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Molmo2: Open Weights and Data for Vision-Language Models with Video Understanding and Grounding

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50 Pith papers citing it
1 external citations · Pith
Background 60% of classified citations
abstract

Today's strongest video-language models (VLMs) remain proprietary. The strongest open-weight models either rely on synthetic data from proprietary VLMs, effectively distilling from them, or do not disclose their training data or recipe. As a result, the open-source community lacks the foundations needed to improve on the state-of-the-art video (and image) language models. Crucially, many downstream applications require more than just high-level video understanding; they require grounding -- either by pointing or by tracking in pixels. Even proprietary models lack this capability. We present Molmo2, a new family of VLMs that are state-of-the-art among open-source models and demonstrate exceptional new capabilities in point-driven grounding in single image, multi-image, and video tasks. Our key contribution is a collection of 7 new video datasets and 2 multi-image datasets, including a dataset of highly detailed video captions for pre-training, a free-form video Q&A dataset for fine-tuning, a new object tracking dataset with complex queries, and an innovative new video pointing dataset, all collected without the use of closed VLMs. We also present a training recipe for this data utilizing an efficient packing and message-tree encoding scheme, and show bi-directional attention on vision tokens and a novel token-weight strategy improves performance. Our best-in-class 8B model outperforms others in the class of open weight and data models on short videos, counting, and captioning, and is competitive on long-videos. On video-grounding Molmo2 significantly outperforms existing open-weight models like Qwen3-VL (35.5 vs 29.6 accuracy on video counting) and surpasses proprietary models like Gemini 3 Pro on some tasks (38.4 vs 20.0 F1 on video pointing and 56.2 vs 41.1 J&F on video tracking).

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2026 50

representative citing papers

On Test-Time Scaling for Vision-Language Models

cs.CV · 2026-06-27 · conditional · novelty 7.0 · 2 refs

Small well-performing LVLMs gain the largest benefits from test-time scaling (up to ~30% improvement), often matching or exceeding larger models, while visual tokens contribute mainly early in the reasoning chain.

VoLo: A Physical Orchestrator for Open-Vocabulary Long-Horizon Manipulation

cs.RO · 2026-06-05 · unverdicted · novelty 7.0

VoLoAgent uses a VLM to steer heterogeneous robot capabilities as interruptible tools for long-horizon manipulation and introduces the RoboVoLo benchmark, claiming substantial outperformance over single VLA/VLM or tool-based systems with real-robot validation.

Count Anything at Any Granularity

cs.CV · 2026-05-11 · unverdicted · novelty 7.0

Multi-grained counting is introduced with five granularity levels, supported by the new KubriCount dataset generated via 3D synthesis and editing, and HieraCount model that combines text and visual exemplars for improved accuracy.

Grounding Video Reasoning in Physical Signals

cs.CV · 2026-04-23 · unverdicted · novelty 7.0

A new benchmark converts video clips into shared grounded event records and tests models across physics, semantic, and control prompts under original, shuffled, ablated, and masked conditions, finding selective robustness and weak spatial performance.

MolmoWeb: Open Visual Web Agent and Open Data for the Open Web

cs.CV · 2026-04-09 · unverdicted · novelty 7.0

Open 4B and 8B visual web agents achieve state-of-the-art results on browser benchmarks by predicting actions from screenshots and instructions, outperforming similar open models and some closed larger-model agents, with full release of data and code planned.

WildDet3D: Scaling Promptable 3D Detection in the Wild

cs.CV · 2026-04-09 · unverdicted · novelty 7.0

WildDet3D is a promptable 3D detector paired with a new 1M-image dataset across 13.5K categories that sets SOTA on open-world and zero-shot 3D detection benchmarks.

AdaCodec: A Predictive Visual Code for Video MLLMs

cs.CV · 2026-06-01 · unverdicted · novelty 6.0

AdaCodec introduces a predictive visual code that cuts visual token use in video MLLMs by sending full frames only on high predictive cost and otherwise encoding inter-frame changes as P-tokens, yielding better benchmark scores at lower budgets.

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