A blank-image ablation test reveals that high probe accuracy on VLM spatial reasoning frequently reflects priors or inverted signs rather than image grounding, with horizontal grounded, vertical prior, and depth inverted.
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LLaVA-OneVision: Easy Visual Task Transfer
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abstract
We present LLaVA-OneVision, a family of open large multimodal models (LMMs) developed by consolidating our insights into data, models, and visual representations in the LLaVA-NeXT blog series. Our experimental results demonstrate that LLaVA-OneVision is the first single model that can simultaneously push the performance boundaries of open LMMs in three important computer vision scenarios: single-image, multi-image, and video scenarios. Importantly, the design of LLaVA-OneVision allows strong transfer learning across different modalities/scenarios, yielding new emerging capabilities. In particular, strong video understanding and cross-scenario capabilities are demonstrated through task transfer from images to videos.
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- abstract We present LLaVA-OneVision, a family of open large multimodal models (LMMs) developed by consolidating our insights into data, models, and visual representations in the LLaVA-NeXT blog series. Our experimental results demonstrate that LLaVA-OneVision is the first single model that can simultaneously push the performance boundaries of open LMMs in three important computer vision scenarios: single-image, multi-image, and video scenarios. Importantly, the design of LLaVA-OneVision allows strong transfer learning across different modalities/scenarios, yielding new emerging capabilities. In particu
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representative citing papers
DataComp-VLM benchmark shows instruction-heavy data mixing outperforms filtering for VLM training, with DCVLM-Baseline achieving 63.6% on 33 tasks for 8B models (+5.4pp over FineVision).
SenseBench is the first physics-based benchmark with 10K+ instances and dual protocols to evaluate VLMs on remote sensing low-level perception and diagnostic description, revealing domain bias and specific failure modes.
DeepTumorVQA is a new stage-wise 3D CT VQA benchmark showing that quantitative measurement is the main failure point for current medical VLMs and that tool augmentation substantially improves later reasoning stages.
VLM-UnBench demonstrates that prompt-based training-free unlearning in VLMs leaves forget accuracy near the no-instruction baseline except under oracle conditions that reveal the target concept.
Molmo VLMs trained on newly collected PixMo open datasets achieve state-of-the-art performance among open-weight models and surpass multiple proprietary VLMs including Claude 3.5 Sonnet and Gemini 1.5 Pro.
MMMU-Pro is a stricter multimodal benchmark that removes text-only solvable questions, augments options, and requires reading text from images, yielding substantially lower model scores of 16.8-26.9%.
EVE enables verifiable self-evolution of MLLMs by using a Challenger-Solver architecture to generate dynamic executable visual transformations that produce VQA problems with absolute execution-verified ground truth.
ReQuest introduces an uncertainty-driven question-adaptive keyframe selector with rethinking routing and adaptive NMS that boosts long-form video QA accuracy on Video-MME, MLVU, and LongVideoBench without fine-tuning the base MLLM.
P2R decouples perception from reasoning in VLMs via a two-stage process and PRA-GRPO alternating RL training, reporting gains such as 93.2% on V-Star for the 4B model over its Qwen3-VL backbone.
LongVQUBench introduces a hierarchical benchmark with local, cross-event, and global quality understanding tasks plus needle distortion QA to measure LVLMs' long-term video quality reasoning.
Imprint compresses egocentric observations into interaction patterns via online memory compression, raising QA accuracy from 31.0% to 35.8% while cutting memory 2.3× and latency 11.8× on a seven-day benchmark.
MuseBench shows state-of-the-art MLLMs achieve only 48.29% accuracy on intent-level audiovisual arts understanding versus 87.18% for human experts.
JudgeFit produces per-VLM physical video evaluation taxonomies that improve held-out accuracy by a mean 32% relative to a single global schema across 16 models from eight families.
RoboGaze presents a structured multi-agent VLM pipeline and robotics-specific error taxonomy that improves video evaluation metrics by up to 43 F1 points over zero-shot baselines on a 382-clip dataset.
PRISM shows video diffusion models inherently encode preference information in noisy latents, achieving SOTA accuracy and enabling noise-robust early-stage sampling with a correlation to generative performance.
ODB is an online batching system for distributed LLM training that forms batches post-preprocessing, provides formal deadlock-free guarantees via the Distributed Group Alignment Problem, and reports 1.58-3.78x throughput gains versus fixed-batch baselines.
Hour-long video temporal grounding is a search problem, shown by a new benchmark where all Video-LLMs collapse, frame retrieval outperforms them, 85% of failures are search-related, and a retrieve-then-ground hybrid improves results 6.7x.
A closed-loop self-evolving training system for spatial reasoning in MLLMs that iteratively generates QA pairs matched to the model's current capabilities via confidence feedback, achieving gains with an order of magnitude less data.
3D-CoS represents 3D objects as Blender code generated by VLMs, with workflows for planning, RAG, and agents, showing better edit fidelity than point-cloud baselines.
VLM-Safe-RL adds frozen VLM signals as anticipatory costs to the CMDP Lagrangian update via dual-path CLIP, VLM-Lagrange, and confidence gating, outperforming baselines on Safety-Gymnasium FormulaOne while showing partial generalization.
AVLLMs route audio-visual information sequentially in video tasks and via parallel streams for interleaved items, allowing early token discard with little performance loss across models and scales.
Future-L1 interleaves latent visual spans with text in MLLM decoding, trained on a custom Future-L1-50K dataset via LA-DAPO RL, and reports SOTA gains on FutureBench (61.0 to 85.4) and TwiFF-Bench (2.44 to 3.04).
NextMotionQA benchmark reveals VLMs have critical gaps in fine-grained human motion understanding and align with experts on coarse judgment (κ=0.70) but not fine-grained (κ=0.10).
citing papers explorer
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Decodable Is Not Grounded: A Vision-Ablation Arbiter for VLM Spatial Reasoning
A blank-image ablation test reveals that high probe accuracy on VLM spatial reasoning frequently reflects priors or inverted signs rather than image grounding, with horizontal grounded, vertical prior, and depth inverted.
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DataComp-VLM: Improved Open Datasets for Vision-Language Models
DataComp-VLM benchmark shows instruction-heavy data mixing outperforms filtering for VLM training, with DCVLM-Baseline achieving 63.6% on 33 tasks for 8B models (+5.4pp over FineVision).
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SenseBench: A Benchmark for Remote Sensing Low-Level Visual Perception and Description in Large Vision-Language Models
SenseBench is the first physics-based benchmark with 10K+ instances and dual protocols to evaluate VLMs on remote sensing low-level perception and diagnostic description, revealing domain bias and specific failure modes.
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DeepTumorVQA: A Hierarchical 3D CT Benchmark for Stage-Wise Evaluation of Medical VLMs and Tool-Augmented Agents
DeepTumorVQA is a new stage-wise 3D CT VQA benchmark showing that quantitative measurement is the main failure point for current medical VLMs and that tool augmentation substantially improves later reasoning stages.
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Can VLMs Truly Forget? Benchmarking Training-Free Visual Concept Unlearning
VLM-UnBench demonstrates that prompt-based training-free unlearning in VLMs leaves forget accuracy near the no-instruction baseline except under oracle conditions that reveal the target concept.
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Molmo and PixMo: Open Weights and Open Data for State-of-the-Art Vision-Language Models
Molmo VLMs trained on newly collected PixMo open datasets achieve state-of-the-art performance among open-weight models and surpass multiple proprietary VLMs including Claude 3.5 Sonnet and Gemini 1.5 Pro.
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EVE: Verifiable Self-Evolution of MLLMs via Executable Visual Transformations
EVE enables verifiable self-evolution of MLLMs by using a Challenger-Solver architecture to generate dynamic executable visual transformations that produce VQA problems with absolute execution-verified ground truth.
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ReQuest: Rethinking-based Question-Aware Frame Selection for Long-Form Video QA
ReQuest introduces an uncertainty-driven question-adaptive keyframe selector with rethinking routing and adaptive NMS that boosts long-form video QA accuracy on Video-MME, MLVU, and LongVideoBench without fine-tuning the base MLLM.
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Perceive-to-Reason: Decoupling Perception and Reasoning for Fine-Grained Visual Reasoning
P2R decouples perception from reasoning in VLMs via a two-stage process and PRA-GRPO alternating RL training, reporting gains such as 93.2% on V-Star for the 4B model over its Qwen3-VL backbone.
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LongVQUBench: Benchmarking Long-Term Video Quality Understanding of Vision-Language Models
LongVQUBench introduces a hierarchical benchmark with local, cross-event, and global quality understanding tasks plus needle distortion QA to measure LVLMs' long-term video quality reasoning.
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Imprint: Online Memory Compression for Long-Horizon Egocentric QA
Imprint compresses egocentric observations into interaction patterns via online memory compression, raising QA accuracy from 31.0% to 35.8% while cutting memory 2.3× and latency 11.8× on a seven-day benchmark.
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MuseBench: Benchmarking Intent-Level Audiovisual Arts Understanding in MLLMs
MuseBench shows state-of-the-art MLLMs achieve only 48.29% accuracy on intent-level audiovisual arts understanding versus 87.18% for human experts.
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Each Judge Its Own Yardstick: Discovering Per-VLM Taxonomies for Physical Video Evaluation
JudgeFit produces per-VLM physical video evaluation taxonomies that improve held-out accuracy by a mean 32% relative to a single global schema across 16 models from eight families.
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Through the PRISM: Preference Representation in Intermediate States of Video Diffusion Models
PRISM shows video diffusion models inherently encode preference information in noisy latents, achieving SOTA accuracy and enabling noise-robust early-stage sampling with a correlation to generative performance.
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Natural-Language Temporal Grounding in Hour-Long Videos is a Search Problem: A Benchmark and Empirical Decomposition
Hour-long video temporal grounding is a search problem, shown by a new benchmark where all Video-LLMs collapse, frame retrieval outperforms them, 85% of failures are search-related, and a retrieve-then-ground hybrid improves results 6.7x.
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Ouroboros-Spatial: Closing the Data-Model Loop for Spatial Reasoning
A closed-loop self-evolving training system for spatial reasoning in MLLMs that iteratively generates QA pairs matched to the model's current capabilities via confidence feedback, achieving gains with an order of magnitude less data.
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3D-CoS: A New 3D Reconstruction Paradigm Based on VLM Code Synthesis
3D-CoS represents 3D objects as Blender code generated by VLMs, with workflows for planning, RAG, and agents, showing better edit fidelity than point-cloud baselines.
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Imagine Before You Predict: Interleaved Latent Visual Reasoning for Video Event Prediction
Future-L1 interleaves latent visual spans with text in MLLM decoding, trained on a custom Future-L1-50K dataset via LA-DAPO RL, and reports SOTA gains on FutureBench (61.0 to 85.4) and TwiFF-Bench (2.44 to 3.04).
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NextMotionQA: Benchmarking and Judging Human Motion Understanding with Vision-Language Models
NextMotionQA benchmark reveals VLMs have critical gaps in fine-grained human motion understanding and align with experts on coarse judgment (κ=0.70) but not fine-grained (κ=0.10).
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An Attribute-Based Measure of Video Complexity
VideoABC estimates video-LLM failure probability via low-dimensional attribute projection, dual quantization (k-means plus lattice), and psychophysics-inspired synthetic data.
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DeepLatent: Think with Images via Parallel Latent Visual Reasoning
DeepLatent introduces a parallel latent visual reasoning framework with learnable 2D tokens and continuous RL, trained via distillation then RL, plus a new 180K dataset, claiming SOTA benchmark results.
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Touch-R1: Reinforcing Touch Reasoning in MLLMs
Touch-R1 applies GRPO reinforcement learning on a new 1M tactile dataset and benchmark to train a Qwen2.5-VL-7B model that outperforms baselines on tactile perception and visual-tactile conflict tasks.
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STORM: Internalized Modeling for Spatial-Temporal Reasoning in Video-Language Models
STORM teaches LVLMs to internalize spatial-temporal reasoning via bounded latent trajectories trained with generated thought videos in two stages, improving accuracy on VideoMME, MVBench and similar benchmarks while lowering inference overhead.
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VideoOdyssey: A Benchmark for Ultra-Long-Context and Omni-Modal Video Understanding
VideoOdyssey is a new benchmark featuring ultra-long videos (avg. 109 min) across 11 domains with multi-level continuous certificates (avg. 16 min for visual, 12.8 min for audio-visual) to diagnose MLLM limitations in continuous reasoning and omni-modal perception.
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SDGBiasBench: Benchmarking and Mitigating Vision--Language Models' Biases in Sustainable Development Goals
SDGBiasBench reveals intrinsic SDG biases in VLMs driven by priors rather than evidence, and CADE mitigates them with up to 25% accuracy gains and 12-point MAE reductions.
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Uni-Edit: Intelligent Editing Is A General Task For Unified Model Tuning
Uni-Edit introduces a data synthesis pipeline turning VQA data into reasoning-intensive editing instructions, enabling single-task tuning that boosts all three capabilities in models like BAGEL and Janus-Pro.
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WikiVQABench: A Knowledge-Grounded Visual Question Answering Benchmark from Wikipedia and Wikidata
WikiVQABench is a human-curated collection of Wikipedia-based VQA items that require both visual evidence and external knowledge from Wikidata to answer correctly.
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EventPrune: Cascaded Event-Assisted Token Pruning for Efficient First-Person Dynamic Spatial Reasoning
EventPrune prunes 80% of visual tokens in Video-LLMs using event camera motion cues, yielding 1.89x speedup, 52% fewer GFLOPs, and slightly higher accuracy than full-token baselines on first-person dynamic spatial reasoning.
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EgoExoMem: Cross-View Memory Reasoning over Synchronized Egocentric and Exocentric Videos
EgoExoMem is the first benchmark for cross-view memory reasoning on synchronized egocentric-exocentric videos, where E2-Select raises MLLM accuracy from 55.3% to 58.2% over baselines.
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EgoInteract: Synthetic Egocentric Videos Generation for Interaction Understanding and Anticipation
EgoInteract is a new simulator for generating synthetic egocentric videos with precise control over camera, body, hand, and object motions, producing a dataset that improves model performance on real-world benchmarks for temporal action segmentation, next-active object detection, interaction Anticip
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An Efficient Streaming Video Understanding Framework with Agentic Control
R3-Streaming uses cascaded control with age-aware memory forgetting and TB-GRPO reinforcement learning to reach SOTA scores of 57.92 on OVO-Bench and 76.36 on StreamingBench with 95-96% fewer visual tokens.
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HEED: Density-Weighted Residual Alignment for Hybrid Vision-Language Model Distillation
HEED replaces uniform residual alignment with density-weighted alignment using patch self-dissimilarity to improve hybrid VLM distillation, gaining 8.7 points on OCRBench v2 and 5.13 on a 10-benchmark average.
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GeoVista: Visually Grounded Active Perception for Ultra-High-Resolution Remote Sensing Understanding
GeoVista introduces a planning-driven active perception framework with global exploration plans, branch-wise local inspection, and explicit evidence tracking to achieve state-of-the-art results on ultra-high-resolution remote sensing benchmarks.
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CoRDS: Coreset-based Representative and Diverse Selection for Streaming Video Understanding
CoRDS selects a compact KV-cache subset via joint-space coreset coverage and log-det diversity to outperform token-wise heuristics on long-video VLM benchmarks.
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EvoGround: Self-Evolving Video Agents for Video Temporal Grounding
A proposer-solver agent pair achieves supervised-level video temporal grounding and fine-grained captioning from 2.5K unlabeled videos via self-reinforcing evolution.
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AdaFocus: Adaptive Relevance-Diversity Sampling with Zero-Cache Look-back for Efficient Long Video Understanding
AdaFocus achieves better accuracy on long-video benchmarks with roughly 33 times fewer visual tokens by combining query-aware adaptive sampling and zero-cache disk-based refinement.
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Count Anything at Any Granularity
Multi-grained counting is introduced with five granularity levels, supported by the new KubriCount dataset generated via 3D synthesis and editing, and HieraCount model that combines text and visual exemplars for improved accuracy.
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V-ABS: Action-Observer Driven Beam Search for Dynamic Visual Reasoning
V-ABS is an action-observer beam search method with entropy-based adaptive weighting and an 80k-sample SFT dataset that delivers 19.7% average gains on visual reasoning tasks for MLLMs.
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ViSRA: A Video-based Spatial Reasoning Agent for Multi-modal Large Language Models
ViSRA boosts MLLM 3D spatial reasoning performance by up to 28.9% on unseen tasks via a plug-and-play video-based agent that extracts explicit spatial cues from expert models without any post-training.
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StreamPro: From Reactive Perception to Proactive Decision-Making in Streaming Video
StreamPro introduces a benchmark and training method using CB-Stream Loss and GRPO to enable proactive decision-making in streaming videos, achieving 41.5 on StreamPro-Bench compared to 10.4 previously.
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TOC-Bench: A Temporal Object Consistency Benchmark for Video Large Language Models
TOC-Bench is a new diagnostic benchmark that reveals major weaknesses in temporal object consistency for Video-LLMs, including event counting, ordering, identity reasoning, and hallucination avoidance.
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SYNCR: A Cross-Video Reasoning Benchmark with Synthetic Grounding
SYNCR benchmark shows leading MLLMs reach only 52.5% average accuracy on cross-video reasoning tasks against an 89.5% human baseline, with major weaknesses in physical and spatial reasoning.
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Semantic-Aware Adaptive Visual Memory for Streaming Video Understanding
SAVEMem improves streaming video understanding scores by adding semantic awareness to memory compression and query-adaptive retrieval without any model training.
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Beyond GSD-as-Token: Continuous Scale Conditioning for Remote Sensing VLMs
ScaleEarth conditions remote sensing VLMs on continuous GSD via CS-HLoRA and a visual GSD predictor, creating a closed training loop with GeoScale-VQA to achieve SOTA on Earth observation benchmarks.
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Rethinking Model Selection in VLM Through the Lens of Gromov-Wasserstein Distance
Gromov-Wasserstein distance between modalities provides a stronger, inference-only predictor of final VLM performance than conventional encoder metrics, backed by theory linking it to cross-modal learnability and verified across 60+ training runs.
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Don't Pause! Every prediction matters in a streaming video
SPOT-Bench tests real-time streaming video perception with timeliness metrics, exposing limitations in current models and introducing AsynKV as an improved baseline.
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LearnPruner: Rethinking Attention-based Token Pruning in Vision Language Models
LearnPruner prunes vision tokens to 5.5% of the original count while retaining about 95% of VLM performance and delivering 3.2 times faster inference by fixing attention sink in encoders and using unbiased middle-layer attention in LLMs.
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CGC: Compositional Grounded Contrast for Fine-Grained Multi-Image Understanding
CGC improves fine-grained multi-image understanding in MLLMs by constructing contrastive training instances from existing single-image annotations and adding a rule-based spatial reward, achieving SOTA on MIG-Bench and VLM2-Bench with transfer gains to other multimodal tasks.
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Towards Unconstrained Human-Object Interaction
Introduces the U-HOI task and shows MLLMs plus a language-to-graph pipeline can handle human-object interactions without any predefined vocabulary at training or inference time.
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Why MLLMs Struggle to Determine Object Orientations
Orientation information is recoverable from MLLM visual encoder embeddings via linear regression, contradicting the hypothesis that failures originate in the encoders.