, 2024
2024
-
[71]
Improved denoising diffusion probabilistic models
Alexander Quinn Nichol and Prafulla Dhariwal. Improved denoising diffusion probabilistic models. In International conference on machine learning, pages 8162–8171. PMLR, 2021
2021
-
[72]
Graphical modeling and animation of ductile fracture
James F O’brien, Adam W Bargteil, and Jessica K Hodgins. Graphical modeling and animation of ductile fracture. In Proceedings of the 29th annual conference on Computer graphics and interactive techniques, pages 291–294, 2002
2002
-
[73]
Gpt-4 technical report
OpenAI. Gpt-4 technical report. arXiv preprint arXiv:2303.08774, 2023a, 2023
2023 arXiv
-
[74]
Gpt-4v(ision) system card, 2023b
OpenAI. Gpt-4v(ision) system card, 2023b. https://openai.com/research/ gpt-4v-system-card , 2023
2023
-
[75]
GitHub - hpcaitech/Open-Sora: Open-Sora: Democratizing Efficient Video Pro- duction for All — github.com
OpenSora. GitHub - hpcaitech/Open-Sora: Open-Sora: Democratizing Efficient Video Pro- duction for All — github.com. https://github.com/hpcaitech/Open-Sora, 2024
2024
-
[76]
Vibe-eval: A hard evaluation suite for measuring progress of multimodal language models
Piotr Padlewski, Max Bain, Matthew Henderson, Zhongkai Zhu, Nishant Relan, Hai Pham, Donovan Ong, Kaloyan Aleksiev, Aitor Ormazabal, Samuel Phua, et al. Vibe-eval: A hard evaluation suite for measuring progress of multimodal language models. arXiv preprint arXiv:2405.02287, 2024
2024
-
[77]
Scalable diffusion models with transformers
William Peebles and Saining Xie. Scalable diffusion models with transformers. InProceedings of the IEEE/CVF International Conference on Computer Vision, pages 4195–4205, 2023
2023
-
[78]
Pika — pika.art
pika. Pika — pika.art. https://pika.art/
-
[79]
Intuitive physics learning in a deep-learning model inspired by developmental psychology
Luis S Piloto, Ari Weinstein, Peter Battaglia, and Matthew Botvinick. Intuitive physics learning in a deep-learning model inspired by developmental psychology. Nature human behaviour, 6(9):1257–1267, 2022
2022
-
[80]
Sdxl: Improving latent diffusion models for high-resolution image synthesis
Dustin Podell, Zion English, Kyle Lacey, Andreas Blattmann, Tim Dockhorn, Jonas Müller, Joe Penna, and Robin Rombach. Sdxl: Improving latent diffusion models for high-resolution image synthesis. arXiv preprint arXiv:2307.01952, 2023
2023 arXiv
-
[81]
Power plastics: A hybrid lagrangian/eulerian solver for mesoscale inelastic flows
Ziyin Qu, Minchen Li, Yin Yang, Chenfanfu Jiang, and Fernando De Goes. Power plastics: A hybrid lagrangian/eulerian solver for mesoscale inelastic flows. ACM Transactions on Graphics (TOG), 42(6):1–11, 2023
2023
-
[82]
Learning transferable visual models from natural language supervision
Alec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh, Gabriel Goh, Sandhini Agarwal, Girish Sastry, Amanda Askell, Pamela Mishkin, Jack Clark, et al. Learning transferable visual models from natural language supervision. In International conference on machine learning, pa...
2021
-
[83]
Direct preference optimization: Your language model is secretly a reward model
Rafael Rafailov, Archit Sharma, Eric Mitchell, Christopher D Manning, Stefano Ermon, and Chelsea Finn. Direct preference optimization: Your language model is secretly a reward model. Advances in Neural Information Processing Systems, 36, 2024
2024
-
[84]
Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context
Machel Reid, Nikolay Savinov, Denis Teplyashin, Dmitry Lepikhin, Timothy Lillicrap, Jean- baptiste Alayrac, Radu Soricut, Angeliki Lazaridou, Orhan Firat, Julian Schrittwieser, et al. Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context. arXiv pr...
2024 arXiv
-
[86]
High-resolution image synthesis with latent diffusion models
Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, and Björn Ommer. High-resolution image synthesis with latent diffusion models. InProceedings of the IEEE/CVF conference on computer vision and pattern recognition, pages 10684–10695, 2022
2022
-
[87]
Photorealistic text-to-image diffusion models with deep language understanding
Chitwan Saharia, William Chan, Saurabh Saxena, Lala Li, Jay Whang, Emily L Denton, Kamyar Ghasemipour, Raphael Gontijo Lopes, Burcu Karagol Ayan, Tim Salimans, et al. Photorealistic text-to-image diffusion models with deep language understanding. Advances in neural information...
2022
-
[88]
Proximal policy optimization algorithms
John Schulman, Filip Wolski, Prafulla Dhariwal, Alec Radford, and Oleg Klimov. Proximal policy optimization algorithms. arXiv preprint arXiv:1707.06347, 2017
2017 arXiv
-
[89]
Physcap: Physically plausible monocular 3d motion capture in real time
Soshi Shimada, Vladislav Golyanik, Weipeng Xu, and Christian Theobalt. Physcap: Physically plausible monocular 3d motion capture in real time. ACM Transactions on Graphics (ToG), 39(6):1–16, 2020
2020
-
[90]
Fem simulation of 3d deformable solids: a practitioner’s guide to theory, discretization and model reduction
Eftychios Sifakis and Jernej Barbic. Fem simulation of 3d deformable solids: a practitioner’s guide to theory, discretization and model reduction. In Acm siggraph 2012 courses, pages 1–50. 2012
2012
-
[91]
Make-a-video: Text-to-video generation without text-video data
Uriel Singer, Adam Polyak, Thomas Hayes, Xi Yin, Jie An, Songyang Zhang, Qiyuan Hu, Harry Yang, Oron Ashual, Oran Gafni, et al. Make-a-video: Text-to-video generation without text-video data. arXiv preprint arXiv:2209.14792, 2022
2022 arXiv
-
[92]
Stylegan-v: A continuous video generator with the price, image quality and perks of stylegan2
Ivan Skorokhodov, Sergey Tulyakov, and Mohamed Elhoseiny. Stylegan-v: A continuous video generator with the price, image quality and perks of stylegan2. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pages 3626–3636, 2022
2022
-
[93]
Denoising diffusion implicit models
Jiaming Song, Chenlin Meng, and Stefano Ermon. Denoising diffusion implicit models. arXiv preprint arXiv:2010.02502, 2020
2010 arXiv
-
[94]
A material point method for snow simulation.ACM Transactions on Graphics (TOG), 32(4):1–10, 2013
Alexey Stomakhin, Craig Schroeder, Lawrence Chai, Joseph Teran, and Andrew Selle. A material point method for snow simulation.ACM Transactions on Graphics (TOG), 32(4):1–10, 2013
2013
-
[95]
Journeydb: A benchmark for generative image understanding
Keqiang Sun, Junting Pan, Yuying Ge, Hao Li, Haodong Duan, Xiaoshi Wu, Renrui Zhang, Aojun Zhou, Zipeng Qin, Yi Wang, et al. Journeydb: A benchmark for generative image understanding. Advances in Neural Information Processing Systems, 36, 2024
2024
-
[96]
Fast simulation of viscous fluids with elasticity and thermal conductivity using position-based dynamics
Tetsuya Takahashi, Tomoyuki Nishita, and Issei Fujishiro. Fast simulation of viscous fluids with elasticity and thermal conductivity using position-based dynamics. Computers & Graphics, 43:21–30, 2014
2014
-
[97]
Raft: Recurrent all-pairs field transforms for optical flow
Zachary Teed and Jia Deng. Raft: Recurrent all-pairs field transforms for optical flow. In Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23–28, 2020, Proceedings, Part II 16, pages 402–419. Springer, 2020
2020
-
[98]
Winoground: Probing vision and language models for visio-linguistic compositionality
Tristan Thrush, Ryan Jiang, Max Bartolo, Amanpreet Singh, Adina Williams, Douwe Kiela, and Candace Ross. Winoground: Probing vision and language models for visio-linguistic compositionality. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, ...
2022
-
[99]
Towards accurate generative models of video: A new metric & challenges
Thomas Unterthiner, Sjoerd Van Steenkiste, Karol Kurach, Raphael Marinier, Marcin Michal- ski, and Sylvain Gelly. Towards accurate generative models of video: A new metric & challenges. arXiv preprint arXiv:1812.01717, 2018
2018 arXiv
-
[100]
Phenaki: Variable length video generation from open domain textual descriptions
Ruben Villegas, Mohammad Babaeizadeh, Pieter-Jan Kindermans, Hernan Moraldo, Han Zhang, Mohammad Taghi Saffar, Santiago Castro, Julius Kunze, and Dumitru Erhan. Phenaki: Variable length video generation from open domain textual descriptions. In International Conference on Lear...
2022
-
[101]
Diffusion model alignment using direct preference optimization
Bram Wallace, Meihua Dang, Rafael Rafailov, Linqi Zhou, Aaron Lou, Senthil Purushwalkam, Stefano Ermon, Caiming Xiong, Shafiq Joty, and Nikhil Naik. Diffusion model alignment using direct preference optimization. arXiv preprint arXiv:2311.12908, 2023
2023
-
[102]
Survey of bias in text-to-image generation: Definition, evaluation, and mitigation
Yixin Wan, Arjun Subramonian, Anaelia Ovalle, Zongyu Lin, Ashima Suvarna, Christina Chance, Hritik Bansal, Rebecca Pattichis, and Kai-Wei Chang. Survey of bias in text-to-image generation: Definition, evaluation, and mitigation. arXiv preprint arXiv:2404.01030, 2024
2024
-
[103]
Modelscope text-to-video technical report
Jiuniu Wang, Hangjie Yuan, Dayou Chen, Yingya Zhang, Xiang Wang, and Shiwei Zhang. Modelscope text-to-video technical report. arXiv preprint arXiv:2308.06571, 2023
2023 arXiv
-
[104]
Videofactory: Swap attention in spatiotemporal diffusions for text-to-video generation
Wenjing Wang, Huan Yang, Zixi Tuo, Huiguo He, Junchen Zhu, Jianlong Fu, and Jiaying Liu. Videofactory: Swap attention in spatiotemporal diffusions for text-to-video generation. arXiv preprint arXiv:2305.10874, 2023
2023
-
[105]
Lavie: High-quality video generation with cascaded latent diffusion models
Yaohui Wang, Xinyuan Chen, Xin Ma, Shangchen Zhou, Ziqi Huang, Yi Wang, Ceyuan Yang, Yinan He, Jiashuo Yu, Peiqing Yang, et al. Lavie: High-quality video generation with cascaded latent diffusion models. arXiv preprint arXiv:2309.15103, 2023
2023
-
[106]
Internvid: A large-scale video-text dataset for multimodal understanding and generation
Yi Wang, Yinan He, Yizhuo Li, Kunchang Li, Jiashuo Yu, Xin Ma, Xinhao Li, Guo Chen, Xinyuan Chen, Yaohui Wang, et al. Internvid: A large-scale video-text dataset for multimodal understanding and generation. arXiv preprint arXiv:2307.06942, 2023
2023 arXiv
-
[107]
Non-newtonian behaviour of heather honey
Mariusz Witczak, Lesław Juszczak, and Dorota Gałkowska. Non-newtonian behaviour of heather honey. Journal of Food Engineering, 104(4):532–537, 2011
2011
-
[108]
Anisompm: Animating anisotropic damage mechanics: Supplemental document
Joshuah Wolper, Yunuo Chen, Minchen Li, Yu Fang, Ziyin Qu, Jiecong Lu, Meggie Cheng, and Chenfanfu Jiang. Anisompm: Animating anisotropic damage mechanics: Supplemental document. ACM Trans. Graph, 39(4), 2020
2020
-
[109]
A contact proxy splitting method for lagrangian solid-fluid coupling
Tianyi Xie, Minchen Li, Yin Yang, and Chenfanfu Jiang. A contact proxy splitting method for lagrangian solid-fluid coupling. ACM Transactions on Graphics (TOG), 42(4):1–14, 2023
2023
-
[110]
Physgaussian: Physics-integrated 3d gaussians for generative dynamics
Tianyi Xie, Zeshun Zong, Yuxin Qiu, Xuan Li, Yutao Feng, Yin Yang, and Chenfanfu Jiang. Physgaussian: Physics-integrated 3d gaussians for generative dynamics. arXiv preprint arXiv:2311.12198, 2023
2023
-
[111]
Interdiff: Generating 3d human-object interactions with physics-informed diffusion
Sirui Xu, Zhengyuan Li, Yu-Xiong Wang, and Liang-Yan Gui. Interdiff: Generating 3d human-object interactions with physics-informed diffusion. In Proceedings of the IEEE/CVF International Conference on Computer Vision, pages 14928–14940, 2023
2023
-
[112]
Advancing high-resolution video-language representation with large-scale video transcriptions
Hongwei Xue, Tiankai Hang, Yanhong Zeng, Yuchong Sun, Bei Liu, Huan Yang, Jianlong Fu, and Baining Guo. Advancing high-resolution video-language representation with large-scale video transcriptions. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recog...
2022
-
[113]
Cogvideox: Text-to-video diffusion models with an expert transformer
Zhuoyi Yang, Jiayan Teng, Wendi Zheng, Ming Ding, Shiyu Huang, Jiazheng Xu, Yuanming Yang, Wenyi Hong, Xiaohan Zhang, Guanyu Feng, et al. Cogvideox: Text-to-video diffusion models with an expert transformer. arXiv preprint arXiv:2408.06072, 2024
2024 arXiv
-
[114]
mplug-owl: Modularization empowers large language models with multimodality
Qinghao Ye, Haiyang Xu, Guohai Xu, Jiabo Ye, Ming Yan, Yiyang Zhou, Junyang Wang, Anwen Hu, Pengcheng Shi, Yaya Shi, et al. mplug-owl: Modularization empowers large language models with multimodality. arXiv preprint arXiv:2304.14178, 2023
2023 arXiv
-
[115]
Perception of 3d shape integrates intuitive physics and analysis-by-synthesis
Ilker Yildirim, Max H Siegel, Amir A Soltani, Shraman Ray Chaudhuri, and Joshua B Tenenbaum. Perception of 3d shape integrates intuitive physics and analysis-by-synthesis. Nature Human Behaviour, 8(2):320–335, 2024
2024
-
[116]
Language model beats diffusion–tokenizer is key to visual generation
Lijun Yu, José Lezama, Nitesh B Gundavarapu, Luca Versari, Kihyuk Sohn, David Minnen, Yong Cheng, Agrim Gupta, Xiuye Gu, Alexander G Hauptmann, et al. Language model beats diffusion–tokenizer is key to visual generation. arXiv preprint arXiv:2310.05737, 2023
2023 arXiv
-
[117]
Physdiff: Physics-guided human motion diffusion model
Ye Yuan, Jiaming Song, Umar Iqbal, Arash Vahdat, and Jan Kautz. Physdiff: Physics-guided human motion diffusion model. In Proceedings of the IEEE/CVF International Conference on Computer Vision, pages 16010–16021, 2023. 18
2023
-
[118]
Continuum foam: A material point method for shear-dependent flows
Yonghao Yue, Breannan Smith, Christopher Batty, Changxi Zheng, and Eitan Grinspun. Continuum foam: A material point method for shear-dependent flows. ACM Transactions on Graphics (TOG), 34(5):1–20, 2015
2015
-
[119]
Physdreamer: Physics-based interaction with 3d objects via video generation
Tianyuan Zhang, Hong-Xing Yu, Rundi Wu, Brandon Y Feng, Changxi Zheng, Noah Snavely, Jiajun Wu, and William T Freeman. Physdreamer: Physics-based interaction with 3d objects via video generation. arXiv preprint arXiv:2404.13026, 2024
2024
-
[120]
Not all tasks are born equal: Understanding zero-shot generalization
Jing Zhou, Zongyu Lin, Yanan Zheng, Jian Li, and Zhilin Yang. Not all tasks are born equal: Understanding zero-shot generalization. In The Eleventh International Conference on Learning Representations, 2022
2022
-
[121]
A convex formulation of frictional contact for the material point method and rigid bodies
Zeshun Zong, Chenfanfu Jiang, and Xuchen Han. A convex formulation of frictional contact for the material point method and rigid bodies. arXiv preprint arXiv:2403.13783, 2024
2024
-
[122]
Neural stress fields for reduced-order elastoplasticity and fracture
Zeshun Zong, Xuan Li, Minchen Li, Maurizio M Chiaramonte, Wojciech Matusik, Eitan Grinspun, Kevin Carlberg, Chenfanfu Jiang, and Peter Yichen Chen. Neural stress fields for reduced-order elastoplasticity and fracture. In SIGGRAPH Asia 2023 Conference Papers, pages 1–11, 2023. ...
2023
-
[123]
from Google research. Specifically, Lumiere-T2V generates a video conditioned on the text, while Lumiere-T2I2V generates a video conditioned on an image, that is in-turn generated with the caption using a text-to-image generative model [87]. CogVideoX [113] is a most recent op...
-
[124]
Focus on common solids used in everyday scenarios, avoiding rare or seldom-used materials
-
[126]
Avoid generating static scenes (e.g., ‘Lid covers pot to retain heat’, ‘Stack of paper sits on the desk’)
-
[129]
## Scratching action that requires penetration A key scratches the surface of a wooden table
Format each caption as follows: ‘action’: ACTION, ‘solid 1’: SOLID, ‘solid 2’: SOLID, ‘caption’: CAPTION Bad Examples Of Captions (Do Not Generate Such Captions): A diamond scratching glass. ## Scratching action that requires penetration A key scratches the surface of a wooden...
-
[130]
Focus on common solids and fluids used in everyday scenarios, avoiding rare or seldom-used materials
-
[132]
Avoid actions that execute state change from solid to fluid or vice-versa
-
[135]
Do not focus on the actions that require penetration forces
The captions should focus on the actions that require contact forces, or friction forces. Do not focus on the actions that require penetration forces
-
[136]
## dissolving action will not be visible in video Sulfuric acid corroding metal
Format each caption as follows: ‘action’: ACTION, ‘solid’: SOLID, ‘fluid’: FLUID, ‘caption’: CAPTION Bad Examples Of Captions (Do Not Generate Such Captions): Sugar dissolves in water. ## dissolving action will not be visible in video Sulfuric acid corroding metal. ## corrosio...
-
[137]
Focus on common fluids used in everyday scenarios, avoiding rare or seldom-used materials
-
[138]
Exclude actions like ‘celebrating’, ‘arguing’, or ‘laughing’ that do not clearly involve physical interaction between materials
-
[139]
Avoid generating static scenes (e.g., ‘Lid covers pot to retain heat’)
-
[140]
Avoid adding participle phrases (e.g., ‘sweetening it’, ‘a creamy swirl’, ‘fizzing energetically’) in the caption
-
[141]
The captions should focus on the actions that require mixing and laying for liquid-liquid interactions, or some contact forces between liquid and gas
-
[142]
## solidification won’t be visible in the video Sugar disappears into stirring water
Format each caption as follows: ‘action’: ACTION, ‘fluid 1’: FLUID, ‘fluid 2’: FLUID, ‘caption’: CAPTION Bad Examples Of Captions (Do Not Generate Such Captions): Juice solidifies around water in ice trays. ## solidification won’t be visible in the video Sugar disappears into ...
-
[143]
Subsequently, we calculate the pearson correlation between video quality and motion with physical commonsense and semantic adherence
and video motion using the RAFT optical flow model [ 97]. Subsequently, we calculate the pearson correlation between video quality and motion with physical commonsense and semantic adherence. We present the results in Table 11. We find that physical commonsense and semantic ad...
Reviewed May 20, 2026 · model on record in the stance chip above.
Discussion (0). Sign in to comment.