A blank-image ablation test reveals that high probe accuracy on VLM spatial reasoning frequently reflects priors or inverted signs rather than image grounding, with horizontal grounded, vertical prior, and depth inverted.
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LLaVA-OneVision: Easy Visual Task Transfer
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abstract
We present LLaVA-OneVision, a family of open large multimodal models (LMMs) developed by consolidating our insights into data, models, and visual representations in the LLaVA-NeXT blog series. Our experimental results demonstrate that LLaVA-OneVision is the first single model that can simultaneously push the performance boundaries of open LMMs in three important computer vision scenarios: single-image, multi-image, and video scenarios. Importantly, the design of LLaVA-OneVision allows strong transfer learning across different modalities/scenarios, yielding new emerging capabilities. In particular, strong video understanding and cross-scenario capabilities are demonstrated through task transfer from images to videos.
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- abstract We present LLaVA-OneVision, a family of open large multimodal models (LMMs) developed by consolidating our insights into data, models, and visual representations in the LLaVA-NeXT blog series. Our experimental results demonstrate that LLaVA-OneVision is the first single model that can simultaneously push the performance boundaries of open LMMs in three important computer vision scenarios: single-image, multi-image, and video scenarios. Importantly, the design of LLaVA-OneVision allows strong transfer learning across different modalities/scenarios, yielding new emerging capabilities. In particu
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DataComp-VLM benchmark shows instruction-heavy data mixing outperforms filtering for VLM training, with DCVLM-Baseline achieving 63.6% on 33 tasks for 8B models (+5.4pp over FineVision).
SenseBench is the first physics-based benchmark with 10K+ instances and dual protocols to evaluate VLMs on remote sensing low-level perception and diagnostic description, revealing domain bias and specific failure modes.
DeepTumorVQA is a new stage-wise 3D CT VQA benchmark showing that quantitative measurement is the main failure point for current medical VLMs and that tool augmentation substantially improves later reasoning stages.
VLM-UnBench demonstrates that prompt-based training-free unlearning in VLMs leaves forget accuracy near the no-instruction baseline except under oracle conditions that reveal the target concept.
Molmo VLMs trained on newly collected PixMo open datasets achieve state-of-the-art performance among open-weight models and surpass multiple proprietary VLMs including Claude 3.5 Sonnet and Gemini 1.5 Pro.
MMMU-Pro is a stricter multimodal benchmark that removes text-only solvable questions, augments options, and requires reading text from images, yielding substantially lower model scores of 16.8-26.9%.
EVE enables verifiable self-evolution of MLLMs by using a Challenger-Solver architecture to generate dynamic executable visual transformations that produce VQA problems with absolute execution-verified ground truth.
P2R decouples perception from reasoning in VLMs via a two-stage process and PRA-GRPO alternating RL training, reporting gains such as 93.2% on V-Star for the 4B model over its Qwen3-VL backbone.
LongVQUBench introduces a hierarchical benchmark with local, cross-event, and global quality understanding tasks plus needle distortion QA to measure LVLMs' long-term video quality reasoning.
Imprint compresses egocentric observations into interaction patterns via online memory compression, raising QA accuracy from 31.0% to 35.8% while cutting memory 2.3× and latency 11.8× on a seven-day benchmark.
MuseBench shows state-of-the-art MLLMs achieve only 48.29% accuracy on intent-level audiovisual arts understanding versus 87.18% for human experts.
RoboGaze presents a structured multi-agent VLM pipeline and robotics-specific error taxonomy that improves video evaluation metrics by up to 43 F1 points over zero-shot baselines on a 382-clip dataset.
Future-L1 interleaves latent visual spans with text in MLLM decoding, trained on a custom Future-L1-50K dataset via LA-DAPO RL, and reports SOTA gains on FutureBench (61.0 to 85.4) and TwiFF-Bench (2.44 to 3.04).
NextMotionQA benchmark reveals VLMs have critical gaps in fine-grained human motion understanding and align with experts on coarse judgment (κ=0.70) but not fine-grained (κ=0.10).
A geometric decomposition framework shows that affine transformations best recover prompt-induced task geometry and behavior in language and vision models across multiple datasets.
VideoABC estimates video-LLM failure probability via low-dimensional attribute projection, dual quantization (k-means plus lattice), and psychophysics-inspired synthetic data.
DeepLatent introduces a parallel latent visual reasoning framework with learnable 2D tokens and continuous RL, trained via distillation then RL, plus a new 180K dataset, claiming SOTA benchmark results.
Chartographer generates seed-controlled counterfactual charts from existing QA datasets to expose generalization failures in VLMs that single-chart benchmarks miss.
Touch-R1 applies GRPO reinforcement learning on a new 1M tactile dataset and benchmark to train a Qwen2.5-VL-7B model that outperforms baselines on tactile perception and visual-tactile conflict tasks.
STORM teaches LVLMs to internalize spatial-temporal reasoning via bounded latent trajectories trained with generated thought videos in two stages, improving accuracy on VideoMME, MVBench and similar benchmarks while lowering inference overhead.
MuCRASP prunes VLMs in a CoT-aware manner, outperforming baselines by preserving reasoning quality at 30-50% compression rates on models like Qwen2.5-VL-7B.
VideoOdyssey is a new benchmark featuring ultra-long videos (avg. 109 min) across 11 domains with multi-level continuous certificates (avg. 16 min for visual, 12.8 min for audio-visual) to diagnose MLLM limitations in continuous reasoning and omni-modal perception.
ST-SimDiff is a training-free method using a spatio-temporal graph and dual similarity-difference selection to compress video tokens for MLLMs while retaining static and dynamic content.
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