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The BrowserGym Ecosystem for Web Agent Research

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arxiv 2412.05467 v4 pith:4DDBIT3Z submitted 2024-12-06 cs.LG cs.AIcs.SE

The BrowserGym Ecosystem for Web Agent Research

classification cs.LG cs.AIcs.SE
keywords benchmarksagentbrowsergymecosystemevaluationmodelsresultsacross
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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The BrowserGym ecosystem addresses the growing need for efficient evaluation and benchmarking of web agents, particularly those leveraging automation and Large Language Models (LLMs). Many existing benchmarks suffer from fragmentation and inconsistent evaluation methodologies, making it challenging to achieve reliable comparisons and reproducible results. In an earlier work, Drouin et al. (2024) introduced BrowserGym which aims to solve this by providing a unified, gym-like environment with well-defined observation and action spaces, facilitating standardized evaluation across diverse benchmarks. We propose an extended BrowserGym-based ecosystem for web agent research, which unifies existing benchmarks from the literature and includes AgentLab, a complementary framework that aids in agent creation, testing, and analysis. Our proposed ecosystem offers flexibility for integrating new benchmarks while ensuring consistent evaluation and comprehensive experiment management. As a supporting evidence, we conduct the first large-scale, multi-benchmark web agent experiment and compare the performance of 6 state-of-the-art LLMs across 6 popular web agent benchmarks made available in BrowserGym. Among other findings, our results highlight a large discrepancy between OpenAI and Anthropic's latests models, with Claude-3.5-Sonnet leading the way on almost all benchmarks, except on vision-related tasks where GPT-4o is superior. Despite these advancements, our results emphasize that building robust and efficient web agents remains a significant challenge, due to the inherent complexity of real-world web environments and the limitations of current models.

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Cited by 39 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

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  3. OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks

    cs.AI 2026-06 accept novelty 7.0

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  4. From Shield to Target: Denial-of-Service Attacks on LLM-Based Agent Guardrails

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    Attackers can force LLM guardrails into extended reasoning loops via optimized payloads, causing 13-63x token amplification and up to 148x latency in agent systems.

  5. AgentBeats: Agentifying Agent Assessment for Openness, Standardization, and Reproducibility

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  6. Beyond Goodhart's Law: A Dynamic Benchmark for Evaluating Compliance in Multi-Agent Systems

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  7. SentinelBench: A Benchmark for Long-Running Monitoring Agents

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  8. Domain-Conditioned Safety in Frontier Computer-Using Agents: A 793-Episode Browser Benchmark, a Coding-Domain Cross-Reference, and a Reproducibility Audit of Recent Red-Teaming

    cs.CR 2026-06 unverdicted novelty 7.0

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  10. WebGameBench: Requirement-to-Application Evaluation for Coding Agents via Browser-Native Games

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  11. MolmoWeb: Open Visual Web Agent and Open Data for the Open Web

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    Open 4B and 8B visual web agents achieve state-of-the-art results on browser benchmarks by predicting actions from screenshots and instructions, outperforming similar open models and some closed larger-model agents, w...

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  14. Inside the Scaffold: A Source-Code Taxonomy of Coding Agent Architectures

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  15. MCP vs RAG vs NLWeb vs HTML: A Comparison of the Effectiveness and Efficiency of Different Agent Interfaces to the Web (Technical Report)

    cs.CL 2025-11 accept novelty 7.0

    RAG, MCP, and NLWeb interfaces let LLM web agents achieve higher F1 scores (0.75-0.77 vs 0.67) and much lower token usage and runtime than HTML in controlled e-commerce tasks.

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    cs.CL 2025-08 conditional novelty 7.0

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  17. EconWebArena: Benchmarking Autonomous Agents on Economic Tasks in Realistic Web Environments

    cs.CL 2025-06 unverdicted novelty 7.0

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  18. Heterogeneous Agent Cohorts for Safe Open-Ended Exploration with Runtime Constraint Memory

    cs.AI 2026-07 conditional novelty 6.0

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    cs.CL 2026-07 conditional novelty 6.0

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  20. OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks

    cs.AI 2026-06 unverdicted novelty 6.0

    OSWorld 2.0 is a benchmark of 108 realistic long-horizon computer-use tasks where current agents achieve only 20.6% binary completion, struggling with state inference and constraint tracking.

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    cs.CL 2026-06 unverdicted novelty 6.0

    Signal-Driven Observation decouples observation from action frequency in long-horizon web agents by invoking selective task-relevant DOM reads only on signals such as URL changes or action failures.

  22. SimGym: A Framework for A/B Test Simulation in E-Commerce with Traffic-Grounded VLM Agents

    cs.AI 2026-05 unverdicted novelty 6.0

    SimGym is a browser-based VLM agent framework that simulates A/B test outcomes on e-commerce storefronts with 77% directional agreement on add-to-cart shifts from real buyer traffic.

  23. Can Agent Benchmarks Support Their Scores? Evidence-Supported Bounds for Interactive-Agent Evaluation

    cs.AI 2026-05 unverdicted novelty 6.0

    Agent benchmarks can report evidence-supported score bounds instead of single misleading success rates by adding a layer that checks required artifacts for outcome verification.

  24. Claw-Eval-Live: A Live Agent Benchmark for Evolving Real-World Workflows

    cs.SE 2026-04 unverdicted novelty 6.0

    Claw-Eval-Live benchmark with 105 tasks shows no frontier LLM agent exceeds 66.7% success rate on evolving real-world workflows, with HR and multi-system tasks as persistent bottlenecks.

  25. VLAA-GUI: Knowing When to Stop, Recover, and Search, A Modular Framework for GUI Automation

    cs.CL 2026-04 conditional novelty 6.0

    VLAA-GUI adds mandatory visual verifiers, multi-tier loop breakers, and on-demand search to GUI agents, reaching 77.5% on OSWorld and 61.0% on WindowsAgentArena with some models exceeding human performance.

  26. ClawEnvKit: Automatic Environment Generation for Claw-Like Agents

    cs.AI 2026-04 unverdicted novelty 6.0

    ClawEnvKit automates generation of diverse verified environments for claw-like agents from natural language, producing the Auto-ClawEval benchmark of 1,040 environments that matches human-curated quality at 13,800x lo...

  27. WebSP-Eval: Evaluating Web Agents on Website Security and Privacy Tasks

    cs.CR 2026-04 unverdicted novelty 6.0

    WebSP-Eval shows multimodal web agents fail many real security and privacy browser tasks, with stateful UI elements like toggles causing over 45% of failures.

  28. WebFactory: Automated Compression of Foundational Language Intelligence into Grounded Web Agents

    cs.AI 2026-03 unverdicted novelty 6.0

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  29. A Functionality-Grounded Benchmark for Evaluating Web Agents in E-commerce Domains

    cs.CL 2025-08 unverdicted novelty 6.0

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  30. AliyunConsoleAgent: Training Web Agents in Real-World Cloud Environments via Distillation and Reinforcement Learning

    cs.AI 2026-06 unverdicted novelty 5.0

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  31. Do Data Agents Need Semantic Metadata? A Comparative Study in Agentic Data Retrieval

    cs.IR 2026-05 unverdicted novelty 5.0

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  32. ProjGuard: Safety Monitoring for Computer-Use Agents via Low-Dimensional Projections

    stat.CO 2026-05 unverdicted novelty 5.0

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  33. BaRA: Budget-constrained and Reliable Web Data Collection Agent

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    BaRA combines bounded BFS traversal with self-reflection to improve site-level web data collection and multimodal extraction for LLMs.

  34. GUI Agents with Reinforcement Learning: Toward Digital Inhabitants

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  35. Combating the Memory Walls: Optimization Pathways for Long-Context Agentic LLM Inference

    cs.AR 2025-09 unverdicted novelty 5.0

    PLENA introduces a co-designed system with three optimization pathways for long-context agentic LLM inference, claiming up to 2.23x throughput over A100 and 4.04x energy efficiency.

  36. From Question Answering to Task Completion: A Survey on Agent System and Harness Design

    cs.AI 2026-06 unverdicted novelty 4.0

    Survey framing LLM agents as model-plus-harness systems, decomposing harness responsibilities, mapping them to tasks, and highlighting open challenges in evaluation, safety, and co-evolution.

  37. BaRA: Budget-constrained and Reliable Web Data Collection Agent

    cs.IR 2026-05 unverdicted novelty 4.0

    BaRA improves valid link discovery and multimodal artifact extraction in budget-constrained web data collection via BFS liveness checks, rule-based validation, and self-reflection.

  38. ClawEnvKit: Automatic Environment Generation for Claw-Like Agents

    cs.AI 2026-04 conditional novelty 4.0

    EVT improves the RMT backbone by using Euclidean-distance attention decay and 1D token grouping, achieving 86.6% top-1 on ImageNet-1K at 384×384 resolution.

  39. Agentic AI Security: Threats, Defenses, Evaluation, and Open Challenges

    cs.AI 2025-10 unverdicted novelty 4.0

    A survey that taxonomizes threats to agentic AI, reviews benchmarks and evaluation methods, discusses technical and governance defenses, and identifies open challenges.