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SAM 3D: 3Dfy Anything in Images

Mixed citation behavior. Most common role is background (55%).

101 Pith papers citing it
Background 55% of classified citations
abstract

We present SAM 3D, a generative model for visually grounded 3D object reconstruction, predicting geometry, texture, and layout from a single image. SAM 3D excels in natural images, where occlusion and scene clutter are common and visual recognition cues from context play a larger role. We achieve this with a human- and model-in-the-loop pipeline for annotating object shape, texture, and pose, providing visually grounded 3D reconstruction data at unprecedented scale. We learn from this data in a modern, multi-stage training framework that combines synthetic pretraining with real-world alignment, breaking the 3D "data barrier". We obtain significant gains over recent work, with at least a 5:1 win rate in human preference tests on real-world objects and scenes. We will release our code and model weights, an online demo, and a new challenging benchmark for in-the-wild 3D object reconstruction.

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  • abstract We present SAM 3D, a generative model for visually grounded 3D object reconstruction, predicting geometry, texture, and layout from a single image. SAM 3D excels in natural images, where occlusion and scene clutter are common and visual recognition cues from context play a larger role. We achieve this with a human- and model-in-the-loop pipeline for annotating object shape, texture, and pose, providing visually grounded 3D reconstruction data at unprecedented scale. We learn from this data in a modern, multi-stage training framework that combines synthetic pretraining with real-world alignment

co-cited works

years

2026 101

representative citing papers

DreamUV: Unwrap Artist-like UV by End-to-End Flow Matching

cs.CV · 2026-06-21 · unverdicted · novelty 7.0

DreamUV uses end-to-end flow matching to generate UV parameterizations that match stylistic patterns in professionally authored layouts rather than purely minimizing geometric distortion.

Thinking in Boxes: 3D Editing in Real Images Made Easy

cs.CV · 2026-06-18 · unverdicted · novelty 7.0

A method that treats 3D box pairs as exact transformation specs, adds a depth-aware floor reference, and trains an image generator on synthetic scenes plus Objectron videos to perform large 3D edits on real photographs.

Human Universal Grasping

cs.RO · 2026-06-15 · unverdicted · novelty 7.0

HUG trains a flow-matching model on a new 1M-frame egocentric human grasp dataset to generate retargetable grasps from single RGB-D images, beating baselines by 23-34% on a new 90-object benchmark.

World Tracing: Generative Pixel-Aligned Geometry Beyond the Visible

cs.CV · 2026-06-11 · unverdicted · novelty 7.0

World Tracing introduces a multi-layer pixel-aligned 3D point representation instantiated via a diffusion transformer (WT-DiT) trained with pixel-space flow matching to jointly reconstruct visible surfaces and generate occluded geometry.

SymTRELLIS: Symmetry-Enforced Voxel Latents for 3D Generation

cs.GR · 2026-06-02 · unverdicted · novelty 7.0

SymTRELLIS enforces finite point-group symmetries during TRELLIS.2 generation via a learned linear latent-space mapper and velocity symmetrization, reducing symmetry errors on a 266-object benchmark while preserving reconstruction quality.

ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes

cs.CV · 2026-04-19 · unverdicted · novelty 7.0 · 2 refs

ViPS learns a universal, controllable pose space for auto-rigged meshes by transferring motion priors from video diffusion models, matching SOTA performance on plausibility and diversity while enabling zero-shot generalization.

WildDet3D: Scaling Promptable 3D Detection in the Wild

cs.CV · 2026-04-09 · unverdicted · novelty 7.0

WildDet3D is a promptable 3D detector paired with a new 1M-image dataset across 13.5K categories that sets SOTA on open-world and zero-shot 3D detection benchmarks.

THOM: Generating Physically Plausible Hand-Object Meshes From Text

cs.CV · 2026-04-03 · unverdicted · novelty 7.0

THOM is a training-free two-stage framework that generates physically plausible hand-object 3D meshes directly from text by combining text-guided Gaussians with contact-aware physics optimization and VLM refinement.

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Showing 50 of 101 citing papers.