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DreamFusion: Text-to-3D using 2D Diffusion

Canonical reference. 76% of citing Pith papers cite this work as background.

155 Pith papers citing it
467 external citations · Pith
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abstract

Recent breakthroughs in text-to-image synthesis have been driven by diffusion models trained on billions of image-text pairs. Adapting this approach to 3D synthesis would require large-scale datasets of labeled 3D data and efficient architectures for denoising 3D data, neither of which currently exist. In this work, we circumvent these limitations by using a pretrained 2D text-to-image diffusion model to perform text-to-3D synthesis. We introduce a loss based on probability density distillation that enables the use of a 2D diffusion model as a prior for optimization of a parametric image generator. Using this loss in a DeepDream-like procedure, we optimize a randomly-initialized 3D model (a Neural Radiance Field, or NeRF) via gradient descent such that its 2D renderings from random angles achieve a low loss. The resulting 3D model of the given text can be viewed from any angle, relit by arbitrary illumination, or composited into any 3D environment. Our approach requires no 3D training data and no modifications to the image diffusion model, demonstrating the effectiveness of pretrained image diffusion models as priors.

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  • abstract Recent breakthroughs in text-to-image synthesis have been driven by diffusion models trained on billions of image-text pairs. Adapting this approach to 3D synthesis would require large-scale datasets of labeled 3D data and efficient architectures for denoising 3D data, neither of which currently exist. In this work, we circumvent these limitations by using a pretrained 2D text-to-image diffusion model to perform text-to-3D synthesis. We introduce a loss based on probability density distillation that enables the use of a 2D diffusion model as a prior for optimization of a parametric image gener

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ReConText3D: Replay-based Continual Text-to-3D Generation

cs.CV · 2026-04-15 · conditional · novelty 8.0

ReConText3D is the first replay-memory framework for continual text-to-3D generation that prevents catastrophic forgetting on new textual categories while preserving quality on previously seen classes.

XPR: An Extensible Cross-Platform Point-Based Differentiable Renderer

cs.GR · 2026-06-10 · unverdicted · novelty 7.0

XPR is an extensible cross-platform framework for point-based differentiable rendering that decomposes the pipeline into modular operations compilable by XLA, demonstrated with 3DGS, 3DGUT and LinPrim in a few hundred lines of Python each.

Mat\'ern Noise for Triangulation-Agnostic Flow Matching on Meshes

cs.GR · 2026-05-19 · unverdicted · novelty 7.0

Proposes discretized Matérn process noise for triangulation-agnostic flow matching on meshes with PoissonNet denoiser, tested on elastic states and humanoid poses for meshes exceeding one million triangles.

Probing into Camera Control of Video Models

cs.CV · 2026-05-14 · unverdicted · novelty 7.0

A training-free method reformulates camera control as geometric displacement fields applied via differentiable latent resampling, enabling control and bias probing in video diffusion models.

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